Vampire rules

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outpatient8
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Vampire rules

Post by outpatient8 » Sun May 13, 2018 3:29 pm

I was wondering if any rules exist regarding vampires and what books I could find them in. I don't see any in the DCC or MCC books that I own.

Ratguard
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Re: Vampire rules

Post by Ratguard » Tue May 15, 2018 7:29 am

I believe that Vampires are one of the creatures that the game expects you to make on your own. And put either a special spin on them. Or make them completely normal based off of your information about vampires. They are such a common creature in fantasy TTRPGs there is plenty of inspiration out there.

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Raven_Crowking
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Re: Vampire rules

Post by Raven_Crowking » Tue May 15, 2018 3:46 pm

Rules for Vampires?

http://dcctreasures.blogspot.ca/2017/10 ... vol-7.html

Snow White is a vampire in Creeping Beauties of the Wood.

Also, check out Transylvanian Adventures, or its first (currently only) adventure, The Winter Home. This is not vanilla DCC, but it is easily adapted to it.
SoBH pbp:

Cathbad the Meek (herbalist Wizard 1): AC 9; 4 hp; S 7, A 7, St 10, P 17, I 13, L 8; Neutral; Club, herbs, 50' rope, 50 cp; -1 to melee attack rolls. Hideous scar.

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Raven_Crowking
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Re: Vampire rules

Post by Raven_Crowking » Tue May 15, 2018 4:15 pm

I double-checked. Critters, Creatures, & Denizens also has rules for vampires.

http://dcctreasures.blogspot.ca/2016/09 ... izens.html
SoBH pbp:

Cathbad the Meek (herbalist Wizard 1): AC 9; 4 hp; S 7, A 7, St 10, P 17, I 13, L 8; Neutral; Club, herbs, 50' rope, 50 cp; -1 to melee attack rolls. Hideous scar.

outpatient8
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Re: Vampire rules

Post by outpatient8 » Tue May 15, 2018 10:27 pm

Sweet! Thanks for the pointers!

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Raven_Crowking
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Re: Vampire rules

Post by Raven_Crowking » Wed May 16, 2018 4:15 am

You are very welcome!
SoBH pbp:

Cathbad the Meek (herbalist Wizard 1): AC 9; 4 hp; S 7, A 7, St 10, P 17, I 13, L 8; Neutral; Club, herbs, 50' rope, 50 cp; -1 to melee attack rolls. Hideous scar.

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BernieTheFlumph
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Re: Vampire rules

Post by BernieTheFlumph » Wed May 16, 2018 11:59 am

Didn't one of the issues of Crawl have rules for PC vampires, too, or was that also the Gongfarmer's Almanac?
-Josh Burnett-
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Jim Skach
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Re: Vampire rules

Post by Jim Skach » Thu May 17, 2018 6:05 am

I checked the 2017 Master Zine Index (Black Blade/Taco Jon FTW!) and did not see Vampire listed under the Monster section. It's not a sure thing (the index is from last year's GFA so there might have been an addition), but it's a pretty good indicator it is not in any of the Zines covered therein*.





* Covered:
Black Powder, Black Magic BPBM
The Cities of Zorathi CZOR
CRAWL! CRWL
Crawling Under a Broken Moon CUBM
Crawljammer CJMR
Crawljammer Demon Drums CJDD
D.A.M.N.! DAMN
Dungeon Lord DLRD
The Gongfarmer’s Almanac GA##
The Metal Gods of Ur-Hadad MGUH
Myassari MYAS
Prayers of the Forgotten POTF
Sanctum Secorum SSEC
Sanctum Secorum Christmas Bonus SSCB
The 2016 Doug Kovacs Sketch Book DKSB

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GnomeBoy
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Re: Vampire rules

Post by GnomeBoy » Sat May 19, 2018 2:48 pm

If you're not looking strictly for traditional vampires, there are at least two on my blog:

https://appendixm.blogspot.com/2016/06/ ... mpire.html

https://appendixm.blogspot.com/2017/09/salt-orlok.html
Gnome Boy • DCC playtester @ DDC 35 Feb '11. • Beta DL 2111, 7AM PT, 8 June 11.
Playing RPGs since '77 • Quasi-occasional member of the Legion of 8th-Level Fighters.

Link: Here Be 100+ DCC Monsters

bygrinstow.com

Kuruz, Mendicant, N • AC 8, 4 hp • R-1, F0, W0 • S9 A8 S9 P11 I16 L8
Zend, Grave Digger, L • AC 9, 3 hp • R-1, F0, W1 • S14 A6 S9 P13 I13 L6
Mercer, Outlaw, N • AC 12, 2 hp • R0, F-1, W1 • S7 A9 S6 P13 I8 L13
Dejah, Ropemaker, C • AC 10, 2 hp • R0, F1, W-1 • S8 A12 S15 P7 I11 L7

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