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PostPosted: Mon Oct 09, 2017 2:38 pm 
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Ill-Fated Peasant

Joined: Sun Aug 05, 2012 9:17 am
Posts: 9
I'm porting an ongoing campaign over to DCC. The only roadblock is that our Ranger in system X is very invested in continuing to playing something Ranger-ish (in other words, "change him to a Warrior and play him nature-themed" is not gonna cut it). I've looked at both the Crawl! #6 Ranger and one that builds off it that I found here: http://www.ageofruins.com/2013/06/03/dcc-rpg-ranger-class-pdf/. They both seem pretty good. The Crawl! one has more raw damage output while the Age of Ruins variant has better crits against the favored enemy type and some healing ability.

I was wondering if anybody has tried any of these in play and how they worked, or even if people just have an opinion (one way or the other) on which class might be better in play, or if there's a better option I haven't looked at.


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PostPosted: Mon Oct 09, 2017 4:38 pm 
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I would say, "Here are your options" and let the player pick.

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PostPosted: Tue Oct 10, 2017 7:00 am 
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Tyrant Master (Administrator)
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I'd second Raven on that.

Because
enoto wrote:
which class might be better in play

comes down to what the player enjoys (or doesn't enjoy). :wink:

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PostPosted: Tue Oct 10, 2017 5:33 pm 
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Ill-Fated Peasant

Joined: Sun Aug 05, 2012 9:17 am
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The player in question has no experience with DCC, so I was hoping for a little more rigorous analysis. :)

But I think we're going to go with the Crawl! version.


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