DCC RPG 4th printing: What do you want?
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- Max_The_Judge
- Deft-Handed Cutpurse
- Posts: 202
- Joined: Mon Jul 27, 2015 3:47 am
- FLGS: Game Kastle
Re: DCC RPG 4th printing: What do you want?
I already own them. I don't know, I really want to support the project. Maybe I'll sell my current copy. Thanks for the info, everyone.
- Weisenwolf
- Deft-Handed Cutpurse
- Posts: 203
- Joined: Tue Nov 18, 2014 3:06 am
Re: DCC RPG 4th printing: What do you want?
I expect ebay will do well out of this
Re: DCC RPG 4th printing: What do you want?
So it looks like a bunch of add-ons slid through on the KickStarter without me being aware of them (GM gems, Points of light, etc.) I just added them in the survey, hoping that someone will contact me if my pledge doesn't cover them all.
Anyone know if that's the case?
Anyone know if that's the case?
Re: DCC RPG 4th printing: What do you want?
Exactly. To quote GG:
Goodman Games wrote:When you get the survey, indicate on it what you'd like to add. We'll send out a Paypal survey for any difference between your pledge and what you added.
Re: DCC RPG 4th printing: What do you want?
I'm one of those first-time backers. Looking forward to getting into DCC!Weisenwolf wrote:I hope you are correct, more players makes the whole game better for all of us, a bit of free swag that has every likelihood of being an adventure one already has anyway is far less important.GnomeBoy wrote:Word is getting out about the KS. Tenkar had it up on his blog, and he gets a LOT of traffic from what I can tell. I think 90% of that or more could be genuine. Anybody interested / on the fence could see that limited option and just decide to jump on in...Blood Axe wrote:Im thinking there are a lot of liars for the "First Time fan" pledge to get the extra adventure & swag. 320 pledgers and 140 are first timers.......
Chuck Korsin: Woodcutter. Str 14 (+1), Agi 10 (0), Sta 17 (+2), Per 15 (+1), Int 9 (0), Luc 9 (0), AC: 10; HP: 3; Weapon: Handaxe +1 (1d6+1), Speed: 30; Init: 0; Ref: 0; Fort: 2; Will: 1, Holy water (1 vial) (25 gp), Bundle of wood, 37 cp, Crowbar, Sack (large)
Barnum Bailey: Animal trainer. RIP Weapon: Club (1d4), Waterskin (5 sp), 30 cp
Gene Yusmore: Cooper. RIP Torch (1 cp), Barrel, 33 cp
Tellessa Storie: Elven barrister. RIP Weapon: Quill (as dart) (1d4), Book, 33 cp
Barnum Bailey: Animal trainer. RIP Weapon: Club (1d4), Waterskin (5 sp), 30 cp
Gene Yusmore: Cooper. RIP Torch (1 cp), Barrel, 33 cp
Tellessa Storie: Elven barrister. RIP Weapon: Quill (as dart) (1d4), Book, 33 cp
Re: DCC RPG 4th printing: What do you want?
I'm stoked for all the little add-ons to the core book. The folder and stickers are fun, for sure, but the drilled in tabs and sewn in bookmarks are really fun touches that I think will make the book a cooler thing to own.
I scored six modules I already owned off it. I want to trade them, but I may just give them away to people interested in the game, because that seems like a good way to build interest.
I scored six modules I already owned off it. I want to trade them, but I may just give them away to people interested in the game, because that seems like a good way to build interest.
SILAS, L, Ostler, S14, A13, S12, P11, I14, L5, AC11, HP3, Staff +1 1d4+1, Init 1, R +1, F0, W0, 10' Chain, Bridle, Path of the bear (Melee damage rolls), Com +1
PERCIVAL, N, Halfling dyer, S12, A10, S9, P13, I6, L12, AC10, HP2, Staff +0 1d4, Init 0, R0, F0, W+1, Small sack, 3 yards fabric, Righteous heart (Turn unholy checks), Com
DERVOS, N, Corn Farmer, S13, A8, S8, P12, I13, L13, AC9, HP 1, Pitchfork +1 1d8+2, Init -1, R-1, F-1, W0, Waterskin, hen, Path of the bear (Melee damage rolls) (+1) Com +1
EIBUR, C, Potato Farmer, S8, A7, S12, P11, I13, L7, AC 9, HP 2, Pitchfork -1 1d8-1, Init -1, R-1, F0, W0, Torch, Goat, Struck by lightning (Reflex saving throws) Com +1
PERCIVAL, N, Halfling dyer, S12, A10, S9, P13, I6, L12, AC10, HP2, Staff +0 1d4, Init 0, R0, F0, W+1, Small sack, 3 yards fabric, Righteous heart (Turn unholy checks), Com
DERVOS, N, Corn Farmer, S13, A8, S8, P12, I13, L13, AC9, HP 1, Pitchfork +1 1d8+2, Init -1, R-1, F-1, W0, Waterskin, hen, Path of the bear (Melee damage rolls) (+1) Com +1
EIBUR, C, Potato Farmer, S8, A7, S12, P11, I13, L7, AC 9, HP 2, Pitchfork -1 1d8-1, Init -1, R-1, F0, W0, Torch, Goat, Struck by lightning (Reflex saving throws) Com +1