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 Post subject: VTT Rule Set
PostPosted: Sun Oct 28, 2012 2:11 pm 
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Ill-Fated Peasant

Joined: Sat Oct 06, 2012 6:52 am
Posts: 3
Does anyone have a ruleset and character sheet for fantasy grounds? If not is there a project to make these? Also it would be great to have a token pack with pignosed orcs and other DCC style characters. Anyone on these projects? :?:


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 Post subject: Re: VTT Rule Set
PostPosted: Mon Oct 29, 2012 1:49 pm 
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Cold-Blooded Diabolist

Joined: Mon Jan 06, 2003 6:19 pm
Posts: 513
I don't -- I kinda walked away from FG. There never seemed to be a game out there that lasted. And the time involved to develop your own (extra "interface design" time) wasn't worth it.

I'm playing a game on Maptools, which is super simple and fast (Basic Fantasy rules, but the interface stays out of the way). Also, I've toyed with Roll20, but haven't played/GM'ed a game over there yet. It appears to be as simple as Maptools with a little better built-in toolset.

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 Post subject: Re: VTT Rule Set
PostPosted: Mon Oct 29, 2012 5:26 pm 
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Deft-Handed Cutpurse
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Joined: Thu Jul 19, 2012 12:21 am
Posts: 252
Location: California, USA
I use roll20 to run DCC games. I used to run 4E games via Fantasy Grounds, and FG is nice, without a doubt. The value of roll20 is quite high, however, since it is free. It also handles Zocchi dice rolls without a hitch (this could be cumbersome in FG without some coding). DCC doesn't really require a hefty ruleset, so roll20 works great. My only complaint is that the video chat client is kind of wonky, but they are working on fixing that.


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 Post subject: Re: VTT Rule Set
PostPosted: Tue Oct 30, 2012 11:40 am 
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Hard-Bitten Adventurer
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Joined: Sat Apr 02, 2011 9:06 pm
Posts: 136
I know it doesn't answer your actual question, but I've run games on Google+ hangouts with no fancy tech other than the video chat. People just roll their own real dice on the table in front of them (honor system). Works great!

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 Post subject: Re: VTT Rule Set
PostPosted: Wed Oct 31, 2012 9:10 pm 
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Deft-Handed Cutpurse
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Joined: Fri Jun 08, 2012 7:28 pm
Posts: 268
Location: Central Ohio
Pesky wrote:
I use roll20 to run DCC games. I used to run 4E games via Fantasy Grounds, and FG is nice, without a doubt. The value of roll20 is quite high, however, since it is free. It also handles Zocchi dice rolls without a hitch (this could be cumbersome in FG without some coding). DCC doesn't really require a hefty ruleset, so roll20 works great. My only complaint is that the video chat client is kind of wonky, but they are working on fixing that.


Roll20 can integrate with Google+ Hangouts. That is how I run my Roll20 game, with the G+ integration. Works fairly well, though we seem to constantly hit a slow dice rolling bug.


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 Post subject: Re: VTT Rule Set
PostPosted: Mon Nov 12, 2012 11:45 am 
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Deft-Handed Cutpurse
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Joined: Thu Jul 19, 2012 12:21 am
Posts: 252
Location: California, USA
IronWolf wrote:
Roll20 can integrate with Google+ Hangouts. That is how I run my Roll20 game, with the G+ integration. Works fairly well, though we seem to constantly hit a slow dice rolling bug.

Sorry for the late reply, IronWolf. I was in the Galapagos without internet access for about 11 days :shock:. Yeah, my group has used G+ integration as well, and have hit the problem you cite (Roll20 forums seem to indicate a memory problem with G+). We prefer using the client itself because there is a bit more screen real estate. Thanks for the tip, nonetheless!


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