Been thinking more about the whole setting thing, and in retrospect the problem seems so obvious. DCC is about cool and unusual things. Established campaign settings are about following someone else's rules.
Blackmoor is problematic. It has a very Appendix N feel to it, but the main issue is that there is no actual Blackmoor literature to go along with the world. A game rooted in Appendix N should choose an established setting also rooted in Appendix N. Conan, Elric, Fafhrd/Mouser, whatever.
So let's suppose that Goodman Games could come up with enough cash to acquire the Conan franchise. Very pulpy, very cool setting, as Appendix N as you can imagine. Then they create The Most Amazing Adventure Ever
(TM) and the Howard Estate says "most impressive, but it's not Conan." That's a problem. Suddenly, Goodman Games would have to follow someone else's rules about the setting.
Tithian may have said it best:
What I'd like is an free or low-priced pdf of a fairly small-scale overground map, and I'd like all current and forthcoming modules to be placed on that map.
What we probably need is "DCC World."
Not a reboot of GG's earlier efforts. Something that could take all of the modules from DDD#067 onward and put them all onto one map.
Anyway, this is my present mode of thought on the issue.
_________________Marv / FinarvynDCC Minister of Propaganda
; Deputized 6/8/11
DCC RPG playtester 2011, C&C
since 2003, ADRP
Since 1993, OD&D
player since 1975
"The worthy GM never purposely kills players' PCs, He presents opportunities for the rash and unthinking players to do that all on their own."
-- Gary Gygax
"Don't ask me what you need to hit. Just roll the die and I will let you know!"
-- Dave Arneson