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 Post subject: I'm New to DCC RPG
PostPosted: Mon Nov 10, 2014 10:19 am 
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Ill-Fated Peasant

Joined: Mon Nov 10, 2014 5:20 am
Posts: 7
I just bought the book of amazon and I haven't gotten hold of it yet (I have really small hands). But I have one question that I can't seem to find an answer to. That is.. what's with the editions? Are the all editions compatible or do they differ?

If the book has the answers I apologize on behalf of my ADHD and not being able to wait :)


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 Post subject: Re: I'm New to DCC RPG
PostPosted: Mon Nov 10, 2014 10:57 am 
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Hard-Bitten Adventurer
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Joined: Tue Nov 27, 2012 7:23 am
Posts: 170
there are no 'editions'. books are same except for covers.


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 Post subject: Re: I'm New to DCC RPG
PostPosted: Mon Nov 10, 2014 11:48 am 
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Ill-Fated Peasant

Joined: Mon Nov 10, 2014 5:20 am
Posts: 7
catseye yellow wrote:
there are no 'editions'. books are same except for covers.


I didn't mean the rule book, I meant this:

http://www.goodman-games.com/dcc-modules1e.html
http://www.goodman-games.com/dcc-modules3e.html
http://www.goodman-games.com/dcc-modules4e.html

It's those editions I don't really understand...


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 Post subject: Re: I'm New to DCC RPG
PostPosted: Mon Nov 10, 2014 11:53 am 
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Cold-Hearted Immortal
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Joined: Fri Mar 16, 2012 11:41 am
Posts: 2216
"Dungeon Crawl Classics" started out as a module line for 3.x era gaming.

There were also 4th Edition D&D DCC modules.

When Goodman Games decided to put out its own game, the modules followed suite. From 66.5 onward (Doom of the Savage Kings) all DCC modules are written specifically for the DCC rpg.

_________________
SoBH pbp:

Cathbad the Meek (herbalist Wizard 1): AC 9; 4 hp; S 7, A 7, St 10, P 17, I 13, L 8; Neutral; Club, herbs, 50' rope, 50 cp; -1 to melee attack rolls. Hideous scar.


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 Post subject: Re: I'm New to DCC RPG
PostPosted: Mon Nov 10, 2014 12:06 pm 
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Ill-Fated Peasant

Joined: Mon Nov 10, 2014 5:20 am
Posts: 7
Raven_Crowking wrote:
"Dungeon Crawl Classics" started out as a module line for 3.x era gaming.

There were also 4th Edition D&D DCC modules.

When Goodman Games decided to put out its own game, the modules followed suite. From 66.5 onward (Doom of the Savage Kings) all DCC modules are written specifically for the DCC rpg.


ahh I see, thanks for clearing that up :)


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 Post subject: Re: I'm New to DCC RPG
PostPosted: Mon Nov 10, 2014 4:15 pm 
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Cold-Hearted Immortal
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Joined: Fri Mar 10, 2006 3:46 pm
Posts: 2323
Location: Left Coast, USA
mummson wrote:
...and I haven't gotten hold of it yet (I have really small hands).


It is also worth checking to see if your copy is thoroughly greased up. I think about 1-in-100 are -- that might explain things.

_________________
Gnome Boy (a.k.a. "Jon") • DCC play-tester @ DDC 35, Feb 2011. • Beta DL 2111, 7:00 AM PT, 8 June 11.
Playing RPGs since 1977 • Quasi-occasional member of the Legion of 8th-Level Fighters - Holds the power to play gnomes at will!

Here Be DCC Monsters...

General Yoros, Warrior, Str 13, Agl 8 (10), Stm 17, Per 13, Int 11, Lck 8; Law, HP 39, AC 17, R+2, F+4, W+2, band/shld, warhammer, longsword, longbow, pitchfork

Han Dee, (Weaver) Neutral Thief, Str 10, Agi 13, Stm 11, Per 11, Int 15, Lck 14, AC 13 (Leather), HP 25, Luck Die d6, Backstab 3, Sneak Silently 10, Hide In Shadows 9, Pick Pocket 10, Climb Sheer 10, Pick Lock 9, Find Trap 9, Disable Trap 9, Forge Doc 10, Disguise 3, Read Lang 5, Handle Poison 3, Cast Scroll d14+2, birth augur (Born under the loom) +1 to all skill checks (including thief skills), Banepicks (auto pick lock/disable trap, but lose 1d3 random ability loss, if a 3 then 1 pt is perm)


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 Post subject: Re: I'm New to DCC RPG
PostPosted: Mon Nov 10, 2014 5:40 pm 
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Ill-Fated Peasant

Joined: Mon Nov 10, 2014 5:20 am
Posts: 7
GnomeBoy wrote:
mummson wrote:
...and I haven't gotten hold of it yet (I have really small hands).


It is also worth checking to see if your copy is thoroughly greased up. I think about 1-in-100 are -- that might explain things.


Mine seemed not greased enough .. so I criscoed it and that's when things got "out of hand".


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 Post subject: Re: I'm New to DCC RPG
PostPosted: Mon Nov 10, 2014 6:11 pm 
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Cold-Hearted Immortal
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Joined: Fri Mar 16, 2012 11:41 am
Posts: 2216
mummson wrote:
Raven_Crowking wrote:
"Dungeon Crawl Classics" started out as a module line for 3.x era gaming.

There were also 4th Edition D&D DCC modules.

When Goodman Games decided to put out its own game, the modules followed suite. From 66.5 onward (Doom of the Savage Kings) all DCC modules are written specifically for the DCC rpg.


ahh I see, thanks for clearing that up :)


Pleased to be of service, and welcome to the fold! :mrgreen:

Please let me be the first to suggest that there are some really excellent third party DCC products out there for your enjoyment and the confounding of your players. Naturally, I would suggest anything by myself (Daniel J. Bishop), but also lots of stuff by other folks.

http://ravencrowking.blogspot.ca/2014/0 ... ories.html

http://ravencrowking.blogspot.ca/2014/0 ... art-i.html
http://ravencrowking.blogspot.ca/2014/0 ... rt-ii.html
http://ravencrowking.blogspot.ca/2014/0 ... t-iii.html

_________________
SoBH pbp:

Cathbad the Meek (herbalist Wizard 1): AC 9; 4 hp; S 7, A 7, St 10, P 17, I 13, L 8; Neutral; Club, herbs, 50' rope, 50 cp; -1 to melee attack rolls. Hideous scar.


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 Post subject: Re: I'm New to DCC RPG
PostPosted: Mon Nov 10, 2014 6:31 pm 
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Chaos-Summoning Sorcerer
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Joined: Wed Aug 10, 2011 8:07 am
Posts: 739
Location: The Rollings Hobbit Hills of Ohio
Or you could make a couple of characters and join a play-by-post game currently running on this site!


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 Post subject: Re: I'm New to DCC RPG
PostPosted: Mon Nov 10, 2014 6:58 pm 
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Cold-Hearted Immortal
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Joined: Fri Mar 16, 2012 11:41 am
Posts: 2216
MrHemlocks wrote:
Or you could make a couple of characters and join a play-by-post game currently running on this site!


Fact.

_________________
SoBH pbp:

Cathbad the Meek (herbalist Wizard 1): AC 9; 4 hp; S 7, A 7, St 10, P 17, I 13, L 8; Neutral; Club, herbs, 50' rope, 50 cp; -1 to melee attack rolls. Hideous scar.


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 Post subject: Re: I'm New to DCC RPG
PostPosted: Tue Nov 11, 2014 4:28 am 
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Deft-Handed Cutpurse
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Joined: Fri Feb 25, 2011 4:05 pm
Posts: 286
Location: Washington State, USA
Welcome to DCC! Here are some more good resources to get you started:

A comprehensive list of DCC Resources can be found here: viewtopic.php?f=60&t=14791

A great listing of DCC third-party goodness can be found here: viewtopic.php?f=70&t=40169, including an overview of the amazing 'zine culture that has sprung up around DCC.

Another great way to get the lay of the land is by listening to the excellent Spellburn Podcasts at http://Spellburn.com.

(And lots of DCC folks and potential online players can be found in the DCC groups on Google+ and the Dungeon Crawl Classics Facebook page.)

_________________
Jon Marr
Purple Sorcerer Games
purplesorcerer.com
>>Nebin Pendlebrook's Perilous Pantry is now available!


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 Post subject: Re: I'm New to DCC RPG
PostPosted: Tue Nov 11, 2014 12:16 pm 
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Ill-Fated Peasant

Joined: Mon Nov 10, 2014 5:20 am
Posts: 7
tovokas wrote:
Welcome to DCC! Here are some more good resources to get you started:

A comprehensive list of DCC Resources can be found here: viewtopic.php?f=60&t=14791

A great listing of DCC third-party goodness can be found here: viewtopic.php?f=70&t=40169, including an overview of the amazing 'zine culture that has sprung up around DCC.

Another great way to get the lay of the land is by listening to the excellent Spellburn Podcasts at http://Spellburn.com.

(And lots of DCC folks and potential online players can be found in the DCC groups on Google+ and the Dungeon Crawl Classics Facebook page.)


I will check this out, thanks!


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 Post subject: Re: I'm New to DCC RPG
PostPosted: Tue Nov 11, 2014 12:51 pm 
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Cold-Hearted Immortal
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Joined: Fri Mar 16, 2012 11:41 am
Posts: 2216
mummson wrote:
tovokas wrote:
Welcome to DCC! Here are some more good resources to get you started:

A comprehensive list of DCC Resources can be found here: http://www.goodman-games.com/forums/vie ... 60&t=14791

A great listing of DCC third-party goodness can be found here: http://www.goodman-games.com/forums/vie ... 70&t=40169, including an overview of the amazing 'zine culture that has sprung up around DCC.

Another great way to get the lay of the land is by listening to the excellent Spellburn Podcasts at http://Spellburn.com.

(And lots of DCC folks and potential online players can be found in the DCC groups on Google+ and the Dungeon Crawl Classics Facebook page.)


I will check this out, thanks!


You should.

And I was a fool not to immediately point you to purplesorcerer.com, wherein the Crawler's Companion doth dwell.

_________________
SoBH pbp:

Cathbad the Meek (herbalist Wizard 1): AC 9; 4 hp; S 7, A 7, St 10, P 17, I 13, L 8; Neutral; Club, herbs, 50' rope, 50 cp; -1 to melee attack rolls. Hideous scar.


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