Goodman Games

Fan Forums
It is currently Fri Oct 24, 2014 10:53 am

All times are UTC - 6 hours




Post new topic Reply to topic  [ 27 posts ]  Go to page Previous  1, 2
Author Message
 Post subject: Re: DCC: Warhammer
PostPosted: Tue Jul 10, 2012 9:16 pm 
Offline
Far-Sighted Wanderer

Joined: Fri Jun 29, 2012 8:07 pm
Posts: 15
For WFRP 1E to DCC ~ What do you guys think?

Toughness becomes AC
Wounds become HD
Initiative - same in both
dexterity becomes reflex? this isn't direct, not all warhammer monsters have dex
willpower - same in both

in WFRP ranges are from 1 to 10 and 1 to 100. Converting them to modifiers, we need to establish were the neutral point is that separates bonuses and negative modifiers.

Any disagreements or new ideas? This is really rough work I did at night before going to bed, and I have zero experience doing RPG conversions so I won't take offense if you say its all crap :D

_________________
My miniature painting & RPGs tumblr


Top
 Profile  
 
 Post subject: Re: DCC: Warhammer
PostPosted: Wed Jul 11, 2012 3:07 pm 
Offline
Far-Sighted Wanderer

Joined: Mon Mar 26, 2012 7:47 pm
Posts: 28
8bitjunkie wrote:
Would the gun powder weapon rules from the 1e DMG fit well?
I have to get home to get the details, it has been a long time since I consulted that table!


Here's a very reasonable post on guns:
Subject: gunpowder weapons

That has most of what you need right there.


Top
 Profile  
 
Display posts from previous:  Sort by  
Post new topic Reply to topic  [ 27 posts ]  Go to page Previous  1, 2

All times are UTC - 6 hours


Who is online

Users browsing this forum: Bing [Bot] and 1 guest


You cannot post new topics in this forum
You cannot reply to topics in this forum
You cannot edit your posts in this forum
You cannot delete your posts in this forum
You cannot post attachments in this forum

Search for:
Jump to:  
cron
Powered by phpBB® Forum Software © phpBB Group