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I made my own list. On my second read-through I had a couple questions, decided to look here for the answers and found that a few folks found some things I missed, so I decided to be very thorough. I had hoped to finish my thorough read-through before the errata went up, but with kids I just didn't have that kind of time. I've tried to edit off my list anything already mentioned here or in the errata, but I may have missed a few. This may require multiple posts due to the 60,000 character limit and how much I am devoting to introductions. Also, I apologize for some of them being out of order. I jotted them down as I made the observation, so sometimes this was when I read something and something I had read previously clicked, so I went back and referenced it only to have it bring it up a question, other times it was because I remembered something from my first read-through. I'd edit to minimize this, but it doesn't occur very often and my kids won't let me.
The wording on page 19 gets me curious as to whether a PC can burn a Luck point to automatically succeed at a Recovering the Body check, may have been part of the original rules, but was cut as not being gritty enough.
p20 Languages, p21 Demi-humans at Level 0, the various class descriptions, and Appendix L seem to be at odds.
A note that many starting trade goods have no value assigned them in the rules, these are ad hoc as determined by the Judge, may head off some whining by certain types of players. Even some that I consider really good ones.
Do the Luck class abilities use the PCs Luck modifier at the time they reach 1st level? Original Luck modifier? Does a Wizard's Luck modifier apply TWICE (once for his class ability, and is it set at his 1st level or starting luck?) to Corruption and Mercurial Magic rolls?
Do references to "Wizard" in Chapter 5 also include Elves? do Elves suffer corruption? can they use spellburn? do they roll for mercurial magic? do they modify mercurial magic and corruption rolls with luck? can they burn luck to avoid corruption?
do crits and fumbles always use CURRENT luck modifier?
firing into melee is listed as only a -1 penalty, should this be -1d?
spell descriptions are NOT formatted so they all fit one page! lol!
p316 Table 7-3, are these components required for every casting, or for the ritual that imparts understanding of the spell?
0-Level Demi-humans: Do Elves get infravision at 0-level, or just the rules specifically under Heightened Senses? should Halflings get Small?
Halfling Class should 20' base speed be part of Small? do they get automatic hit and crit with BOTH weapons or just with the primary? and do Halflings with Agility over 16 lose all the described two-weapon abilities or just resume using their normal die for their primary hand and go back to auto hit and crit on nat 20?
Is the PC aware of Mercurial Magic results or do they get the nasty surprise the first time they attempt to cast the spell?
does Patron Bond have to be learned seperately for each Patron, or does the wizard or elf just need to learn the spell once and research the specific rites for each patron, thus allowing the one spell slot to serve to form bonds with multiple patrons?
Table 5-8 *, not all wizard spells that are also cleric spells are of a different level, what about those?
What about clerics and spells known? are they randomly determined when the cleric gains a level? researched like wizard spells? prayed for each morning?
should there be a wizard version of Animate Dead? maybe just for specialist Necromancers?
All wizard spells, result of 1, use current Luck modifier?
Spellburn really only physical?
Animal Summoning: if an order contrary to its nature does not result in breaking the spell, is it obeyed?
Cantrip: Range should be "up to 20' per CL," since that is the listed range for result 12-13 and all other results state "as above"
What's the difference between a 1 action casting time and a 1 round casting time? Presumably that a 1 round casting time uses all the caster's actions, yes? Can he still move?
Charm Person: "Druids can also use this spell on animals." does that mean a 5th level neutral cleric, that a druid class will be in a future supplement, or open the door for a judge to house rule a druid class? on result 14-17 is the mark of control rolled each time, once for each casting, or once when spell is first learned? (and the same question for Mercurial Magic results that involve dice rolls as part of the result), on 32+ can ", as above." be assumed, to cover the prohibition on suicidal actions or actions which a devoted friend would not otherwise perform?
Chill Touch: on misfire result 3, is the zombie under the caster's control? (presumably not, since this is a misfire result and this IS DCC after all), is additional damage to undead extra or instead of the spell's damage to non undead? the use of the word "additional" twice is the cause of confusion. on result 32+ does the 10' field also last until the next sunrise?
Effects of ability score loss on things that don't have ability scores?
Choking Cloud, range of results 12-23?
Enlarge: shouldn't misfire results stat alterations match the actual successful spell effects, especially since monsters don't have Str scores?, result 32+ duration is listed as 1 turn, plus 1 turn longer for each 10' smaller, then listed as 1 turn longer for each 20' smaller in the very next sentence.
Patron Bond: note about losing it for a month should be listed on result of 1. Is it lost on a result of 2-11?
Do Elves automatically have a Patron Bond at 0-Level? At 1st? I know they know the spell, but are they considered to have cast it already and thus MUST choose a Patron? (And if they don't, obviously they won't know Invoke Patron)
Are Luck checks rolled on current luck? what about Luck checks to request a favor from a Patron (for non-wizards)?
Read Magic: result 30-31 "and ending after 1d4 have been encountered" should be "1d4+2"
Sleep, result 32+ "Natural slumber" vs. "the effect is supernatural in aspect" seems to be contradictory
Spider Climb misfire result 5 "station" should be "state"
So Arcane Affiinity (Necromancer) is a separate spell from Arcane Affinity (Transmuter), yes?
Arcane Affiinity should be Range Self, and Duration Instant. cannot be dispelled, so not Permanent.
ESP result 34+ delete "for a period of one day," from the second sentence, then capitalize the new first letter of the sentence.
Forget misfire result 4: is this permanent or do they eventually forget the caster's childhood?
Invisible Companion: corruption result 6 should be greater corruption (the word greater is missing)
Effects of ability scores under 3 or over 18? (especially important in regards to Luck, but also some monsters are listed with abilities that call for opposed Str checks and list the monster's Str, but not what modifier a Str of that level carries)
Knock duration should be Instant
That's all I have time to post right now. I have nine more hand written pages (but I write big and I'm counting each side of the notebook paper as a page, plus they're spaced). Like I said, I was thorough. LOVE this book, do NOT interpret this as a slight. I find many more errors in most products half this size. And yes, I'm OCD. And yes, I actually have been NOT asking for clarification on some things that aren't exactly newbie friendly, since I'm not a newbie and the book starts out by admonishing you that it assumes you aren't.
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