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Art Preview: Jeff Dee

Posted: Sat Dec 24, 2011 11:07 am
by goodmangames
Next up in the DCC RPG art galleries: Jeff Dee, whose work on classic D&D modules and sourcebooks like Deities & Demigods is remembered by many as some of the finest work in the halcyon days of TSR. Check out this link for a preview of his work on DCC RPG;

http://www.goodman-games.com/5070artpreviewdee.html

Re: Art Preview: Jeff Dee

Posted: Sat Dec 24, 2011 12:01 pm
by JonHook
Love. Love. Love. Love. Love. LOVE. LOVE. LOVE. LOVE!!!! JEFF DEE!!!!

I bought the latest edition of Villains and Vigilantes because of Mr. Dee.

Re: Art Preview: Jeff Dee

Posted: Sat Dec 24, 2011 12:43 pm
by Pilgrim
Awesome. This book is sooooooooo gonna rock.

Re: Art Preview: Jeff Dee

Posted: Sat Dec 24, 2011 12:53 pm
by finarvyn
Another talented artist in the Goodman Games stable. Fantastic! :shock:

Love the preview and love Jeff Dee's work in general! 8)

Re: Art Preview: Jeff Dee

Posted: Tue Jul 03, 2012 3:37 am
by sheriffharry
I'm necromancing an old thread here, just to let you know that Jeff Dee is doing another of his "Re-creating my art from..." project on Kickstarter (btw, with all the hoopla of the last weeks, we can still talk about Kickstarter projects, right? ;). After re-visiting Q1, S3, the Deities and Demigods on previous projects, this one is particularly interesting since it focus on the less common "AD&D Rogues Gallery", one on my favorite supplement from the "AD&D" period.

Just thought some of you with a "preservationist" mind might like to know (only 6 days to go).

http://www.kickstarter.com/projects/jef ... es-gallery


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Re: Art Preview: Jeff Dee

Posted: Tue Jul 03, 2012 5:38 am
by DimitriX
I meet Jeff at Dragon's Lair on Free RPG Day while he was promoting his new game, Cavemaster RPG. He was definitely a nice guy and seemed kind of young to have been an artist for AD&D. He must have been a teenager at the time. I liked Cavemaster as well. It won't replace DCC as my go-to game, but it looks like it would be fun to play every once and while.