Goodman Games

Fan Forums
It is currently Sun Nov 18, 2018 4:48 pm

All times are UTC - 8 hours




Post new topic Reply to topic  [ 27 posts ]  Go to page 1, 2  Next
Author Message
 Post subject: Next two covers
PostPosted: Tue Sep 20, 2011 7:34 pm 
Offline
Cold-Hearted Immortal

Joined: Sun Dec 01, 2002 12:41 pm
Posts: 2701
Location: San Jose, CA
Doug finished the covers for the next two of the first eight DCC RPG modules. Here are some oversized previews. Nice work Doug...these are retro-awesome!

Image

Image

_________________
Joseph Goodman
Goodman Games
www.goodman-games.com


Top
 Profile  
Reply with quote  
 Post subject: Re: Next two covers
PostPosted: Tue Sep 20, 2011 7:44 pm 
Offline
Cold-Hearted Immortal
User avatar

Joined: Fri Mar 10, 2006 1:46 pm
Posts: 3362
Location: Left Coast, USA
FLGS: Bizarro World
Want!

_________________
Gnome Boy • DCC playtester @ DDC 35 Feb '11. • Beta DL 2111, 7AM PT, 8 June 11.
Playing RPGs since '77 • Quasi-occasional member of the Legion of 8th-Level Fighters.

Link: Here Be DCC 100+ Monsters


Top
 Profile  
Reply with quote  
 Post subject: Re: Next two covers
PostPosted: Tue Sep 20, 2011 10:14 pm 
Offline
Tight-Lipped Warlock
User avatar

Joined: Thu Jul 06, 2006 11:26 pm
Posts: 921
Location: the Towers of Carcosa
#74, written by Harley....hmm, I can see I'll be buying #74 sight-unseen....

edit, later: Who am I kidding? I'ma buy them ALL.


Top
 Profile  
Reply with quote  
 Post subject: Re: Next two covers
PostPosted: Wed Sep 21, 2011 2:39 am 
Offline
Cold-Hearted Immortal
User avatar

Joined: Fri Jun 26, 2009 3:42 am
Posts: 2458
Location: Chicago suburbs
FLGS: Fair Game
I thought they looked great when we saw mini-sized images, but blown up they're even better! Very sweet! 8)

_________________
Marv / Finarvyn
DCC Minister of Propaganda; Deputized 6/8/11
Image
DCC RPG playtester 2011, C&C playtester 2003,T&T since 2003,
ADRP Since 1993, OD&D player since 1975

"The worthy GM never purposely kills players' PCs, He presents opportunities for the rash and unthinking players to do that all on their own."
-- Gary Gygax
"Don't ask me what you need to hit. Just roll the die and I will let you know!"
-- Dave Arneson


Top
 Profile  
Reply with quote  
 Post subject: Re: Next two covers
PostPosted: Wed Sep 21, 2011 7:31 am 
Offline
Cold-Hearted Immortal

Joined: Fri Jan 28, 2011 12:52 pm
Posts: 1091
Very nice. I love the title "Emirikol was framed". Lol.

No matter if DCC is my go-to (which I hope it is) or not. These modules are must-buys for me.


Top
 Profile  
Reply with quote  
 Post subject: Re: Next two covers
PostPosted: Wed Sep 21, 2011 9:45 am 
Offline
Chaos-Summoning Sorcerer
User avatar

Joined: Wed Aug 10, 2011 6:07 am
Posts: 756
Location: The Rollings Hobbit Hills of Ohio
LOLOLOL :mrgreen: I see you kept the afro on the one warrior! So retro 1970s!

About these adventures:

Are there a starting locations for these. For us without those old Aereth maps just where will these adventures take place and can the players us these new adventures/maps/locations to have a place to call home. Will allow for the DM the oppertunity to create more over land adventures. I figure one day you will reprint the Aereth maps but untill then I would like 'something' for my player group to call homebase. Like the example below. Plenty of exploring to do even on a small map like this. Will we see something like this map(link) in any of the adventures? HOMEBASE of sort...

http://www.obsidianportal.com/campaign/karameikos-land-of-adventure/wikis/castellan-keep


Top
 Profile  
Reply with quote  
 Post subject: Re: Next two covers
PostPosted: Wed Sep 21, 2011 6:44 pm 
Offline
Cold-Hearted Immortal

Joined: Wed Sep 15, 2004 4:02 am
Posts: 1795
Location: On the run.
Blades is one of my favorite covers ever. Kovacs did a phenomenal job. I'm dying to see his rendering of the maps.

//H

_________________
The lucky guy who got to write some Dungeon Crawl Classics.

DCC Resource thread: character sheets, judge tools, and the world's fastest 0-level party creator.


Top
 Profile  
Reply with quote  
 Post subject: Re: Next two covers
PostPosted: Wed Sep 21, 2011 6:45 pm 
Offline
Cold-Hearted Immortal

Joined: Wed Sep 15, 2004 4:02 am
Posts: 1795
Location: On the run.
MrHemlocks wrote:
LOLOLOL :mrgreen: I see you kept the afro on the one warrior! So retro 1970s!

About these adventures:

Are there a starting locations for these. For us without those old Aereth maps just where will these adventures take place and can the players us these new adventures/maps/locations to have a place to call home. Will allow for the DM the oppertunity to create more over land adventures. I figure one day you will reprint the Aereth maps but untill then I would like 'something' for my player group to call homebase. Like the example below. Plenty of exploring to do even on a small map like this. Will we see something like this map(link) in any of the adventures? HOMEBASE of sort...

http://www.obsidianportal.com/campaign/karameikos-land-of-adventure/wikis/castellan-keep


I need to see if I can dig up my old hand drawn Áereth maps. Place a hex grid on top of those and we'd be well on our way ...

//H

_________________
The lucky guy who got to write some Dungeon Crawl Classics.

DCC Resource thread: character sheets, judge tools, and the world's fastest 0-level party creator.


Top
 Profile  
Reply with quote  
 Post subject: Re: Next two covers
PostPosted: Wed Sep 21, 2011 7:00 pm 
Offline
Chaos-Summoning Sorcerer
User avatar

Joined: Wed Aug 10, 2011 6:07 am
Posts: 756
Location: The Rollings Hobbit Hills of Ohio
Harley Stroh wrote:
MrHemlocks wrote:
LOLOLOL :mrgreen: I see you kept the afro on the one warrior! So retro 1970s!

About these adventures:

Are there a starting locations for these. For us without those old Aereth maps just where will these adventures take place and can the players us these new adventures/maps/locations to have a place to call home. Will allow for the DM the oppertunity to create more over land adventures. I figure one day you will reprint the Aereth maps but untill then I would like 'something' for my player group to call homebase. Like the example below. Plenty of exploring to do even on a small map like this. Will we see something like this map(link) in any of the adventures? HOMEBASE of sort...

http://www.obsidianportal.com/campaign/karameikos-land-of-adventure/wikis/castellan-keep


I need to see if I can dig up my old hand drawn Áereth maps. Place a hex grid on top of those and we'd be well on our way ...

//H


Anyway you will be selling them to us needing a campaign setting??? :idea: :idea: :idea:


Top
 Profile  
Reply with quote  
 Post subject: Re: Next two covers
PostPosted: Wed Sep 21, 2011 7:12 pm 
Offline
Cold-Hearted Immortal

Joined: Wed Sep 15, 2004 4:02 am
Posts: 1795
Location: On the run.
They're only hand-drawn maps, nothing you guys couldn't cook up on your own. Not suitable for sale by any stretch. :)

Let me see what I have, if only for fun. I think that I might still have the translucent grids sheets from the Forgotten Realms box set. This might be a marriage made in gamer hell, but let me see how they scan. If nothing else, they will be a fun historical note on the development of Áereth.

//H

_________________
The lucky guy who got to write some Dungeon Crawl Classics.

DCC Resource thread: character sheets, judge tools, and the world's fastest 0-level party creator.


Top
 Profile  
Reply with quote  
 Post subject: Re: Next two covers
PostPosted: Wed Sep 21, 2011 7:42 pm 
Offline
Cold-Hearted Immortal

Joined: Sun Dec 01, 2002 12:41 pm
Posts: 2701
Location: San Jose, CA
I've gotten so many requests for some sort of Aereth mini-setting that we may just have to do one. :) No promises, and I have to maintain the "first things first" policy -- gotta get the game out first, then some modules, then a DM screen. All that comes first. So we're not talking until "down the road" at the earliest. But I do acknowledge all the requests.

_________________
Joseph Goodman
Goodman Games
www.goodman-games.com


Top
 Profile  
Reply with quote  
 Post subject: Re: Next two covers
PostPosted: Wed Sep 21, 2011 8:16 pm 
Offline
Chaos-Summoning Sorcerer
User avatar

Joined: Wed Aug 10, 2011 6:07 am
Posts: 756
Location: The Rollings Hobbit Hills of Ohio
goodmangames wrote:
I've gotten so many requests for some sort of Aereth mini-setting that we may just have to do one. :) No promises, and I have to maintain the "first things first" policy -- gotta get the game out first, then some modules, then a DM screen. All that comes first. So we're not talking until "down the road" at the earliest. But I do acknowledge all the requests.



There is hope...rejoice :D :D :D


Top
 Profile  
Reply with quote  
 Post subject: Re: Next two covers
PostPosted: Wed Sep 21, 2011 8:19 pm 
Offline
Cold-Hearted Immortal

Joined: Wed Sep 15, 2004 4:02 am
Posts: 1795
Location: On the run.
I checked the maps closet. A fun walk down memory lane. We started Áereth before I had a scanner, so we would mail the maps back and forth. Wild. Jeff LaSala and Mike Ferg are men among men.

Anyhow, I sketched the original maps way too lightly. When I placed the Forgotten Realms translucent hex sheet over them, the hexes were too strong.

I might be able to find a copy that I actually inked, but as I'm already behind on my promise to get Joseph 3 new patron write ups, I think I need to focus on the present task. :)

//H

_________________
The lucky guy who got to write some Dungeon Crawl Classics.

DCC Resource thread: character sheets, judge tools, and the world's fastest 0-level party creator.


Top
 Profile  
Reply with quote  
 Post subject: Re: Next two covers
PostPosted: Thu Sep 22, 2011 5:28 am 
Offline
Cold-Hearted Immortal
User avatar

Joined: Fri Mar 10, 2006 1:46 pm
Posts: 3362
Location: Left Coast, USA
FLGS: Bizarro World
Harley Stroh wrote:
Anyhow, I sketched the original maps way too lightly. When I placed the Forgotten Realms translucent hex sheet over them, the hexes were too strong.

Scan them, and -- oh... I don't know -- somebody might be able to overlay a grid via Photoshop or something...

_________________
Gnome Boy • DCC playtester @ DDC 35 Feb '11. • Beta DL 2111, 7AM PT, 8 June 11.
Playing RPGs since '77 • Quasi-occasional member of the Legion of 8th-Level Fighters.

Link: Here Be DCC 100+ Monsters


Top
 Profile  
Reply with quote  
 Post subject: Re: Next two covers
PostPosted: Thu Sep 22, 2011 6:59 am 
Offline
Cold-Hearted Immortal

Joined: Wed Sep 15, 2004 4:02 am
Posts: 1795
Location: On the run.
GnomeBoy wrote:
Harley Stroh wrote:
Anyhow, I sketched the original maps way too lightly. When I placed the Forgotten Realms translucent hex sheet over them, the hexes were too strong.

Scan them, and -- oh... I don't know -- somebody might be able to overlay a grid via Photoshop or something...


Madness! I'm grinding ink and carving my quill pens. When will I have time to scan maps?!

Let me work on patrons today, and I'll upload some maps tonight. But please bear with me, for as Joseph knows, my image-fu is *weak*. I'm the gimp who has never even downloaded gimp.

//H

_________________
The lucky guy who got to write some Dungeon Crawl Classics.

DCC Resource thread: character sheets, judge tools, and the world's fastest 0-level party creator.


Top
 Profile  
Reply with quote  
 Post subject: Re: Next two covers
PostPosted: Thu Sep 22, 2011 7:42 am 
Offline
Cold-Hearted Immortal
User avatar

Joined: Fri Mar 10, 2006 1:46 pm
Posts: 3362
Location: Left Coast, USA
FLGS: Bizarro World
Harley Stroh wrote:
I'm grinding ink and carving my quill pens.

Weird. I just now dug out a bamboo pen for the drawing of a handout map fragment (for Thief's Lord Vault, no less), for tomorrow's game. As soon as the tea-staining dries, it'll be put to use...

_________________
Gnome Boy • DCC playtester @ DDC 35 Feb '11. • Beta DL 2111, 7AM PT, 8 June 11.
Playing RPGs since '77 • Quasi-occasional member of the Legion of 8th-Level Fighters.

Link: Here Be DCC 100+ Monsters


Top
 Profile  
Reply with quote  
 Post subject: Re: Next two covers
PostPosted: Thu Sep 22, 2011 9:44 am 
Offline
Tight-Lipped Warlock
User avatar

Joined: Thu Jul 06, 2006 11:26 pm
Posts: 921
Location: the Towers of Carcosa
[/sarcasm off]

You never fail to impress me, Gnomie. I'm always surprised when cool people know how to do unexpected cool stuff.

:)

[sarcasm back on, in full overpowering strength]


Top
 Profile  
Reply with quote  
 Post subject: Re: Next two covers
PostPosted: Thu Sep 22, 2011 12:15 pm 
Offline
Cold-Blooded Diabolist

Joined: Mon Jan 06, 2003 4:19 pm
Posts: 546
even before I read and digested the beta ruleset, the art in the PDF and (even moreso) the cover art for the modules had me sold. Love the work so far -- content and art.

_________________
AKA Paul Wolfe
The Mystic Bull: Check out our two FREE prehistoric adventures: The Steading of the Nergalites AND The Tribe of Ogg and the Gift of Suss
In the Prison of the Squid Sorcerer (PDF) and softcover: 12 Short Adventures for DCC!
The God-Seed Awakens: 3rd Level Adventure for DCC. New patron, new spells, lots of new monsters and the living weapons of the Empire of Thal!
My Gamer Profile


Top
 Profile  
Reply with quote  
 Post subject: Re: Next two covers
PostPosted: Thu Sep 22, 2011 4:57 pm 
Offline
Cold-Hearted Immortal
User avatar

Joined: Fri Jun 26, 2009 3:42 am
Posts: 2458
Location: Chicago suburbs
FLGS: Fair Game
goodmangames wrote:
get the game out first, then some modules, then a DM screen

Just caught that! A DM screen! :D :D :D

_________________
Marv / Finarvyn
DCC Minister of Propaganda; Deputized 6/8/11
Image
DCC RPG playtester 2011, C&C playtester 2003,T&T since 2003,
ADRP Since 1993, OD&D player since 1975

"The worthy GM never purposely kills players' PCs, He presents opportunities for the rash and unthinking players to do that all on their own."
-- Gary Gygax
"Don't ask me what you need to hit. Just roll the die and I will let you know!"
-- Dave Arneson


Top
 Profile  
Reply with quote  
 Post subject: Re: Next two covers
PostPosted: Thu Sep 22, 2011 7:39 pm 
Offline
Cold-Hearted Immortal

Joined: Wed Sep 15, 2004 4:02 am
Posts: 1795
Location: On the run.
GnomeBoy wrote:
Scan them, and -- oh... I don't know -- somebody might be able to overlay a grid via Photoshop or something...


Here you go, GB. But man, they really are faint. I wonder if I gave away all the inked and colored versions? That, or I need to spend more time in the map closet.

viewtopic.php?f=60&t=17996

//H

_________________
The lucky guy who got to write some Dungeon Crawl Classics.

DCC Resource thread: character sheets, judge tools, and the world's fastest 0-level party creator.


Top
 Profile  
Reply with quote  
 Post subject: Re: Next two covers
PostPosted: Mon Oct 03, 2011 8:10 am 
Offline
Wild-Eyed Zealot

Joined: Tue Mar 22, 2011 5:41 am
Posts: 70
The title "Emerikol Was Framed" had me laughing out loud.

Love the art for "Blades Against Death". Especially the 'fro.

I have a question about the numbering and DCC heading on the modules. They are not being numbered from the beginning of the line of DCC RPG material, but rather from the beginning of DCC the product line? Will there be any way to tell at a glance which modules are DCC RPG, and which say DCC but are for other RPGs like 3e or 4e?


Top
 Profile  
Reply with quote  
 Post subject: Re: Next two covers
PostPosted: Mon Oct 03, 2011 9:08 am 
Offline
Cold-Hearted Immortal
User avatar

Joined: Fri Mar 10, 2006 1:46 pm
Posts: 3362
Location: Left Coast, USA
FLGS: Bizarro World
nanstreet wrote:
...Will there be any way to tell at a glance which modules are DCC RPG, and which say DCC but are for other RPGs like 3e or 4e?

I am not being snarky when I ask: The layout and art style is not enough???

*gen-u-wine-ly confused*

_________________
Gnome Boy • DCC playtester @ DDC 35 Feb '11. • Beta DL 2111, 7AM PT, 8 June 11.
Playing RPGs since '77 • Quasi-occasional member of the Legion of 8th-Level Fighters.

Link: Here Be DCC 100+ Monsters


Top
 Profile  
Reply with quote  
 Post subject: Re: Next two covers
PostPosted: Mon Oct 03, 2011 9:42 am 
Offline
Wild-Eyed Zealot

Joined: Tue Mar 22, 2011 5:41 am
Posts: 70
GnomeBoy wrote:
nanstreet wrote:
...Will there be any way to tell at a glance which modules are DCC RPG, and which say DCC but are for other RPGs like 3e or 4e?

I am not being snarky when I ask: The layout and art style is not enough???

*gen-u-wine-ly confused*


I know it and you know it :D , but I'm wondering about more casual gamers who don't hang out at the DCC message boards. There's lots of games I like to play where I don't feel the need or desire to go to a message board and read background stuff etc ect I just like to pay the game. So, I can see someone picking up DCC RPG and then thinking, "This looks good lemme just buy some modules to go along with this oooh look at all the modules". Will they be able to tell which of the modules are DCC RPG and which are DCC not-RPG?


Top
 Profile  
Reply with quote  
 Post subject: Re: Next two covers
PostPosted: Mon Oct 03, 2011 1:41 pm 
Offline
Cold-Hearted Immortal
User avatar

Joined: Fri Mar 10, 2006 1:46 pm
Posts: 3362
Location: Left Coast, USA
FLGS: Bizarro World
nanstreet wrote:
GnomeBoy wrote:
nanstreet wrote:
...Will there be any way to tell at a glance which modules are DCC RPG, and which say DCC but are for other RPGs like 3e or 4e?

I am not being snarky when I ask: The layout and art style is not enough???

*gen-u-wine-ly confused*


I know it and you know it :D , but I'm wondering about more casual gamers who don't hang out at the DCC message boards. There's lots of games I like to play where I don't feel the need or desire to go to a message board and read background stuff etc ect I just like to pay the game. So, I can see someone picking up DCC RPG and then thinking, "This looks good lemme just buy some modules to go along with this oooh look at all the modules". Will they be able to tell which of the modules are DCC RPG and which are DCC not-RPG?

Ah, I didn't realize you were asking as a benefactor! :D

_________________
Gnome Boy • DCC playtester @ DDC 35 Feb '11. • Beta DL 2111, 7AM PT, 8 June 11.
Playing RPGs since '77 • Quasi-occasional member of the Legion of 8th-Level Fighters.

Link: Here Be DCC 100+ Monsters


Top
 Profile  
Reply with quote  
 Post subject: Re: Next two covers
PostPosted: Mon Oct 03, 2011 6:50 pm 
Offline
Cold-Hearted Immortal

Joined: Sun Dec 01, 2002 12:41 pm
Posts: 2701
Location: San Jose, CA
I think they'll look sufficiently different to allow retailers to distinguish them. Once the new DCC RPG look starts, all DCC modules will use DCC RPG rules. They'll be pretty distinct from the 4E modules, which used a different DCC logo, had digital half-page cover art (versus painted full-page art), and of course had the D&D 4E logo on the back.

_________________
Joseph Goodman
Goodman Games
www.goodman-games.com


Top
 Profile  
Reply with quote  
Display posts from previous:  Sort by  
Post new topic Reply to topic  [ 27 posts ]  Go to page 1, 2  Next

All times are UTC - 8 hours


Who is online

Users browsing this forum: No registered users and 9 guests


You cannot post new topics in this forum
You cannot reply to topics in this forum
You cannot edit your posts in this forum
You cannot delete your posts in this forum
You cannot post attachments in this forum

Search for:
Jump to:  
Powered by phpBB® Forum Software © phpBB Group