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 Post subject: Gods of the DCC
PostPosted: Sat Feb 23, 2008 11:42 am 
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Ill-Fated Peasant

Joined: Sat Feb 23, 2008 11:40 am
Posts: 9
Hi,

There is every chance I am being incredibly stupid, but where can I find information on the gods mentioned in CastleWhiterock?

Thanks!

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Dave

Sundered Skies, a Savage Worlds setting, at the printers NOW! New website, new information, new art!


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 Post subject:
PostPosted: Sat Feb 23, 2008 5:10 pm 
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Hard-Bitten Adventurer
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Joined: Wed Feb 23, 2005 8:57 pm
Posts: 148
Location: Southport, World of Blackmoor
You can find them discussed in this thread:

http://goodman-games.com/forums/viewtop ... sc&start=0

But the official info is in the box set:

http://goodman-games.com/5034preview.php

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DCC wiki project:
http://dnd.wikia.com/wiki/Dungeon_Crawl_Classics


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 Post subject:
PostPosted: Sat Feb 23, 2008 5:12 pm 
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Ill-Fated Peasant

Joined: Sat Feb 23, 2008 11:40 am
Posts: 9
Save Vs. Death Ray wrote:
You can find them discussed in this thread:

http://goodman-games.com/forums/viewtop ... sc&start=0

But the official info is in the box set:

http://goodman-games.com/5034preview.php


Thanks :)

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Dave

Sundered Skies, a Savage Worlds setting, at the printers NOW! New website, new information, new art!


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 Post subject:
PostPosted: Sat Feb 23, 2008 6:53 pm 
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Hard-Bitten Adventurer
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Joined: Wed Feb 23, 2005 8:57 pm
Posts: 148
Location: Southport, World of Blackmoor
No problem.

Sundered Skies looks SWEET by the way.

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DCC wiki project:
http://dnd.wikia.com/wiki/Dungeon_Crawl_Classics


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 Post subject:
PostPosted: Sat Feb 23, 2008 8:35 pm 
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Ill-Fated Peasant

Joined: Sat Feb 23, 2008 11:40 am
Posts: 9
Save Vs. Death Ray wrote:
No problem.

Sundered Skies looks SWEET by the way.


Thanks again :D

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Dave

Sundered Skies, a Savage Worlds setting, at the printers NOW! New website, new information, new art!


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 Post subject:
PostPosted: Sat Feb 23, 2008 8:37 pm 
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Ill-Fated Peasant

Joined: Sat Feb 23, 2008 11:40 am
Posts: 9
Why have a I gone from a Kobold eye gouger to a Rat King in only 3 posts?

How very strange :)

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Dave

Sundered Skies, a Savage Worlds setting, at the printers NOW! New website, new information, new art!


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 Post subject:
PostPosted: Sun Feb 24, 2008 5:59 pm 
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Cold-Hearted Immortal

Joined: Wed Sep 15, 2004 6:02 am
Posts: 1787
Location: On the run.
It's a special feature we reserve for Savage Worlds folks. ;)

//H

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The lucky guy who got to write some Dungeon Crawl Classics.

DCC Resource thread: character sheets, judge tools, and the world's fastest 0-level party creator.


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 Post subject:
PostPosted: Mon Feb 25, 2008 2:07 am 
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Ill-Fated Peasant

Joined: Sat Feb 23, 2008 11:40 am
Posts: 9
Harley Stroh wrote:
It's a special feature we reserve for Savage Worlds folks. ;)

//H


I don't know whether to be honoured or insulted :D

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Dave

Sundered Skies, a Savage Worlds setting, at the printers NOW! New website, new information, new art!


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 Post subject:
PostPosted: Mon Feb 25, 2008 10:58 am 
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Cold-Hearted Immortal
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Joined: Fri Mar 10, 2006 3:46 pm
Posts: 2271
Location: Left Coast, USA
Dave Blewer wrote:
I don't know whether to be honoured or insulted :D


If you're curious about the forum rankings, check this thread....

http://www.goodman-games.com/forums/vie ... php?t=2608

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Gnome Boy (a.k.a. "Jon") • DCC play-tester @ DDC 35, Feb 2011. • Beta DL 2111, 7:00 AM PT, 8 June 11.
Playing RPGs since 1977 • Quasi-occasional member of the Legion of 8th-Level Fighters - Holds the power to play gnomes at will!

Here Be DCC Monsters...

General Yoros, Warrior, Str 13, Agl 8 (10), Stm 17, Per 13, Int 11, Lck 8; Law, HP 39, AC 17, R+2, F+4, W+2, band/shld, warhammer, longsword, longbow, pitchfork

Han Dee, (Weaver) Neutral Thief, Str 10, Agi 13, Stm 11, Per 11, Int 15, Lck 14, AC 13 (Leather), HP 25, Luck Die d6, Backstab 3, Sneak Silently 10, Hide In Shadows 9, Pick Pocket 10, Climb Sheer 10, Pick Lock 9, Find Trap 9, Disable Trap 9, Forge Doc 10, Disguise 3, Read Lang 5, Handle Poison 3, Cast Scroll d14+2, birth augur (Born under the loom) +1 to all skill checks (including thief skills), Banepicks (auto pick lock/disable trap, but lose 1d3 random ability loss, if a 3 then 1 pt is perm)


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