You'd have a lot of 'on the fly' conversion work to do, especially between now and November, but if you're up for that, I'd say give it a go!
I'm only familiar with the first few levels of CW at all, so the thing that pops into my head is: "Why would Level-Zero characters try to thwart the slavers...?" "To rescue family" seems to be an obvious answer, but I wonder if there are others...
Also, if you have Sinister Secret of Whiterock, that might make a good Level-Zero start to the campaign...
Gnome Boy (a.k.a. "Jon") • DCC play-tester @ DDC 35, Feb 2011. • Beta DL 2111, 7:00 AM PT, 8 June 11.Playing RPGs since 1977
• Quasi-occasional member of the Legion of 8th-Level Fighters.Link: Here Be DCC MonstersVOORAK, L, Hunter, S10, A12, Sm10, P6, I13, L13, AC 10, HP 3, Spear +0 1d8, Init 0; R 0, F 0, W -1, Holy water, Pelt, 3 iron spikes, 50' rope, 3d ration, 4-leaf clover (Find secret doors) (+1), Com +1
SARKLA, C, Gatherer, S9, A14, Sm14, P15, I14, L8, AC 11, HP 4, Knife +0 1d4, Init 1, R 1, F 1, W 1, Chest, Basket of veggies, 2d ration, lg sack, 1lb herbs, waterskin, torch, Seventh son (Spell checks), Com +1
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