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 Post subject: Re: I am excited about Crime Pays
PostPosted: Tue Mar 08, 2011 1:44 pm 
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Chaos-Summoning Sorcerer
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Being 100% honest...how "system-transparent" is this product?

I no longer support 4th edition in any way, but I do support 1) Goodman Games and 2) crime in my fantasy game.

Can I port over the essentials to 3.x/Pathfinder/DCC RPG...?


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 Post subject: Re: I am excited about Crime Pays
PostPosted: Tue Mar 08, 2011 4:10 pm 
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Ogre,

It is Mrs. Stroh's birthday tonight, but I'll put together a page analysis for you tomorrow.

//H

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 Post subject: Re: I am excited about Crime Pays
PostPosted: Wed Mar 09, 2011 9:19 am 
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Hey, man, don't get in trouble with the wife! Take your time. :D

Doesn't need to be extensive--I just want to be sure I can buy this book without getting "4th edition taint" on me. :lol:


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 Post subject: Re: I am excited about Crime Pays
PostPosted: Wed Mar 09, 2011 9:47 am 
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Far-Sighted Wanderer

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Hi Harley,

Any advance info you can give us 4e players too?

Cheers


Richard


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 Post subject: Re: I am excited about Crime Pays
PostPosted: Wed Mar 09, 2011 1:24 pm 
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Location: On the run.
Esteemed Coves, Bravos and Maunders,

The best analysis is thumbing through the book at your local brick & mortar and seeing if it is something that might inspire you as a DM. Much of the meat is system neutral, but there are also a LOT of 4e stats provided. (Answering every DM’s burning question: How many hp does that harlot have, anyway?)

Page count wise we are looking at:

2 -16, Intro and mob mechanics. System-neutral.

17 - 21, Crime mechanics. 3.x - 4e bias. You would need to be comfortable with the concept of a target DC.

22 - 29, Stats for thief-takers of all sorts. 4e.

30 - 38, “Random” events. System-neutral.

39 - 40, Mob war mechanics. 4e.

41 - 50, Campaign seeds. System-neutral.

51 - 70, Adventure seeds for the 3 tiers. 4e stats.

71 - 78, Made men, stats for mob NPCs. 4e.

79 - 82, Vulgar Tongue, a thieves’ cant dictionary. System-neutral.

83 - 90, Slum geomorphs. System-neutral.

91 - 92, Neighborhood generator. System-neutral.

93 - 94, Crime Templates, Boon generator, mob record sheets. System-neutral.

So, certainly not 100% system transparent.

However, if stats are the hurdle, I’d be happy to write up a conversion for the DCC RPG. (It helps that it would take, tops, an afternoon.) I need to finish off the next two adventures but after that I could take a little time to make the conversion doc.

//H

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DCC Resource thread: character sheets, judge tools, and the world's fastest 0-level party creator.


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 Post subject: Re: I am excited about Crime Pays
PostPosted: Wed Mar 09, 2011 1:52 pm 
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Ogrepuppy wrote:
I just want to be sure I can buy this book without getting "4th edition taint" on me. :lol:

pfft -- A couple saves and you're cured. No big whoop.

Also, even though I have no outlet for using this book for the next year or so, (seeing the breakdown on what's in it) I'm getting more and more interested!

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Gnome Boy (a.k.a. "Jon") • DCC play-tester @ DDC 35, Feb 2011. • Beta DL 2111, 7:00 AM PT, 8 June 11.
Playing RPGs since 1977 • Quasi-occasional member of the Legion of 8th-Level Fighters - Holds the power to play gnomes at will!

Here Be DCC Monsters...

General Yoros, Warrior, Str 13, Agl 8 (10), Stm 17, Per 13, Int 11, Lck 8; Law, HP 39, AC 17, R+2, F+4, W+2, band/shld, warhammer, longsword, longbow, pitchfork

Han Dee, (Weaver) Neutral Thief, Str 10, Agi 13, Stm 11, Per 11, Int 15, Lck 14, AC 13 (Leather), HP 25, Luck Die d6, Backstab 3, Sneak Silently 10, Hide In Shadows 9, Pick Pocket 10, Climb Sheer 10, Pick Lock 9, Find Trap 9, Disable Trap 9, Forge Doc 10, Disguise 3, Read Lang 5, Handle Poison 3, Cast Scroll d14+2, birth augur (Born under the loom) +1 to all skill checks (including thief skills), Banepicks (auto pick lock/disable trap, but lose 1d3 random ability loss, if a 3 then 1 pt is perm)


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 Post subject: Re: I am excited about Crime Pays
PostPosted: Thu Mar 10, 2011 2:33 am 
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Location: London, UK
This looks very good! When will we get it in the UK?

Or is there a PDF now?

Cheers


Richard


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 Post subject: Re: I am excited about Crime Pays
PostPosted: Thu Mar 10, 2011 5:28 am 
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GnomeBoy wrote:
A couple saves and you're cured. No big whoop.


No, sir. With all due respect to you, my friend Gnomie, I will never embrace 4th edition. I tried--for two long years I tried repeatedly--to love those rules, but I can't.

Anybody wanna buy some gently used 4th edition rule books? [/thread derail]


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 Post subject: Re: I am excited about Crime Pays
PostPosted: Thu Mar 10, 2011 7:49 am 
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richgreen01 wrote:
This looks very good! When will we get it in the UK?

Or is there a PDF now?


Rich,

Thank you for your interest!

Joseph sent the book to print a couple weeks ago. Then it is off to distributors and stores. Around the time the book hits the shelves he'll make the pdf available.

//H

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DCC Resource thread: character sheets, judge tools, and the world's fastest 0-level party creator.


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 Post subject: Re: I am excited about Crime Pays
PostPosted: Thu Mar 10, 2011 12:22 pm 
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Ogrepuppy wrote:
No, sir. With all due respect to you, my friend Gnomie, I will never embrace 4th edition. I tried--for two long years I tried repeatedly--to love those rules, but I can't.

Understood (with a crazier amount of emphasis than the forum code will allow).

...But you're not better now??? I was sure you had a higher Con than that, Ogre...

_________________
Gnome Boy (a.k.a. "Jon") • DCC play-tester @ DDC 35, Feb 2011. • Beta DL 2111, 7:00 AM PT, 8 June 11.
Playing RPGs since 1977 • Quasi-occasional member of the Legion of 8th-Level Fighters - Holds the power to play gnomes at will!

Here Be DCC Monsters...

General Yoros, Warrior, Str 13, Agl 8 (10), Stm 17, Per 13, Int 11, Lck 8; Law, HP 39, AC 17, R+2, F+4, W+2, band/shld, warhammer, longsword, longbow, pitchfork

Han Dee, (Weaver) Neutral Thief, Str 10, Agi 13, Stm 11, Per 11, Int 15, Lck 14, AC 13 (Leather), HP 25, Luck Die d6, Backstab 3, Sneak Silently 10, Hide In Shadows 9, Pick Pocket 10, Climb Sheer 10, Pick Lock 9, Find Trap 9, Disable Trap 9, Forge Doc 10, Disguise 3, Read Lang 5, Handle Poison 3, Cast Scroll d14+2, birth augur (Born under the loom) +1 to all skill checks (including thief skills), Banepicks (auto pick lock/disable trap, but lose 1d3 random ability loss, if a 3 then 1 pt is perm)


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 Post subject: Re: I am excited about Crime Pays
PostPosted: Thu Mar 10, 2011 9:54 pm 
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I shook off the 4th edition dominate person effect and seem to be rapidly recovering. As part of my therapy, I play lots of 3.5/Pathfinder/Trailblazer in an attempt to bring me 'back from the brink' as it were.

Now, let's see....where was that Cthulhu mythos tome I was reading...?

:shock:


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 Post subject: Re: I am excited about Crime Pays
PostPosted: Thu Mar 10, 2011 10:00 pm 
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*closes and pulls Unausprechlichen Kulten out from behind opened Justice League comic*

...I was keeping it warm for you...

_________________
Gnome Boy (a.k.a. "Jon") • DCC play-tester @ DDC 35, Feb 2011. • Beta DL 2111, 7:00 AM PT, 8 June 11.
Playing RPGs since 1977 • Quasi-occasional member of the Legion of 8th-Level Fighters - Holds the power to play gnomes at will!

Here Be DCC Monsters...

General Yoros, Warrior, Str 13, Agl 8 (10), Stm 17, Per 13, Int 11, Lck 8; Law, HP 39, AC 17, R+2, F+4, W+2, band/shld, warhammer, longsword, longbow, pitchfork

Han Dee, (Weaver) Neutral Thief, Str 10, Agi 13, Stm 11, Per 11, Int 15, Lck 14, AC 13 (Leather), HP 25, Luck Die d6, Backstab 3, Sneak Silently 10, Hide In Shadows 9, Pick Pocket 10, Climb Sheer 10, Pick Lock 9, Find Trap 9, Disable Trap 9, Forge Doc 10, Disguise 3, Read Lang 5, Handle Poison 3, Cast Scroll d14+2, birth augur (Born under the loom) +1 to all skill checks (including thief skills), Banepicks (auto pick lock/disable trap, but lose 1d3 random ability loss, if a 3 then 1 pt is perm)


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 Post subject: Re: I am excited about Crime Pays
PostPosted: Fri Mar 11, 2011 7:45 am 
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GnomeBoy wrote:
Unausprechlichen Kulten


Of all the ones you could choose.... :twisted:

Damn, you really are me under a different screen name....


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 Post subject: Re: I am excited about Crime Pays
PostPosted: Fri Mar 11, 2011 3:35 pm 
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Ogrepuppy wrote:
...you really are me under a different screen name....

I was just thinking the same thing! :twisted:

_________________
Gnome Boy (a.k.a. "Jon") • DCC play-tester @ DDC 35, Feb 2011. • Beta DL 2111, 7:00 AM PT, 8 June 11.
Playing RPGs since 1977 • Quasi-occasional member of the Legion of 8th-Level Fighters - Holds the power to play gnomes at will!

Here Be DCC Monsters...

General Yoros, Warrior, Str 13, Agl 8 (10), Stm 17, Per 13, Int 11, Lck 8; Law, HP 39, AC 17, R+2, F+4, W+2, band/shld, warhammer, longsword, longbow, pitchfork

Han Dee, (Weaver) Neutral Thief, Str 10, Agi 13, Stm 11, Per 11, Int 15, Lck 14, AC 13 (Leather), HP 25, Luck Die d6, Backstab 3, Sneak Silently 10, Hide In Shadows 9, Pick Pocket 10, Climb Sheer 10, Pick Lock 9, Find Trap 9, Disable Trap 9, Forge Doc 10, Disguise 3, Read Lang 5, Handle Poison 3, Cast Scroll d14+2, birth augur (Born under the loom) +1 to all skill checks (including thief skills), Banepicks (auto pick lock/disable trap, but lose 1d3 random ability loss, if a 3 then 1 pt is perm)


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 Post subject: Re: I am excited about Crime Pays
PostPosted: Sun Mar 13, 2011 3:34 pm 
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Harley Stroh wrote:
I’d be happy to write up a conversion for the DCC RPG. (It helps that it would take, tops, an afternoon.) I need to finish off the next two adventures but after that I could take a little time to make the conversion doc.

Player: "I'm doing something illegal."
GM: Ponders actually thumbing though Crime Pays rulebook. "Okay. Roll dice."
Player: "I got a 14!"
GM: "You're dead. Want to play again?"

The above represents my own DCC RPG conversion. Took me about a minute and you wanted to spend an afternoon on this? What, you get paid by the hour? :P

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ADRP Since 1993, OD&D player since 1975

"The worthy GM never purposely kills players' PCs, He presents opportunities for the rash and unthinking players to do that all on their own."
-- Gary Gygax
"Don't ask me what you need to hit. Just roll the die and I will let you know!"
-- Dave Arneson


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 Post subject: Re: I am excited about Crime Pays
PostPosted: Mon Mar 14, 2011 8:29 am 
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finarvyn wrote:
Harley Stroh wrote:
I’d be happy to write up a conversion for the DCC RPG. (It helps that it would take, tops, an afternoon.) I need to finish off the next two adventures but after that I could take a little time to make the conversion doc.

Player: "I'm doing something illegal."
GM: Ponders actually thumbing though Crime Pays rulebook. "Okay. Roll dice."
Player: "I got a 14!"
GM: "You're dead. Want to play again?"

The above represents my own DCC RPG conversion. Took me about a minute and you wanted to spend an afternoon on this? What, you get paid by the hour? :P


:P

But which die? Was that a d14? d16? These things take time!

//H

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The lucky guy who got to write some Dungeon Crawl Classics.

DCC Resource thread: character sheets, judge tools, and the world's fastest 0-level party creator.


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 Post subject: Re: I am excited about Crime Pays
PostPosted: Thu Mar 17, 2011 4:30 am 
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Harley Stroh wrote:
But which die?
All of them die, of course. TPK! :lol:

Harley Stroh wrote:
Was that a d14? d16? These things take time!
Oh ... that kind of die. :wink: Clearly I hadn't thought through the entire design process.

_________________
Marv / Finarvyn
DCC Minister of Propaganda; Deputized 6/8/11
Image
DCC RPG playtester 2011, C&C playtester 2003,T&T since 2003,
ADRP Since 1993, OD&D player since 1975

"The worthy GM never purposely kills players' PCs, He presents opportunities for the rash and unthinking players to do that all on their own."
-- Gary Gygax
"Don't ask me what you need to hit. Just roll the die and I will let you know!"
-- Dave Arneson


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 Post subject: Re: I am excited about Crime Pays
PostPosted: Sat Mar 19, 2011 12:25 pm 
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LOL...love the "DCC RPG conversion" and dice conversation. :)

Crime Pays just shipped from the printer...with distributor transit times and such, it will hit stores early April. I will post an exact date once we have the book in the warehouse and some distributor orders on hand.

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Goodman Games
www.goodman-games.com


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 Post subject: Re: I am excited about Crime Pays
PostPosted: Sun Mar 20, 2011 4:36 am 
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Location: London, UK
goodmangames wrote:
Crime Pays just shipped from the printer...with distributor transit times and such, it will hit stores early April. I will post an exact date once we have the book in the warehouse and some distributor orders on hand.

Will there be a PDF too?


Richard


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 Post subject: Re: I am excited about Crime Pays
PostPosted: Sun Mar 20, 2011 8:12 am 
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Yes, there will be a PDF as well, releasing the same time as the print book.

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Goodman Games
www.goodman-games.com


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 Post subject: Re: I am excited about Crime Pays
PostPosted: Sun Mar 20, 2011 9:59 am 
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goodmangames wrote:
Yes, there will be a PDF as well, releasing the same time as the print book.

Thanks!

R


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 Post subject: Re: I am excited about Crime Pays
PostPosted: Fri Apr 15, 2011 8:26 am 
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Just wanted to let you know -- Crime Pays is moving through the distributors now and will be in stores the week of April 26.

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Goodman Games
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 Post subject: Re: I am excited about Crime Pays
PostPosted: Fri Jul 22, 2011 2:40 pm 
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Any possibility that the Crime Templates and Mob Sheets might be available for download?


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 Post subject: Re: I am excited about Crime Pays
PostPosted: Sat Jul 23, 2011 7:03 pm 
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Good idea. You can download them now from this link...we'll get the product page updated soon:

http://www.goodman-games.com/downloads/ ... plates.pdf

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Goodman Games
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 Post subject: Re: I am excited about Crime Pays
PostPosted: Mon Aug 08, 2011 2:15 pm 
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Awesome! Thanks!


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