I'm gearing up to run King Dretch from In Search of Adventure at Owlcon, and I spotted some things I think are errors in Kuzgug's stat block:
- His Reflex and especially Will defenses are outside the range that 1st level characters can be expected to hit reliably; 8 and 14 higher than expected for a normal creature (and still too high even for a solo)
- His wizard spells have a +0 attack bonus, which seems off even if he were a PC (+1 magic orb, -1 Int mod, yes but not taking into account +2 from level) - but as a controller monster he should have about +8 attack vs. defenses other than AC
- He doesn't have the ability to take multiple actions in a round (either by making two attacks or an immediate interrupt) each round, which IMO a solo needs to be the equivalent of 4-5 monsters
Here's what I plan to do at the con:
- Drop his Ref to 18 and Will to 16, only 2 above the expected value (and within the range of higher defenses I'd expect from a solo)
- Use +8 as his attack bonus for his wizard spells
- Allow him to use one demonic standard action (e.g. claws, wave of fear) and one wizard standard action (e.g. scorching burst, sleep) each round
I'm going to give him some flavor changes attached to that last ability, and also restructure the adventure some for convention play, but I'll post about that after the con in case any canny players are reading this
