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 Post subject: Artwork Compilation!
PostPosted: Fri Sep 19, 2008 10:21 am 
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Far-Sighted Wanderer
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Joined: Sun Jun 22, 2008 12:10 am
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Location: Twin Cities
I'd like to see an artwork compilation for DCC series 1. Now that it's being retired, it would be a great keepsake to have full page artwork of the DCC covers and interior art.

Here's my bandwagon, hop on it!


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 Post subject: Re: Artwork Compilation!
PostPosted: Fri Sep 19, 2008 4:51 pm 
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More than just an artwork compilation, I'd like to see an artwork compilation that also re-counts the formation and history of Goodman Games...

This is the point where usually the poster would insist they'd buy one.... Things as they are, I can only say, I'd make a great effort to find a way to squeeze my budget to start to consider thinking about buying one....

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Gnome Boy (a.k.a. "Jon") • DCC play-tester @ DDC 35, Feb 2011. • Beta DL 2111, 7:00 AM PT, 8 June 11.
Playing RPGs since 1977 • Quasi-occasional member of the Legion of 8th-Level Fighters - Holds the power to play gnomes at will!

Here Be DCC Monsters...

General Yoros, Warrior, Str 13, Agl 8 (10), Stm 17, Per 13, Int 11, Lck 8; Law, HP 39, AC 17, R+2, F+4, W+2, band/shld, warhammer, longsword, longbow, pitchfork

Han Dee, (Weaver) Neutral Thief, Str 10, Agi 13, Stm 11, Per 11, Int 15, Lck 14, AC 13 (Leather), HP 25, Luck Die d6, Backstab 3, Sneak Silently 10, Hide In Shadows 9, Pick Pocket 10, Climb Sheer 10, Pick Lock 9, Find Trap 9, Disable Trap 9, Forge Doc 10, Disguise 3, Read Lang 5, Handle Poison 3, Cast Scroll d14+2, birth augur (Born under the loom) +1 to all skill checks (including thief skills), Banepicks (auto pick lock/disable trap, but lose 1d3 random ability loss, if a 3 then 1 pt is perm)


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 Post subject: Re: Artwork Compilation!
PostPosted: Sun Sep 21, 2008 8:37 pm 
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Joined: Sun Dec 01, 2002 2:41 pm
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Location: San Jose, CA
We've been talking with Erol for several years about doing a book of his work. It will probably happen at some point. It could be a good chance to cover other aspects of the DCC line art as well. And maybe tell the true story of Trampier, too.

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Goodman Games
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 Post subject: Re: Artwork Compilation!
PostPosted: Mon Sep 22, 2008 10:28 am 
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Cold-Hearted Immortal
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Joined: Fri Mar 10, 2006 3:46 pm
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Location: Left Coast, USA
I don't often type this, but

OMG

Trampier?!?!

*starts contorting his budget right now!*

An overview and 'story' of Trampier would be fantastic. New art, well, I'd-

*passes out*



[DISCLAIMER: This is in no way meant to indicate any diminished respect for the contributions of Mr. Otus. Far from it.]

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Gnome Boy (a.k.a. "Jon") • DCC play-tester @ DDC 35, Feb 2011. • Beta DL 2111, 7:00 AM PT, 8 June 11.
Playing RPGs since 1977 • Quasi-occasional member of the Legion of 8th-Level Fighters - Holds the power to play gnomes at will!

Here Be DCC Monsters...

General Yoros, Warrior, Str 13, Agl 8 (10), Stm 17, Per 13, Int 11, Lck 8; Law, HP 39, AC 17, R+2, F+4, W+2, band/shld, warhammer, longsword, longbow, pitchfork

Han Dee, (Weaver) Neutral Thief, Str 10, Agi 13, Stm 11, Per 11, Int 15, Lck 14, AC 13 (Leather), HP 25, Luck Die d6, Backstab 3, Sneak Silently 10, Hide In Shadows 9, Pick Pocket 10, Climb Sheer 10, Pick Lock 9, Find Trap 9, Disable Trap 9, Forge Doc 10, Disguise 3, Read Lang 5, Handle Poison 3, Cast Scroll d14+2, birth augur (Born under the loom) +1 to all skill checks (including thief skills), Banepicks (auto pick lock/disable trap, but lose 1d3 random ability loss, if a 3 then 1 pt is perm)


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 Post subject: Re: Artwork Compilation!
PostPosted: Mon Sep 22, 2008 1:12 pm 
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Far-Sighted Wanderer
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Joined: Sun Jun 22, 2008 12:10 am
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Location: Twin Cities
goodmangames wrote:
We've been talking with Erol for several years about doing a book of his work. It will probably happen at some point.


Yay! Good to hear. I know several gamer pals who'd would love this! E.O. is the man!


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 Post subject: Re: Artwork Compilation!
PostPosted: Mon Jun 22, 2009 3:20 pm 
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It's been a while since I checked in on this thread--I hoped someone might have some news to share. :D


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 Post subject: Re: Artwork Compilation!
PostPosted: Sat Aug 22, 2009 5:42 am 
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Chaos-Summoning Sorcerer
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As an alternate way of showcasing DCC art, I was thinking this morning about how awesome DCC trading cards would be. Especially if they were old-school trading cards printed on cheap cardboard stock with a stick of "gum" in each pack.

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 Post subject: Re: Artwork Compilation!
PostPosted: Mon Aug 31, 2009 7:36 pm 
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Steely-Eyed Heathen-Slayer
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wow! Thats a great idea. I used to love tearing open the waxpaper packs of cards and trying to chew that awful pink gum while searching through my new cards. Got it got it got it need it got it... :D

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"When creating your character,choose an ethical system that can justify nearly any fit of temper, greed, cowardice, or vindictiveness, for example, Chaotic Violent..."

THE PROTOCOLS, ADVANCED PROTOCOL #10


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 Post subject: Re: Artwork Compilation!
PostPosted: Fri Mar 19, 2010 3:28 pm 
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So is the Dungeon Alphabet "the book" that Goodman was working with Erol on? Will there still be an art book on the Goodman DCC covers? (the first series)


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 Post subject: Re: Artwork Compilation!
PostPosted: Fri Mar 19, 2010 6:52 pm 
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I forgot all about this topic. I still love the idea of the old-School baseball style cards with the gum. The art could be on the front with info on the back. I use Frank Frazzeta cards as book marks when I read.

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"When creating your character,choose an ethical system that can justify nearly any fit of temper, greed, cowardice, or vindictiveness, for example, Chaotic Violent..."

THE PROTOCOLS, ADVANCED PROTOCOL #10


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 Post subject: Re: Artwork Compilation!
PostPosted: Wed Mar 24, 2010 9:31 pm 
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Location: San Jose, CA
Ramone wrote:
So is the Dungeon Alphabet "the book" that Goodman was working with Erol on? Will there still be an art book on the Goodman DCC covers? (the first series)


Dungeon Alphabet isn't the art book we talked about, no. But it is the art direction I'd like to go in for future old-school projects. Could still be a "DCC covers" art book at some point.

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Goodman Games
www.goodman-games.com


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 Post subject: Re: Artwork Compilation!
PostPosted: Tue Nov 30, 2010 8:00 pm 
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DCCfan wrote:
I forgot all about this topic. I still love the idea of the old-School baseball style cards with the gum. The art could be on the front with info on the back. I use Frank Frazzeta cards as book marks when I read.


Don't want this idea to be forgotten. :)

Was doing some research for my own amusement, and I did find a printing and packaging company that will include the terrible gum. Alas, the FDA now requires that the gum be individually wrapped inside the package of cards. And I couldn't find any places that would package the cards in the old waxy paper packs.

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Dieter Zimmerman
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 Post subject: Re: Artwork Compilation!
PostPosted: Wed Dec 01, 2010 6:35 pm 
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I find it funny that the FDA is ok with what is quite possibly the worst gum ever made as long as it is individually wrapped. Maybe the extra wrapper will seal in the flavor. :lol:

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"When creating your character,choose an ethical system that can justify nearly any fit of temper, greed, cowardice, or vindictiveness, for example, Chaotic Violent..."

THE PROTOCOLS, ADVANCED PROTOCOL #10


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 Post subject: Re: Artwork Compilation!
PostPosted: Sat Dec 04, 2010 5:28 am 
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DCCfan wrote:
I forgot all about this topic. I still love the idea of the old-School baseball style cards with the gum. The art could be on the front with info on the back. I use Frank Frazzeta cards as book marks when I read.

I hate to be the one to be a nay-sayer here, but I'm really torn on this idea. Anyone remember the two sets of TSR cards that were printed a couple of decades ago? I thought they were awesome, you could buy the whole set in a single box, and they've sat collecting dust for a couple of decades.

1. If they're sold in random packs you get scads of duplicates. If they're sold as a set you lose the fun of collecting and no gum.

2. I had hoped to "do something" with the TSR sets, so I sorted out cards to represent the player characters or NPCs, treasures, and so on. Well, I've lost quite a few over the years so I can't even claim the set to be a "collectable."

All in all, I'd rather have an art book. :|

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DCC Minister of Propaganda; Deputized 6/8/11
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ADRP Since 1993, OD&D player since 1975

"The worthy GM never purposely kills players' PCs, He presents opportunities for the rash and unthinking players to do that all on their own."
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 Post subject: Re: Artwork Compilation!
PostPosted: Sun Dec 05, 2010 9:06 am 
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Steely-Eyed Heathen-Slayer
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Location: Auburndale, FL
I just thought that the cards would be a cheap alternative to a book. Plus the fun of reliving those childhood memories for a few moments. Opening that pack of cards to see what you got is half the reason I started playing CCG's. Except for Magic I think every card I ever collected is now about worthless. I use them as bookmarks or game aids like you did. A book would probably be better for the majority of Goodman Games fans.

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"When creating your character,choose an ethical system that can justify nearly any fit of temper, greed, cowardice, or vindictiveness, for example, Chaotic Violent..."

THE PROTOCOLS, ADVANCED PROTOCOL #10


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 Post subject: Re: Artwork Compilation!
PostPosted: Sun Jul 24, 2011 10:19 pm 
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Joined: Wed Nov 23, 2005 11:29 am
Posts: 124
Absolutely an EO book! Must have. Also include never before seen work, concept sketches and new work. Do do do do do do do do do do do do do do do do do do do do do do do do do do do do do do do do do do do do do do do do do do do do do do do do do do do do do do do do do do do do do do do do do do do do do do do do do do do do do do do do do do do do do do do do do do do do do do do do do do do do do do do do do do do do do do do do do do do do do do do do do do do do do do do do do do do do do do do do do do do do do do do do do do do do do do do do do do do do do do do do do do do do do do do do do do do do do do do do do do do do do do do do do do do do do do do do do do do do do do do do do do do do do do do do do do do do do do do do do do do do do do do do do!!


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