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 Post subject: Re: another suggestion
PostPosted: Wed Oct 22, 2008 9:50 pm 
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Posts: 1787
Location: On the run.
Once again, you guys are right. :) It did get detailed in DCC #35 ... I'm nearly certain of it. No really.

//H

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 Post subject: Re: another suggestion
PostPosted: Sun Dec 05, 2010 10:00 pm 
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Cold-Hearted Immortal
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Joined: Fri Jun 26, 2009 5:42 am
Posts: 2258
Location: Chicago suburbs
I'm surprised that no one has mentioned "Reverse Dungeon", which was an AD&D 2E module where players took the roles of critters in a dungeon and their goal was to wipe out a band of dungeon adventurers.

I think that a module such as this can be fun as a one-shot but I wouldn't be interested in an entire campaign based on the concept. My players like to try crazy and/or unusual things sometimes but in general are more interested in traditional roles in their games. (For example, the new D&D GAMMA WORLD offers a character race of "giant cockroach" and my players chuckled over it for an evening, then said "let's move on...")

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ADRP Since 1993, OD&D player since 1975

"The worthy GM never purposely kills players' PCs, He presents opportunities for the rash and unthinking players to do that all on their own."
-- Gary Gygax
"Don't ask me what you need to hit. Just roll the die and I will let you know!"
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