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New mod ideas

Posted: Mon Feb 07, 2005 9:49 am
by Rhone1
With what seems to be a big push from WotC on their new Eberron campaign it might be nice to see something from Goodman dealing with that setting.

IT seems that WotC only has our a couple of source books and a few introductary type mods as of now...some sort of dungeon crawl through the cogs and sewers in Sharn might be nice.

Also, with such a big world of Eberron there to explore there should be all sorts of opportunities there.

Posted: Wed Feb 16, 2005 9:20 pm
by goodmangames
Good ideas. WotC isn't too keen on licensing modules right now, though. But if the door ever opens, I'll keep it in mind...