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 Post subject: optional rules for mounted combat
PostPosted: Mon Nov 10, 2008 9:06 am 
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Far-Sighted Wanderer

Joined: Sun Sep 14, 2008 1:55 pm
Posts: 24
The knight/cavalry occupations have mastery <horse> in their lists. There does not seem to be any effect for having this mastery. So I am proposing this idea as a possible effect:

Horse type...Effects..................................max armor rider wears..(max armor of horse)
Light..........Adds 2 lowest die to speed...........light........................1D4
(no type specificed)

medium.......+lowest tree die to spear charge....medium....................1D6
(Courser)......or versus foot (option: add other low die to speed(?))

heavy..........+2 lowest dice to lance charge.......heavy......................1D8
(Charger)......or versus foot

i.e. The mount Augments (like a spell) a horseman's melee in a charge with the right weapon, or when fighting man-sized foes who are on foot. The warhorse's melee action (bite, kick, knockdown and trample) is the reason for the bonus versus foot.

Yes this make cavalry and knights scary.


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 Post subject: Re: optional rules for mounted combat
PostPosted: Mon Nov 10, 2008 8:28 pm 
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Hard-Bitten Adventurer

Joined: Tue Apr 08, 2008 8:07 am
Posts: 173
I am liking this option! :D

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 Post subject: Re: optional rules for mounted combat
PostPosted: Mon Nov 10, 2008 8:42 pm 
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Cold-Blooded Diabolist

Joined: Sat Sep 08, 2007 11:32 pm
Posts: 530
Hyfaidd wrote:
The knight/cavalry occupations have mastery <horse> in their lists. There does not seem to be any effect for having this mastery. So I am proposing this idea as a possible effect:

Horse type...Effects..................................max armor rider wears..(max armor of horse)
Light..........Adds 2 lowest die to speed...........light........................1D4
(no type specificed)

medium.......+lowest tree die to spear charge....medium....................1D6
(Courser)......or versus foot (option: add other low die to speed(?))

heavy..........+2 lowest dice to lance charge.......heavy......................1D8
(Charger)......or versus foot

i.e. The mount Augments (like a spell) a horseman's melee in a charge with the right weapon, or when fighting man-sized foes who are on foot. The warhorse's melee action (bite, kick, knockdown and trample) is the reason for the bonus versus foot.

Yes this make cavalry and knights scary.


I like the spirit of this. Cavalry were scary indeed, but very cool. And this is perhaps one of the better ideas I've seen on how to simulate the effects of being mounted. Please playtest!

I'd say being on a mount should add something to even regular weapon use, when it's not a spear or lance. Like maybe a +1d4 due to height and momentum advantage?


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 Post subject: Re: optional rules for mounted combat
PostPosted: Tue Nov 11, 2008 5:50 am 
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Far-Sighted Wanderer

Joined: Sun Sep 14, 2008 1:55 pm
Posts: 24
The die (dice) verus foot, is to be used with any weapon. But a light horse getting +1D4 is good. (edit: Though +2 circumstance modifier for height advantage workes better)


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