Random Questions
Posted: Sun Oct 05, 2008 8:30 am
I looked through ERP, the FAQ and the forum and couldn't find these questions...so if they've been answered before I apologize in advance.
1- Page 25, Simultaneous Attacks: The text says, "Handle opting for a simultaneous action as an extra, free attack for the defender. However, once the defender commits to a simultaneous attack, he must carry through with his intended action." Why does the defender get an extra attack here? And, also, what does the "carry through with his intended action" refer to (ie: does this just mean once you decide to attack you must or does this mean you MUST do whatever action you originally planned to do after getting your free attack)?
2- Page 26, Movement: I'm a little confused by this in general. Can a character move a certain distance (X in each battle phase) before his initiative turn? If a character's turn comes up and he is 30 feet away but can only move 8 feet in a battle phase does he have to move for three phases and then attack on the fourth (thus making him act much later in the round)?
3- Page 28, Chart: In the gray boxes with the text "Defender chooses..." shouldn't PDP actually be ADP?
4- No Page, Resilience & Toughness: Maybe I missed a whole section but I can't find the answers to a few important questions regarding these two. First off, how fast do you recover these after you taken "actual damage?" Secondly, once your Toughness reaches negative numbers do you start "bleeding to death" or some such (automatic loss of toughness to -10, checks to stay alive, etc)? The only thing I saw regarding this was the healing skill which allowed you to heal more quickly but I found nothing about how fast you heal resilience or toughness on your own.
So far, those are my only real questions after reading through most of the book. And I'm sure most of them are a failure on my part somehow.
1- Page 25, Simultaneous Attacks: The text says, "Handle opting for a simultaneous action as an extra, free attack for the defender. However, once the defender commits to a simultaneous attack, he must carry through with his intended action." Why does the defender get an extra attack here? And, also, what does the "carry through with his intended action" refer to (ie: does this just mean once you decide to attack you must or does this mean you MUST do whatever action you originally planned to do after getting your free attack)?
2- Page 26, Movement: I'm a little confused by this in general. Can a character move a certain distance (X in each battle phase) before his initiative turn? If a character's turn comes up and he is 30 feet away but can only move 8 feet in a battle phase does he have to move for three phases and then attack on the fourth (thus making him act much later in the round)?
3- Page 28, Chart: In the gray boxes with the text "Defender chooses..." shouldn't PDP actually be ADP?
4- No Page, Resilience & Toughness: Maybe I missed a whole section but I can't find the answers to a few important questions regarding these two. First off, how fast do you recover these after you taken "actual damage?" Secondly, once your Toughness reaches negative numbers do you start "bleeding to death" or some such (automatic loss of toughness to -10, checks to stay alive, etc)? The only thing I saw regarding this was the healing skill which allowed you to heal more quickly but I found nothing about how fast you heal resilience or toughness on your own.
So far, those are my only real questions after reading through most of the book. And I'm sure most of them are a failure on my part somehow.