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 Post subject: Show yourself!
PostPosted: Sun Aug 17, 2008 10:14 pm 
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Cold-Blooded Diabolist

Joined: Sat Sep 08, 2007 11:32 pm
Posts: 530
Hey Lurkers,

If you wouldn't mind a brief post just to let me know if there's more than two people reading this forum, that would be helpful. I want to get an idea of how many people are following these convos...

I'll start...

I'm here! :lol:


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 Post subject: Re: Show yourself!
PostPosted: Sun Aug 17, 2008 10:20 pm 
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Hard-Bitten Adventurer

Joined: Tue Apr 08, 2008 8:07 am
Posts: 173
I be here. :shock: (Actually more for the deer in headlights look than real shock :lol: )

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"I am the soul of honor, kindness, mercy, and goodness. Trust me in all things." Corwin to Dara, The Guns of Avalon

"...I was the lesser evil." --Bleys to Corwin, Nine Princes in Amber


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 Post subject: Re: Show yourself!
PostPosted: Sun Aug 17, 2008 10:31 pm 
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Cold-Blooded Diabolist

Joined: Sat Sep 08, 2007 11:32 pm
Posts: 530
StormPatriarch wrote:
I be here. :shock: (Actually more for the deer in headlights look than real shock :lol: )


You failed the lurker test, and I'm glad of it. :lol:


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 Post subject: Re: Show yourself!
PostPosted: Mon Aug 18, 2008 11:09 am 
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Chaos-Summoning Sorcerer
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Joined: Thu Sep 30, 2004 3:47 pm
Posts: 724
Location: Lexington, KY
*lurks*

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Dieter Zimmerman
Drunk & Sailor


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 Post subject: Re: Show yourself!
PostPosted: Mon Aug 18, 2008 7:30 pm 
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Mighty-Thewed Reaver
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Joined: Sun May 04, 2008 6:00 pm
Posts: 304
Location: Virginia
I'm a lurker when I'm not posting. Does that count?


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 Post subject: Re: Show yourself!
PostPosted: Mon Aug 18, 2008 8:14 pm 
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Far-Sighted Wanderer

Joined: Sat Feb 16, 2008 9:16 pm
Posts: 37
dunbruha wrote:
I'm a lurker when I'm not posting. Does that count?


LOL. Same here.


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 Post subject: Re: Show yourself!
PostPosted: Mon Aug 18, 2008 10:46 pm 
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Cold-Blooded Diabolist

Joined: Sat Sep 08, 2007 11:32 pm
Posts: 530
Hi guys...so far you're most everybody who DOES post. :lol:

I guess the lurkers want to remain lurkers. Darn them. I'm sure there's THOUSANDS of them, eh? :roll:

We'll get there... 8)


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 Post subject: Re: Show yourself!
PostPosted: Tue Aug 19, 2008 3:43 pm 
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Wild-Eyed Zealot

Joined: Mon Jul 14, 2008 1:38 am
Posts: 67
*lurk-lurk*, anyway.


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 Post subject: Re: Show yourself!
PostPosted: Tue Aug 19, 2008 6:31 pm 
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Ill-Fated Peasant

Joined: Tue Aug 19, 2008 6:29 pm
Posts: 4
Just letting yu know I'm here


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 Post subject: Re: Show yourself!
PostPosted: Tue Aug 19, 2008 6:50 pm 
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Cold-Blooded Diabolist

Joined: Sat Sep 08, 2007 11:32 pm
Posts: 530
Merit wrote:
Just letting yu know I'm here


I feel like the Count from sesame street ... SIX, SIX LURKERS! HA HA HA

* thunder and lightning * :lol:


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 Post subject: Re: Show yourself!
PostPosted: Sun Sep 14, 2008 2:23 pm 
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Far-Sighted Wanderer

Joined: Sun Sep 14, 2008 1:55 pm
Posts: 24
Helm, uncloak
Weapons, fire!!
Helm, recloak and change position fast!


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 Post subject: Re: Show yourself!
PostPosted: Sun Sep 14, 2008 5:56 pm 
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Cold-Blooded Diabolist

Joined: Sat Sep 08, 2007 11:32 pm
Posts: 530
Hyfaidd wrote:
Helm, uncloak
Weapons, fire!!
Helm, recloak and change position fast!


Hey, welcome to the fray!

Did you get to take a peek at my ranged weapon stats, btw? I know you're in Stormpatriarch's game, right?


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 Post subject: Re: Show yourself!
PostPosted: Sun Sep 14, 2008 6:05 pm 
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Far-Sighted Wanderer

Joined: Sun Sep 14, 2008 1:55 pm
Posts: 24
I have seen so many values for the ranges of missle weapons. I have come to the conclusion that it doesn't matter that much. Most ore to long for the individual target style of RPGs, based as they are on military unit fire. So the only thing that matters is that thrown weapons are shorter range than bow/crossbow and slings (if used at all) some where inbetween. Weither the longbow or crossbow is greater and seems up to the DM any way. (Since the DM defines the Laws of Physics if necessary)


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 Post subject: Re: Show yourself!
PostPosted: Sun Sep 14, 2008 6:10 pm 
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Cold-Blooded Diabolist

Joined: Sat Sep 08, 2007 11:32 pm
Posts: 530
Hyfaidd wrote:
I have seen so many values for the ranges of missle weapons. I have come to the conclusion that it doesn't matter that much. Most ore to long for the individual target style of RPGs, based as they are on military unit fire. So the only thing that matters is that thrown weapons are shorter range than bow/crossbow and slings (if used at all) some where inbetween. Weither the longbow or crossbow is greater and seems up to the DM any way. (Since the DM defines the Laws of Physics if necessary)


It was difficult to deal with, because Eldritch is written to AVOID miniature battles and precise positioning. So I really didn't want to introduce precise ranges, but I couldn't help but mention range penalties, apparently in the core rules. Thus the two tensions clashed...and range penalties were mentioned with no ranges given. How nice of us, right?

So we put that out there to fix it, and I will include ranges in the updated core rules, when that's done, but I wish I could get away with something like "farther than your thrown weapon but less far than a really, really long range"...Ha. I doubt that would EVER fly though. :lol:


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 Post subject: Re: Show yourself!
PostPosted: Sun Sep 14, 2008 7:25 pm 
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Mighty-Thewed Reaver
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Joined: Sun May 04, 2008 6:00 pm
Posts: 304
Location: Virginia
dancross wrote:
So we put that out there to fix it, and I will include ranges in the updated core rules, when that's done, but I wish I could get away with something like "farther than your thrown weapon but less far than a really, really long range"...Ha. I doubt that would EVER fly though. :lol:

It would fly not as far as a thrown weapon...


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 Post subject: Re: Show yourself!
PostPosted: Sun Sep 14, 2008 7:27 pm 
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Cold-Blooded Diabolist

Joined: Sat Sep 08, 2007 11:32 pm
Posts: 530
dunbruha wrote:
dancross wrote:
So we put that out there to fix it, and I will include ranges in the updated core rules, when that's done, but I wish I could get away with something like "farther than your thrown weapon but less far than a really, really long range"...Ha. I doubt that would EVER fly though. :lol:

It would fly not as far as a thrown weapon...


Damn! :cry:


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 Post subject: Re: Show yourself!
PostPosted: Mon Sep 15, 2008 2:59 am 
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Far-Sighted Wanderer

Joined: Sun Sep 14, 2008 1:55 pm
Posts: 24
The first edition of Star Wars RPG used catagory ranges (Point blank; short; medium; long; extreme) for the starship combat. Give each weapon a max catagory; and give each catagory a modifier (based on perception mostly). Does need how long to cross the catagory, but we're doing that no more or less. (I said perception because how clearly one sees a target has more impact than just range, ex have a friend stand on the other side of a football field and "shoot" at him there and as he closes towards you)
(( I used a hex map with each hex being one of these catagories, and movement as the rules then discribed(sort of)) Worked quite well for the multi-ship player team.


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 Post subject: Re: Show yourself!
PostPosted: Tue Sep 16, 2008 11:14 am 
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Joined: Tue Sep 16, 2008 11:01 am
Posts: 1
I'm here, but I just got here.

So I can't be blamed for...err...whatever.


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 Post subject: Re: Show yourself!
PostPosted: Tue Sep 16, 2008 3:46 pm 
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Cold-Blooded Diabolist

Joined: Sat Sep 08, 2007 11:32 pm
Posts: 530
JimmieBJr wrote:
I'm here, but I just got here.

So I can't be blamed for...err...whatever.


How dare you! I don't know what, but the blames gotta go someplace, right? Or, if uncomfortable with that we can all take turns with the blame. That way we all get to share. And no, I have no idea what I'm talking about, but you started it, and it's your fault. :lol:


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 Post subject: Re: Show yourself!
PostPosted: Tue Sep 16, 2008 4:17 pm 
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Far-Sighted Wanderer

Joined: Sat Feb 16, 2008 9:16 pm
Posts: 37
JimmieBJr wrote:
I'm here, but I just got here.

So I can't be blamed for...err...whatever.


Welcome!


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