Show yourself!
Moderators: finarvyn, dancross
Show yourself!
Hey Lurkers,
If you wouldn't mind a brief post just to let me know if there's more than two people reading this forum, that would be helpful. I want to get an idea of how many people are following these convos...
I'll start...
I'm here!
If you wouldn't mind a brief post just to let me know if there's more than two people reading this forum, that would be helpful. I want to get an idea of how many people are following these convos...
I'll start...
I'm here!
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- Hard-Bitten Adventurer
- Posts: 173
- Joined: Tue Apr 08, 2008 6:07 am
Re: Show yourself!
I be here. (Actually more for the deer in headlights look than real shock )
"I am the soul of honor, kindness, mercy, and goodness. Trust me in all things." Corwin to Dara, The Guns of Avalon
"...I was the lesser evil." --Bleys to Corwin, Nine Princes in Amber
"...I was the lesser evil." --Bleys to Corwin, Nine Princes in Amber
Re: Show yourself!
You failed the lurker test, and I'm glad of it.StormPatriarch wrote:I be here. (Actually more for the deer in headlights look than real shock )
Re: Show yourself!
I'm a lurker when I'm not posting. Does that count?
Re: Show yourself!
LOL. Same here.dunbruha wrote:I'm a lurker when I'm not posting. Does that count?
Re: Show yourself!
Hi guys...so far you're most everybody who DOES post.
I guess the lurkers want to remain lurkers. Darn them. I'm sure there's THOUSANDS of them, eh?
We'll get there...
I guess the lurkers want to remain lurkers. Darn them. I'm sure there's THOUSANDS of them, eh?
We'll get there...
Re: Show yourself!
*lurk-lurk*, anyway.
Re: Show yourself!
Just letting yu know I'm here
Re: Show yourself!
I feel like the Count from sesame street ... SIX, SIX LURKERS! HA HA HAMerit wrote:Just letting yu know I'm here
* thunder and lightning *
Re: Show yourself!
Helm, uncloak
Weapons, fire!!
Helm, recloak and change position fast!
Weapons, fire!!
Helm, recloak and change position fast!
Re: Show yourself!
Hey, welcome to the fray!Hyfaidd wrote:Helm, uncloak
Weapons, fire!!
Helm, recloak and change position fast!
Did you get to take a peek at my ranged weapon stats, btw? I know you're in Stormpatriarch's game, right?
Re: Show yourself!
I have seen so many values for the ranges of missle weapons. I have come to the conclusion that it doesn't matter that much. Most ore to long for the individual target style of RPGs, based as they are on military unit fire. So the only thing that matters is that thrown weapons are shorter range than bow/crossbow and slings (if used at all) some where inbetween. Weither the longbow or crossbow is greater and seems up to the DM any way. (Since the DM defines the Laws of Physics if necessary)
Re: Show yourself!
It was difficult to deal with, because Eldritch is written to AVOID miniature battles and precise positioning. So I really didn't want to introduce precise ranges, but I couldn't help but mention range penalties, apparently in the core rules. Thus the two tensions clashed...and range penalties were mentioned with no ranges given. How nice of us, right?Hyfaidd wrote:I have seen so many values for the ranges of missle weapons. I have come to the conclusion that it doesn't matter that much. Most ore to long for the individual target style of RPGs, based as they are on military unit fire. So the only thing that matters is that thrown weapons are shorter range than bow/crossbow and slings (if used at all) some where inbetween. Weither the longbow or crossbow is greater and seems up to the DM any way. (Since the DM defines the Laws of Physics if necessary)
So we put that out there to fix it, and I will include ranges in the updated core rules, when that's done, but I wish I could get away with something like "farther than your thrown weapon but less far than a really, really long range"...Ha. I doubt that would EVER fly though.
Re: Show yourself!
It would fly not as far as a thrown weapon...dancross wrote:So we put that out there to fix it, and I will include ranges in the updated core rules, when that's done, but I wish I could get away with something like "farther than your thrown weapon but less far than a really, really long range"...Ha. I doubt that would EVER fly though.
Re: Show yourself!
Damn!dunbruha wrote:It would fly not as far as a thrown weapon...dancross wrote:So we put that out there to fix it, and I will include ranges in the updated core rules, when that's done, but I wish I could get away with something like "farther than your thrown weapon but less far than a really, really long range"...Ha. I doubt that would EVER fly though.
Re: Show yourself!
The first edition of Star Wars RPG used catagory ranges (Point blank; short; medium; long; extreme) for the starship combat. Give each weapon a max catagory; and give each catagory a modifier (based on perception mostly). Does need how long to cross the catagory, but we're doing that no more or less. (I said perception because how clearly one sees a target has more impact than just range, ex have a friend stand on the other side of a football field and "shoot" at him there and as he closes towards you)
(( I used a hex map with each hex being one of these catagories, and movement as the rules then discribed(sort of)) Worked quite well for the multi-ship player team.
(( I used a hex map with each hex being one of these catagories, and movement as the rules then discribed(sort of)) Worked quite well for the multi-ship player team.
Re: Show yourself!
I'm here, but I just got here.
So I can't be blamed for...err...whatever.
So I can't be blamed for...err...whatever.
Re: Show yourself!
How dare you! I don't know what, but the blames gotta go someplace, right? Or, if uncomfortable with that we can all take turns with the blame. That way we all get to share. And no, I have no idea what I'm talking about, but you started it, and it's your fault.JimmieBJr wrote:I'm here, but I just got here.
So I can't be blamed for...err...whatever.
Re: Show yourself!
Welcome!JimmieBJr wrote:I'm here, but I just got here.
So I can't be blamed for...err...whatever.