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Which system has the best "feel" for the Wilderlands?
OD&D 38%  38%  [ 6 ]
AD&D 1E 44%  44%  [ 7 ]
AD&D 2E 0%  0%  [ 0 ]
AD&D 2E S&P 0%  0%  [ 0 ]
D&D 3.0/3.5E 0%  0%  [ 0 ]
D&D 4E 0%  0%  [ 0 ]
Castles & Crusades 6%  6%  [ 1 ]
OSRIC 6%  6%  [ 1 ]
BFRPG 0%  0%  [ 0 ]
Other 6%  6%  [ 1 ]
Total votes : 16
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 Post subject: Judges Guild & OSRIC
PostPosted: Wed Dec 03, 2008 5:41 am 
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Far-Sighted Wanderer

Joined: Thu Nov 09, 2006 6:00 pm
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Since OSRIC 2.0 was officially released last week, I was wondering what the general thoughts would be on using this with the Wilderlands, or if general preferences remained elsewhere. I suppose my main reason for asking about OSRIC is that in one of the threads on EN World it was stated that once the rules have been thoroughally proofed and edited, hard copy versions will be made available through Lulu at a reasonable price.

At this point I guess I am just getting antsy to see new product back on the market once more considering the relative silence thus far on where things stand.

For those interested in the OSRIC thread on EN World, please see ...

http://www.enworld.org/forum/general-rpg-discussion/245913-osric-2-0-released-today.html


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 Post subject: Re: Judges Guild & OSRIC
PostPosted: Fri Jun 26, 2009 9:56 am 
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Cold-Hearted Immortal
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Not at all a fair question, since I could only pick one option.

1. I grew up on OD&D Judges Guild materials and clearly think it would be a great fit.
2. Much of the JG stuff from "the day" was done in AD&D, and clearly think it would be great as well.
3. I picked C&C becasue it's the best supported of the three, but still has that old school feel to it.

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 Post subject: Re: Judges Guild & OSRIC
PostPosted: Fri Jun 08, 2012 10:57 am 
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O/AD&D. That is, the paradigm from OD&D (1974) down the line to AD&D First Ed proper.

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 Post subject: Re: Judges Guild & OSRIC
PostPosted: Fri Jun 08, 2012 6:37 pm 
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Benoist wrote:
O/AD&D. That is, the paradigm from OD&D (1974) down the line to AD&D First Ed proper.

You cheated. You picked two options! :P (I explained three options but only got to pick one.)

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Marv / Finarvyn
DCC Minister of Propaganda; Deputized 6/8/11
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DCC RPG playtester 2011, C&C playtester 2003,T&T since 2003,
ADRP Since 1993, OD&D player since 1975

"The worthy GM never purposely kills players' PCs, He presents opportunities for the rash and unthinking players to do that all on their own."
-- Gary Gygax
"Don't ask me what you need to hit. Just roll the die and I will let you know!"
-- Dave Arneson


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 Post subject: Re: Judges Guild & OSRIC
PostPosted: Fri Jun 08, 2012 10:09 pm 
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LOL Marv, you bastard. If I have to pick one, it's AD&D 1E, though in my mind that's the same paradigm. :P

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 Post subject: Re: Judges Guild & OSRIC
PostPosted: Fri Jan 25, 2013 11:18 pm 
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Ill-Fated Peasant

Joined: Thu Jan 24, 2013 10:38 pm
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I am late to this party, but I am using the Wilderlands (necromancer version with a few JG supplements) with DCC.

However, another great fit for the Wilderlands that is not on your list is Astonishing Swordsmen and Sorcerers of Hyperboria, which is really 1e but more streamlined and darker with Clark Ashton Smith kind of vibe.


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