Page 1 of 1

WFF Special Features

Posted: Mon Jul 09, 2007 3:36 pm
by moriarty777
I recently got the Free RPG Day 'Temple of Blood' module and also had a chance to check out the preview of 'Rumble In The Wizard's Tower', and I just had a general question about the series.

With the features this series introduces like Finishing Moves and Mook rules, will there be different or additional ones appearing in other WFF modules?

I've looked through and I've started to run 'Temple of Blood' (I wove it in with some other material) and my players and I are having a blast! Great work!

Thanks,

Moriarty the Red

Posted: Mon Jul 09, 2007 4:30 pm
by Luke Johnson
Hi, Moriarty!

So far, no additional rules are in the works; I thought those would be cool for WFF adventures in general. Also, these are *adventures* after all; I didn't want to bog them down with too many rules. But, if there's people out there looking for more ways to JUICE UP THEIR GAMES!! maybe you'll see some more.

I'm glad you like Temple of Blood!

Posted: Mon Jul 09, 2007 7:45 pm
by Donny DM
Dude you should so get rumble at the wizards tower it's a blast to run. My players still havn't found the missing woman yet.

Posted: Mon Jul 16, 2007 9:42 am
by vagen
Love the books so far, I'm absolutly jazzed about iron giant.

However if your looking for rules I'd love a set of chase scene rules.

I've never found a comfortable way to do it.

If you could come up with that, well I'd suspect you were some sort of demi-god

Posted: Mon Jul 16, 2007 10:47 am
by Luke Johnson
Spycraft has some interesting non-combat-conflict resolution rules involving cards and maneuvers and stuff. It's worth checking out just for the novelty.

Posted: Wed Jul 18, 2007 10:26 am
by Treebore
I have to say I like the new rules ideas. My kids are all for the finishing moves, like I suspected they would be. Even some of my adult players have shown interest.

I don't think I'll ever use the rules for the BBEG though. Too much video for my tastes.

Posted: Thu Jul 19, 2007 6:55 pm
by moriarty777
Donny DM wrote:Dude you should so get rumble at the wizards tower it's a blast to run. My players still havn't found the missing woman yet.
I'm seriously considering picking this one up as well as the forthcoming one...

M