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 Post subject: Upload
PostPosted: Fri Jun 30, 2006 3:48 am 
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Wild-Eyed Zealot

Joined: Thu Dec 29, 2005 9:29 am
Posts: 56
Location: Ealing, London, Uk
For all you British people out there Esdevium games are listing Upload as being on their release schedule for next week.

So come on people contact your game shops today and get them ordered.

Jamat


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PostPosted: Sat Jul 01, 2006 8:16 am 
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Location: Athens, Greece, Europe
What's that?

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 Post subject:
PostPosted: Sun Jul 02, 2006 12:07 pm 
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Joined: Tue Aug 02, 2005 11:39 am
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Location: The Great Metropolis
yperiwn wrote:
What's that?


Upload: Etherpunk (http://www.goodmangames.com/17622preview.php), the next Etherscope release.

Ben


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 Post subject:
PostPosted: Wed Jul 05, 2006 6:34 am 
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Wild-Eyed Zealot

Joined: Thu Dec 29, 2005 9:29 am
Posts: 56
Location: Ealing, London, Uk
Well It's here....I have it......and it looks ok........No it doesn't it looks absolutely fantastic. It puts the punk into cyberpunk but keeps the victorian feel that I so love about this game.

Where do I start, well first I haven't read it, just flicked through but still the new talents and feats are great, the advanced classes are interesting to say the least and the equipment section is a pure catalogue of boys toys (sorry no distrespect to all the ladies out there that play).

But guns, guns, vehicles, general equipment its all here for the taking.

So now I have it i want more ...... Whats next from the warped minds of you designers?

One question (take me out and hit me with a wet kipper for being dense) each advanced class has pre-requesites so I take it you can't have a 1st level character belonging to one of these classes? or can you? if you were to create a character and he / she complied with the pre-requesites could they enter that class or am I totally off the mark?
(please put that kipper down......Oh go on then but just one hit......)

Jamat


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 Post subject:
PostPosted: Wed Jul 05, 2006 8:56 pm 
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Deft-Handed Cutpurse
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Joined: Thu Dec 11, 2003 9:23 pm
Posts: 195
Location: Goodman Games East
Jamat,

Delighted you liked Upload: Etherpunk. As for the advanced classes, no, you can't be a 1st-level character with an advanced class. The prerequisites require a certain number of skill ranks, and you can't get those skill ranks without one or (usually) more levels in one of the standard classes. In other words, you can't earn the skill ranks needed for a prerequisite and fulfill the prerequisite at the same time. Does that explain it?

Enjoy!

--Ken

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 Post subject:
PostPosted: Thu Jul 06, 2006 12:02 am 
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Wild-Eyed Zealot

Joined: Thu Dec 29, 2005 9:29 am
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Location: Ealing, London, Uk
Thanks Ken

That explains it clearly. I can now go off and design my character with a gaol in mind

Jamat


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 Post subject:
PostPosted: Thu Jul 06, 2006 1:09 pm 
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Location: The Great Metropolis
jamat wrote:
the new talents ... are great


Thanks, I can take personal pride in that :)

jamat wrote:
So now I have it i want more ...... Whats next from the warped minds of you designers?


I don't think I can say yet, but "warped" is a good way of thinking about it :).

jamat wrote:
One question (take me out and hit me with a wet kipper for being dense) each advanced class has pre-requesites so I take it you can't have a 1st level character belonging to one of these classes?


Just to add to what Ken has already said, advanced classes are designed so that you can get into them, at the quickest, by 3rd level. Not that this is particualrly written in stone, but so far (i think) all class have worked to this philosophy.

Ben


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 Post subject:
PostPosted: Thu Jul 06, 2006 4:31 pm 
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Ill-Fated Peasant

Joined: Wed Feb 01, 2006 3:58 pm
Posts: 5
Bookmarks in my pdf are not working. Anyone else having this issue?


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 Post subject:
PostPosted: Mon Jul 10, 2006 1:55 am 
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Hard-Bitten Adventurer

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Posts: 148
Location: The Great Metropolis
malladin_ben wrote:
jamat wrote:
So now I have it i want more ...... Whats next from the warped minds of you designers?


I don't think I can say yet, but "warped" is a good way of thinking about it :).


So I guess I can talk about it now...

http://www.goodmangames.com/17624preview.php

Any questions...?

Ben


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 Post subject:
PostPosted: Tue Jul 11, 2006 2:24 am 
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Wild-Eyed Zealot

Joined: Thu Dec 29, 2005 9:29 am
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Location: Ealing, London, Uk
Now that sounds really warped...... WHEN DO WE GET IT....WHEN.

Jamat


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 Post subject:
PostPosted: Tue Jul 11, 2006 8:47 am 
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jamat wrote:
Now that sounds really warped...... WHEN DO WE GET IT....WHEN.

Jamat


Well, the release schedule says september. Generally publishers try to get as much as possible ready for GenCon (mid August), but I don't know whether MotO will manage this deadline or not. If they do I'd guess that you'd be looking at about a month after for things to get over to Blighty, but as I say I don't know for sure. Joseph will know more...


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 Post subject: I have mine
PostPosted: Mon Jul 17, 2006 4:03 pm 
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Deft-Handed Cutpurse
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Joined: Sun Jan 22, 2006 9:47 pm
Posts: 212
Location: Central Florida
I have mine and totally love it

thanks to all who participated

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Over 30 years spent gaming, all sorts of systems, feel free to ask me anything, no guarantees I will have an answer.


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 Post subject:
PostPosted: Mon Jul 17, 2006 6:41 pm 
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Cold-Hearted Immortal

Joined: Sun Dec 01, 2002 2:41 pm
Posts: 2692
Location: San Jose, CA
Mysteries of the Occult is at the printer now and on track for Gen Con!

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Goodman Games
www.goodman-games.com


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 Post subject: MotO looks cool
PostPosted: Fri Jul 21, 2006 6:19 pm 
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Deft-Handed Cutpurse
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Mysteries looks awesome

Upload: Etherpunk is one of the best game things I have seen in my 26 sme years of gaming and spot on close to the absolute best CP styled supplement..


nuff said

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Over 30 years spent gaming, all sorts of systems, feel free to ask me anything, no guarantees I will have an answer.


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 Post subject: Re: MotO looks cool
PostPosted: Sat Jul 22, 2006 1:50 am 
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Location: The Great Metropolis
tadk wrote:
Mysteries looks awesome

Upload: Etherpunk is one of the best game things I have seen in my 26 sme years of gaming and spot on close to the absolute best CP styled supplement..


nuff said


nuff said indeed! Thanks. (and the general feeling on the team is that Mysteries is the best of the Etherscope supplements so far, so how good must that be? :) )

Ben


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 Post subject:
PostPosted: Sun Jul 23, 2006 2:10 pm 
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Ill-Fated Peasant

Joined: Sun Jul 23, 2006 1:47 pm
Posts: 3
Location: Ramsgate, Kent, UK
Could someone give me a breakdown of the product, listing the content, examples of vehicles, equipment, weapons etc?

Thank you!


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 Post subject: TOC
PostPosted: Mon Jul 24, 2006 7:35 pm 
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Deft-Handed Cutpurse
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Joined: Sun Jan 22, 2006 9:47 pm
Posts: 212
Location: Central Florida
Ethrepunk Explained
Etherpunk Themes
Character ideas
Talents by class
Values
Fighting Techniques
Feats
Classes Advanced and Prestige
Avatar Engineer
Covert Ops Specialist
Cyberdoc
Etherscape Architect
Field Operative
Forensic Scientist
Gang Leader
Grifter
Hustler
Investigator
Mercenary Elite
Rigger
Road Warrior
Rebel
Retriever
Scope Pyschic
Scope Star
Street Fist
Street Scholar
Street Slinger
Tab Socialite
Tactical Combatant
Tech Scavenger
Traveller Transporter

Cyber Ronin
Scope Knife
Scope Spy
Scum Hunter
Street Templar
Supernaught


and then gear

hope that helps a little

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Over 30 years spent gaming, all sorts of systems, feel free to ask me anything, no guarantees I will have an answer.


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 Post subject:
PostPosted: Tue Jul 25, 2006 1:50 pm 
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Ill-Fated Peasant

Joined: Sun Jul 23, 2006 1:47 pm
Posts: 3
Location: Ramsgate, Kent, UK
Great! Thanks for the info! I might just pick this supplement up!


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