Goodman Games

Fan Forums
It is currently Sat Oct 20, 2018 4:28 pm

All times are UTC - 8 hours

Post new topic Reply to topic  [ 1 post ] 
Author Message
PostPosted: Tue Jul 28, 2009 1:34 pm 
Cold-Hearted Immortal
User avatar

Joined: Fri Mar 10, 2006 1:46 pm
Posts: 3360
Location: Left Coast, USA
FLGS: Bizarro World
I've had a couple ideas for linking DCCs together into campiagns, and while I'm no where near running them (the group meets, theoretically, every two weeks), I thought I'd share them, in case someone finds them useful, interesting, or handy for passing an idle moment here in the forums.

The Blue Lady Campaign
The modules are linked by the fact that there is a plague moving into the region/plane of the PCs. The plague is personified in the form of the Blue Lady, who is seen in glimpses before the deadly condition strikes an area. If the Blue Lady can unite in symbolic marriage with a powerful undead entity, the plague itself would become 'undead' and be essentially incurable and even more virulent. This leads the PCs to discover and destroy powerful undead entities in the land, to prevent the increased power of the Blue Lady, against the backdrop of general fear, hysteria and valiant attempts to halt the spread of the plague, as they work their way through the following:
The Dread Crypt of Srihoz
Bloody Jack's Gold
The Blackguards Revenge
The Iron Crypt of the Heretics
Lost Tomb of the Sphinx Queen
The Crypt of the Devil Lich

(The Blue Lady has me considering those module off-limits for one-off needs until it's clear I'll never get to run them as this campaign....)

A Strong Beginning
No particular theme here, though conceivably it could form the first part of a campaign that continued with the Blue Lady campaign above.
Into the Wilds (no need for a special introduction here)
(but what's that blue glow we can see in the distance from the Spires?)
The Mysterious Tower
The Sunken Ziggurat
(based on info found in the Mysterious Tower itself, and finishing with)
The Vault of the Iron Overlord
(I have no idea how to tie that in, it just seems like a great further change of pace)
You could even put Heroes Are Made at the front of it all, quite well.

Anyway, I think they're neat ideas, even if I did come up with them myself. :mrgreen:

Gnome Boy • DCC playtester @ DDC 35 Feb '11. • Beta DL 2111, 7AM PT, 8 June 11.
Playing RPGs since '77 • Quasi-occasional member of the Legion of 8th-Level Fighters.

Link: Here Be DCC Monsters

PbP Purple Planeteers!

Havarth • Cleric/Zikcub • Animal trainr • L
S11 A11 S9 P15 I9 L7 • AC10, HP12, R0 F1 W2
Glaive+0 1-10
Club+0 1-4
X' chain, sack
Bless, Dtct Ev, Prot fm Evil, Word oCmmnd

Lucius • Cleric/Verlore • Slave • N
S13 A11 S8 P15 I11 L11 • AC10+, HP6, R0 F0 W2
Sword+1 _
Club+1 2-5
Hide armor, flint/steel, green stone, oil 1
Crit table +1
Dark, Holy Sanct, Resist Cold/Heat, Word o Cmmnd

Toby • Squire
S13 A10 S14 P15 I16 L9 • AC10+, hp3, R0 F1 W1
Lg swrd+1 2-9
Scale armor, sack, helm, L’ rope, torch • Com, Chaos, Hobgob

Kelven • Smuggler
S14 A8 S11 P12 I7 L10 • AC9+, hp2(4), In-1, R-1 F0 W0
Sword+1 _
Staff+1 or Sling -1 2-5
Scale armr, waterprf sack, L’ rope, torch, 39cp

Stinky Pete, Ostler — Spine snapped by tackling Kith

Reply with quote  
Display posts from previous:  Sort by  
Post new topic Reply to topic  [ 1 post ] 

All times are UTC - 8 hours

Who is online

Users browsing this forum: No registered users and 5 guests

You cannot post new topics in this forum
You cannot reply to topics in this forum
You cannot edit your posts in this forum
You cannot delete your posts in this forum
You cannot post attachments in this forum

Search for:
Jump to:  
Powered by phpBB® Forum Software © phpBB Group