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 Post subject: Buying the PDFs before they're gone
PostPosted: Wed Aug 13, 2008 8:32 am 
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Far-Sighted Wanderer

Joined: Sun Sep 03, 2006 11:39 am
Posts: 24
Since it looks like the 3.5 and 1E .pdf versions of DCC's are going to be disappearing, I'm thinking about buying all of them at once (except for maybe the Known Realms, which I already own in .pdf). Is there an easier way making such a purchase without having to sift through Drivethrurpg and clicking "Add to Cart" for each one. It sounds tedious, and I might somehow miss one :wink:


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 Post subject: Re: Buying the PDFs before they're gone
PostPosted: Fri Aug 22, 2008 5:46 pm 
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Far-Sighted Wanderer

Joined: Fri Aug 15, 2008 4:30 pm
Posts: 30
Ozric wrote:
Since it looks like the 3.5 and 1E .pdf versions of DCC's are going to be disappearing, I'm thinking about buying all of them at once (except for maybe the Known Realms, which I already own in .pdf). Is there an easier way making such a purchase without having to sift through Drivethrurpg and clicking "Add to Cart" for each one. It sounds tedious, and I might somehow miss one :wink:


Why would the pdf's disappear? Is this part of the 4e switchover?


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 Post subject: Re: Buying the PDFs before they're gone
PostPosted: Sat Aug 23, 2008 10:43 am 
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Joined: Fri Mar 10, 2006 3:46 pm
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Location: Left Coast, USA
JZavoda wrote:
Why would the pdf's disappear? Is this part of the 4e switchover?

If your company is making the jump to 4th Edition, you can't continue selling your 3.x stuff after a certain point. :?

_________________
Gnome Boy (a.k.a. "Jon") • DCC play-tester @ DDC 35, Feb 2011. • Beta DL 2111, 7:00 AM PT, 8 June 11.
Playing RPGs since 1977 • Quasi-occasional member of the Legion of 8th-Level Fighters - Holds the power to play gnomes at will!

Here Be DCC Monsters...

General Yoros, Warrior, Str 13, Agl 8 (10), Stm 17, Per 13, Int 11, Lck 8; Law, HP 39, AC 17, R+2, F+4, W+2, band/shld, warhammer, longsword, longbow, pitchfork

Han Dee, (Weaver) Neutral Thief, Str 10, Agi 13, Stm 11, Per 11, Int 15, Lck 14, AC 13 (Leather), HP 25, Luck Die d6, Backstab 3, Sneak Silently 10, Hide In Shadows 9, Pick Pocket 10, Climb Sheer 10, Pick Lock 9, Find Trap 9, Disable Trap 9, Forge Doc 10, Disguise 3, Read Lang 5, Handle Poison 3, Cast Scroll d14+2, birth augur (Born under the loom) +1 to all skill checks (including thief skills), Banepicks (auto pick lock/disable trap, but lose 1d3 random ability loss, if a 3 then 1 pt is perm)


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 Post subject: Re: Buying the PDFs before they're gone
PostPosted: Sat Aug 23, 2008 11:13 am 
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Far-Sighted Wanderer

Joined: Fri Aug 15, 2008 4:30 pm
Posts: 30
GnomeBoy wrote:
JZavoda wrote:
Why would the pdf's disappear? Is this part of the 4e switchover?

If your company is making the jump to 4th Edition, you can't continue selling your 3.x stuff after a certain point. :?


So that is a mandatory thing. I'd heard something about that but didn't think it was mandatory, just a logical step since everything will be geared to 4th edition. I tried 3rd edition but immediately went back to a 1e homebrew. It is pretty easy to convert anything back to 1st edition.


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 Post subject: Re: Buying the PDFs before they're gone
PostPosted: Sat Aug 23, 2008 5:54 pm 
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Far-Sighted Wanderer

Joined: Sun Sep 03, 2006 11:39 am
Posts: 24
Yeah, if you go to http://www.drivethrurpg.com, it's very clear that it's only a matter of time before the 3.5 DCC's become unavailable in .pdf form, which makes me kinda sad. I think GG does great stuff and I'd like to be able to give them more of my money, but I don't intend to invest in 4E for the forseeable future with Pathfinder and C&C available.

However, if there were a bundle containing all the 3.5 DCC .pdf's at drivethrurpg.com, I'd seriously consider buying it. But I suspect such a bundle would probably cost like a few hundred bucks or something, and probably not worth the time for GG to put together when it could turn out that no one wants to drop that kind of cash. I know that I personally couldn't make a final decision until I saw what the final cost would be.


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 Post subject: Re: Buying the PDFs before they're gone
PostPosted: Sat Aug 23, 2008 6:32 pm 
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Far-Sighted Wanderer

Joined: Fri Aug 15, 2008 4:30 pm
Posts: 30
Ozric wrote:
Yeah, if you go to http://www.drivethrurpg.com, it's very clear that it's only a matter of time before the 3.5 DCC's become unavailable in .pdf form, which makes me kinda sad. I think GG does great stuff and I'd like to be able to give them more of my money, but I don't intend to invest in 4E for the forseeable future with Pathfinder and C&C available.

However, if there were a bundle containing all the 3.5 DCC .pdf's at drivethrurpg.com, I'd seriously consider buying it. But I suspect such a bundle would probably cost like a few hundred bucks or something, and probably not worth the time for GG to put together when it could turn out that no one wants to drop that kind of cash. I know that I personally couldn't make a final decision until I saw what the final cost would be.


I'm a little worried about the new art I've seen for DCC and the layout. What drew me to DCC in the first place was the classic look.


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 Post subject: Re: Buying the PDFs before they're gone
PostPosted: Sat Aug 23, 2008 8:13 pm 
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Far-Sighted Wanderer

Joined: Sun Sep 03, 2006 11:39 am
Posts: 24
I too liked the old-school look the 3.5 DDC's have, but I can certainly understand GG wanting to update it for 4E. I suspect the adventure content will still be just as cool.


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 Post subject: Re: Buying the PDFs before they're gone
PostPosted: Sun Aug 24, 2008 6:46 am 
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Far-Sighted Wanderer

Joined: Fri Aug 15, 2008 4:30 pm
Posts: 30
Ozric wrote:
I too liked the old-school look the 3.5 DDC's have, but I can certainly understand GG wanting to update it for 4E. I suspect the adventure content will still be just as cool.


I haven't tried 4e. I've heard it is more akin to a table top mini game, which the people saying it seem to be using as a negative, but it is the one thing that intrigues me about it. RPGs are simple, you keep the mechanics of combat straightforward, and the rest is the DM and the players having fun with their characters. That kind of roleplaying doesn't do much for selling tons of rulebooks, which is why they kept tinkering with the system. But the adventures are what people remember, and what are so handy to have as a DM.

Unfortuneately the artwork is a big thing. Sometimes players just need to get their visualization skills kickstarted. I can write new flavor text, but I can't do any of the artwork, so I wish that Dungeon Crawl Classics had been left with classic artwork. Why not just use the new art in a different line of products and keep the old style art with DCC? Ah well, another topic of discussion.

If you can't get the modules themselves I'd advise anyone looking for that classic style to download the pdfs before they are yanked. But I just don't see how pdfs of old modules can effect the sales of 4e in a negative way. I think the opposite would be true.


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