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 Post subject: Revenge of the Rat King
PostPosted: Sat Jul 28, 2007 7:04 am 
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Far-Sighted Wanderer

Joined: Sat Jun 23, 2007 2:02 pm
Posts: 26
Location: Colorado
I was wondering if you could use Revenge of the Rat King as a stand alone module?

I know its sort of a sequel to DCC#1 Idyss of the Rat King but can it be run easily on its own? Has anyone ever tried it?


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PostPosted: Sat Jul 28, 2007 11:43 pm 
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Tight-Lipped Warlock
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Joined: Thu Jul 06, 2006 11:26 pm
Posts: 905
Location: the Towers of Carcosa
I don't have the adventure right in front of me at the moment, but I'm 99.99% sure that I recall it gives some exposition to run it independently from Idylls.


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PostPosted: Sun Jul 29, 2007 7:49 pm 
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Cold-Hearted Immortal

Joined: Wed Sep 15, 2004 4:02 am
Posts: 1792
Location: On the run.
Rath,

Ogre is right. When this adventure was conceived it was crucial that it be playable with or without having played Idylls first. Pretty much all you need is a diabolic, crazed villain.

There are hooks provided, but if they come up short, let me know and we’ll work something up.

//H

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The lucky guy who got to write some Dungeon Crawl Classics.

DCC Resource thread: character sheets, judge tools, and the world's fastest 0-level party creator.


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PostPosted: Tue Apr 05, 2016 11:51 am 
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Far-Sighted Wanderer

Joined: Wed Mar 30, 2016 8:28 am
Posts: 30
FLGS: Ted's Hobby Shop
We ran this as a stand alone, no problem. Ran it as a solo adventure for a thief (hmm, 7th I think).

I made a few modifications, such as not having a guaranteed capture, and, creating a choice to left to section 2 or right for section 3. It played very well, particularly the section where we first got to the water. The monstrous spider was well set up and well played.

Frankly. I was drawn to using it strictly based upon the artwork of the Troll Rat. My player thought that was fun art, too.

LG


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