What weapons need a power source?

Medieval fantasy mechs powered by steam, magic, or the labor of a thousand slaves.

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Raptor
Deft-Handed Cutpurse
Posts: 278
Joined: Sun Apr 17, 2005 4:48 pm
Location: Wichita, KS

What weapons need a power source?

Post by Raptor »

Just wondering which weapons can only be installed in a powered mech (Steam, Clockwork, or Manpowered)? While some are obvious (Buzzsaw, steam cannon), some are hard to tell (Mech-bite, shuriken launcher). This should probably be marked down int the rulles some where. Also, can Mech bites deliver poison attacks?
Seben-PistonRager
Wild-Eyed Zealot
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Re: What weapons need a power source?

Post by Seben-PistonRager »

I don't think there is a list of what can be put where.
I've got a bionic ear!

But, there is no mechanic to support it!
walrusjester
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Re: What weapons need a power source?

Post by walrusjester »

We chose to err on the side of inclusiveness, rather than putting together tables of weapon/power source compatibility. As you point out, a lot of them are pretty obvious if you read the weapon descriptions. However, we've also decided that DragonMech Battles is going to err in the other direction. Weapons there have instructions on which power sources they're compatible with, and on alternate rules that let you give your arcane mech a buzzsaw if you really really want one.
DragonMech line developer, freelance writer, tall guy named Matt.
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