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 Post subject: Mech Floor-plans
PostPosted: Mon May 30, 2005 2:58 am 
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well, i did this up to get a rough idea in a DM campaign i'm in... spent about 10 minutes in paint, i guess (after about 5 minutes setting up the grid, which i have seperate to be re-usable :twisted: )

http://img.photobucket.com/albums/v33/D ... terior.gif

i was wondering if it's more or less what you had in mind for the magwagon, since that's about what i can get with the 4' cube per PU and the 15x15 space you ahve set for a mech... there's two PU unaccounted for in that picture, the ladder from the cockpit leads down to the engine room where 2 engineers would be tending the furnace and stuff

it's more or less based form the base stats of the magwagon and the picture of it that's in the back of the book

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 Post subject:
PostPosted: Thu Jun 02, 2005 7:14 pm 
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Mighty-Thewed Reaver

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re-worked it a little to more closely reflect the mech's exernal appearance

http://img.photobucket.com/albums/v33/D ... erior2.gif

did you know, 2 PU is slightly larger than a 5' cube? i figured a low, 5' cieling (average) in the cockpit area, and a more conventional 7-8' cieling in the cargo area

it's difficult to make a tall cargo transport, though; a quadrapedal form would be much more efficient, since it would allow for more horizontal space per deck, and deck space is what's important in a transport

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 Post subject:
PostPosted: Fri Jun 03, 2005 12:32 pm 
I use the 3.5 sizes in my campaign, so the magwagon is actually twice that big where I come from. But that's very nice and I can easily adapt it.


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 Post subject:
PostPosted: Fri Jun 03, 2005 12:33 pm 
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And that was me forgetting to log in.


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 Post subject:
PostPosted: Fri Jun 03, 2005 1:19 pm 
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Mighty-Thewed Reaver

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well, i use the mech manual sizes for determining my outer limits in a structural sense, and the standard 3.5 sizes i use for determining mech space, since the mech doesn't fill it's square any more than a human fills the 5' square that a medium sized creature occupies

it actually maps to the PU available rather nicely that way, since 2PU is roughly a 5' cube, as i mentioned

you can stretch it somewhat, too

if you figure that a human could fight as effectively in a 4' x 4' square as a 5' by 5' square, you can make a space that's 4' by 4' by 8' (a PU is defined as 1000 pounds or roughly 4' cubed, in the core book)

that's a little cramped compared to normal dungeoneering standards, but quite servicable for granting room to fight in, if you want to have fights in the cargo areas of your mech ;)

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 Post subject:
PostPosted: Mon Jun 06, 2005 9:58 am 
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I just noticed that the drawing of a mech interior in the back of the Mech Manual looks an awful lot like a magwgon. If only I'd noticed that ages ago!


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 Post subject:
PostPosted: Mon Jun 06, 2005 1:53 pm 
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Mighty-Thewed Reaver

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nah, that's a cutaway of the Warsmith, collosal IV stenian mech on page 14, same pose, same visible armor, same general shape (and the smaller exterior picture is exactly teh same, though smaller)

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 Post subject:
PostPosted: Tue Jun 07, 2005 12:00 am 
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So it is.


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 Post subject:
PostPosted: Tue Jun 07, 2005 3:34 am 
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Mighty-Thewed Reaver

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most mechs must be more fuggin' cramped than a WWII diesel sub, i tell ya

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 Post subject:
PostPosted: Tue Jun 07, 2005 9:46 am 
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Reese wrote:
(a PU is defined as 1000 pounds or roughly 4' cubed, in the core book)


Yet the magwagon description says 8 PU for storage/passengers and 16,000 pounds?


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 Post subject:
PostPosted: Tue Jun 07, 2005 2:44 pm 
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heavy load doubles a PU's capacity for cargo purposes only ^_^

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