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 Post subject: A game on rpol
PostPosted: Sat Apr 16, 2005 4:35 pm 
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Wild-Eyed Zealot

Joined: Fri Jan 21, 2005 11:36 am
Posts: 100
Location: Oklahoma
hey guys, sometime soon I might be putting a dragonmech game up on RPOL (a play-by-post game host site). I might be doing some weird things in it, and also plan on working it into a novel sometime.

who all here would be interested in participating in a pbp game?

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PostPosted: Sat Apr 16, 2005 11:42 pm 
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Hard-Bitten Adventurer

Joined: Fri Jul 30, 2004 11:28 am
Posts: 121
I will! Any hints on where we're starting from, particular feats that are disallowed or allowed. or any stuff like that?

*scrambles off to develop the character concepts in his head* This is going to be so cool!

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Owner of all DragonMech books, Etherscope core book, and DCC 12.5: Iron Crypt of the Heretics.


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 Post subject:
PostPosted: Sun Apr 17, 2005 11:38 am 
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Wild-Eyed Zealot

Joined: Fri Jan 21, 2005 11:36 am
Posts: 100
Location: Oklahoma
okies, umm, for the most part I allow things from the core rules and DragonMech books (duh), and also will approve items taken from the Complete and Races books, even the new core classes and racial substitutions if i like how you're using them. New races means I'll have to adapt them to Highpoint, but otherwise i don't mind.
Also, an idea i've been tinkering with, I allow Warforged, Shifters, and Changelings from Eberron/Monster Manual III, if you so desire to play them. If anyone does, I'll detail their history and motives in Highpoint. Warforged are going to be an important detail in this game though.
I don't know if I'm gonna allow Psionics or not; that's up to what you wanna play. If i do, Kalasthar and the new races in the XHB will be allowed as well.
I might allow Slathen as well, though I'll have to tinker with this so that I can make sure they're a pc-balanced race, as Joseph hasn't given out racial traits for them yet. The lizardmen from the west are another race I'm working on, and MIGHT allow.
Oh, and RP is going to be essential in this game. I put my games around a mix of 60% character interaction, and 40% dungeon crawling and fighting. Just how I run games. :-)

any other questions?

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 Post subject:
PostPosted: Sun Apr 17, 2005 4:38 pm 
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Wild-Eyed Zealot

Joined: Fri Jan 21, 2005 11:36 am
Posts: 100
Location: Oklahoma
*grins* you know, it would be real wiz if we got someone like, say... Joseph, to play with us? *wiggles brows* wouldn't you guys agree? hehehe. :twisted:

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 Post subject:
PostPosted: Sun Apr 17, 2005 10:12 pm 
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Hard-Bitten Adventurer

Joined: Fri Jul 30, 2004 11:28 am
Posts: 121
I second the motion.

Thanks for outlining the various rules allowed and disallowed. I warn you, I will be asking you a lot of additional rules questions as we get closer to playing. I'm weird like that. See my sig.

Another question I have: Are we going to be doing combat where mechs could be involved? I know a lot of GMs who would say yes to the whole mech idea, except that I can't fit them into the dungeons.

As for the roleplaying amounts, that seems to be just my style anyway. So this is sounding better and better.

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DragonMech DM soon, with any luck.

Owner of all DragonMech books, Etherscope core book, and DCC 12.5: Iron Crypt of the Heretics.


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 Post subject:
PostPosted: Sun Apr 17, 2005 11:35 pm 
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Chaos-Summoning Sorcerer
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Joined: Thu Sep 30, 2004 3:47 pm
Posts: 731
Location: Lexington, KY
So...play by post means players wouldn't necessarily all have to be online at the same time and the games could be played in a "five minutes here, five minutes there" fashion, yes? If that's the case, count me in.


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 Post subject:
PostPosted: Mon Apr 18, 2005 6:55 am 
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Deft-Handed Cutpurse
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Joined: Thu Dec 11, 2003 9:23 pm
Posts: 195
Location: Goodman Games East
Yes. I've played on RPOL before, and it's pretty good. You add posts to threads (bulletin board style), so you don't need to all be online at the same time. Usually, the GM sends out a post then sets a time period for players to respond, say, every day, every other day, twice a week, etc., so that'll be up to MagusRogue. You can send private messages to the GM and other players, too.

Normally, I'd love to play, but my free time is maxed out right now. Good luck! If you have openings for new PCs in a few months, though, please give a yell. :-)


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 Post subject:
PostPosted: Mon Apr 18, 2005 12:46 pm 
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Wild-Eyed Zealot

Joined: Fri Jan 21, 2005 11:36 am
Posts: 100
Location: Oklahoma
basically, my main rules are simple three rules:

1) Post at least once a day. This is ESPECIALLY important for combat. I don't want one round to last two weeks (that's happened to me more times than I can count).

2) No godmodding. You aren't the dm, so unless I say otherwise, don't assume someone else will do something. Let me control npcs (again, unless I say it's ok), and let others player their characters. Giving tips and helping out is always appropriete, however.

3) Let others get a word in. Try to be courtious to other players. Some people post slower than others; remember they're still there. There's nothing more irritating than posting once, then coming back a few hours or a day later and find out you've been forgotten in a flood of other posts. It's one of my personal pet peeves.

Follow these three rules, and we'll have all sorts of fun. And of course, Ken, I'll definately keep a spot or two open for you, if you ever find time. *Grins* I'm cool like that.

Here's the website and the game itself that we'll be playing on. Feel free to contact me here, at rpol (through a Request to Join), or over AIM. Sword Guy already has contacted me. *Grins*

Click Me for the Game

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Last edited by MagusRogue on Thu Apr 21, 2005 2:23 pm, edited 1 time in total.

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 Post subject:
PostPosted: Mon Apr 18, 2005 12:48 pm 
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Wild-Eyed Zealot

Joined: Fri Jan 21, 2005 11:36 am
Posts: 100
Location: Oklahoma
oh and there;s one character I'm making myself, that I'm going to allow a pc to choose. It's going to be a warforged that some dwarves have mined. The warforged himself is practically an artifact, a reminant left over from the First Age of Walkers. VERY contraversial character. Should be a blast for someone to play. If no one wants this character, I'll npc him. He's insanely important to the plot, however.

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 Post subject:
PostPosted: Tue Apr 19, 2005 2:51 pm 
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Mighty-Thewed Reaver

Joined: Fri Aug 20, 2004 1:31 am
Posts: 290
i'd love to play

i was going to play in something similar that was getting started on another forum concerning DragonMech, but pretty much everyone involved stopped responding :\

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 Post subject:
PostPosted: Tue Apr 19, 2005 8:37 pm 
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Wild-Eyed Zealot

Joined: Fri Jan 21, 2005 11:36 am
Posts: 100
Location: Oklahoma
feel free to visit the site, make an id, and get a character to me. the warforged slot's still open... might have to broadcast in rpol too...

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 Post subject:
PostPosted: Wed Apr 20, 2005 3:32 am 
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Mighty-Thewed Reaver

Joined: Fri Aug 20, 2004 1:31 am
Posts: 290
well, i'll visit the site and poke around tomorrow (well, later today, it's 2:30am and i should be sleeping ;) )

i don't think i should play the warforged, though... i havn't got the eberron source book (and don't plan to) and i know little to nothing about them

i'll look through my books and see what sort of characters i'd like to play (i've been wanting to play a druid lately, actually, but i may end up destroying the party with my roleplaying if i did :twisted: )

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 Post subject:
PostPosted: Thu Apr 21, 2005 2:23 pm 
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Wild-Eyed Zealot

Joined: Fri Jan 21, 2005 11:36 am
Posts: 100
Location: Oklahoma
I've added the character sheet for the Warforged that's part of the plot, for anyone who cares to check it out. It's a multiclass Steamborg/Barbarian. If you have ever played Star Wars: Knights of the Old Republic, you may reconize who he is modeled after. :twisted: He should be a fun character to interact with, at the least.

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 Post subject:
PostPosted: Thu Apr 21, 2005 3:09 pm 
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Chaos-Summoning Sorcerer
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Joined: Thu Sep 30, 2004 3:47 pm
Posts: 731
Location: Lexington, KY
How should the rest of us get our characters to you? I'm still kinda figuring out the RPOL stuff, so if I need to do something there let me know.


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 Post subject:
PostPosted: Thu Apr 21, 2005 3:50 pm 
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Wild-Eyed Zealot

Joined: Fri Jan 21, 2005 11:36 am
Posts: 100
Location: Oklahoma
just send your character sheet in through a private message to me on rpol. It's not too hard to figure out. just like any other forum.

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 Post subject:
PostPosted: Mon Apr 25, 2005 7:07 pm 
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Mighty-Thewed Reaver

Joined: Fri Aug 20, 2004 1:31 am
Posts: 290
uh, just now created an RPoL ID so i could log in etc...

^_^'

i'll reply more over there

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 Post subject:
PostPosted: Mon May 02, 2005 8:52 pm 
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Wild-Eyed Zealot

Joined: Fri Jan 21, 2005 11:36 am
Posts: 100
Location: Oklahoma
alright, for everyone else's perusal, we got almost everyone up and running. So far, we have the following:

Lafith, an elan druid seeking to find his place in this world with the curse of psionics.
Piston, a relic of a past long lost, a warforged barbarian/steamborg.
Nosh, a half-orc stalker whose in the trade for 'obtaining' and selling parts, and completely rejects the waste that is orcish life.
Haffer, human mech jockey, owner of the magwagon they're in. He's struck out a decent life as a cargo-hauler, but aspires to much hgiher greatness.

we also got a warlock in the works, as well as a female who shall be using an art long forbidden (Even moreso than warlock's fiendish powers; played by Sword Guy of these forums).

It's going to be a fun game.

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 Post subject:
PostPosted: Tue Jun 07, 2005 5:42 pm 
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Ill-Fated Peasant

Joined: Sun Jun 05, 2005 6:04 pm
Posts: 8
This is amusing. I just found this forum a couple of days ago, and it appears my entire RPOL Dragonmech group is already here.

I'm the warlock by the way.

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 Post subject:
PostPosted: Tue Jun 07, 2005 6:22 pm 
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Chaos-Summoning Sorcerer
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Joined: Thu Sep 30, 2004 3:47 pm
Posts: 731
Location: Lexington, KY
Heh. Hello!


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 Post subject:
PostPosted: Thu Jun 09, 2005 10:04 am 
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Wild-Eyed Zealot

Joined: Fri Jan 21, 2005 11:36 am
Posts: 100
Location: Oklahoma
where you think i found half of them? *Grins*

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