Lancer Mk.2: Elven & Stenian Gargantuan mechs (full stats)

Medieval fantasy mechs powered by steam, magic, or the labor of a thousand slaves.

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Raptor
Deft-Handed Cutpurse
Posts: 278
Joined: Sun Apr 17, 2005 4:48 pm
Location: Wichita, KS

Lancer Mk.2: Elven & Stenian Gargantuan mechs (full stats)

Post by Raptor »

These are basically upgraded versions of the lancer mechs from the book. The Stenian Lancer Mk.2 is a result of elite Stenian mech jockeys who liked the Lancer's weapon's layout, but wanted a more powerful mech they didn't need extra crew & arcane abilities to use. And here are the stats:

Size: Gargantuan
Power Source: Clockwork
Payload Units: 15
Height: 25 ft.
Space/Reach: 10 ft. by 10 ft./ 10 ft.
Crew: 1 (weapons 3)
Firing Ports: 10
Hit Dice: 48
Hit Points: 264
Critical Thresholds: Green, Yellow 119, Orange 53, Red 13
Base Initiative: +4
Speed: 60 ft.
Maneuverability: Good
AC: 6
Hardness: 12 (steel)
Base Melee Attack: +6
Base Ranged Attack: +4
Unarmed Damage: 1d10+10
Trample: Largest medium; Safe small; Damage 3d6
Saves: Fort -2, Ref +2, Will -
Abilities: Str 30, Dex 18, Con -, Int -, Wis -, Cha -
Mechcraft DC: 50
Base Planning Time: 100 days
Base Cost: 3,463 gp
Total Cost: 14,032 gp
Labor Time: 6,400 man-hours
Construction Time: 40 days (20 avg. laborers + 2 overseers)
Special: Extra Weapon Mounts (+5 PU), Gearwright Maintenance

Payload Usage

Code: Select all

PU       Use 
1        Crew 
14       Onboard Weaponry
Onboard Weaponry - Lancer Mk.2 (Stenian)

Code: Select all

Location     Arc of Fire   Weapon(dam, range, Other)                            PU Crew 
Right Arm    Melee         Masterwork Gargantuan Sword Blade (2d12+10/19-20)    8  1
Head          360          Masterwork Large Shredder (1d8, 150)                 2  1
Left Arm     Melee         Linked Masterwork Large Lance (2d6+10/x3)            2  1
Left Arm     Melee         Linked Masterwork Large Lance (2d6+10/x3)            2  -
Visually, It looks very similar to the original Lancer, except more refined, with a larger swordblade, and the huge lance replaced by a pair of smaller lances fixed to both sides of the left arm. I'll do the Elven Mk.2 in my next post.
Last edited by Raptor on Tue Sep 02, 2008 1:27 pm, edited 1 time in total.
Raptor
Deft-Handed Cutpurse
Posts: 278
Joined: Sun Apr 17, 2005 4:48 pm
Location: Wichita, KS

Re: Lancer Mk.2: Elven & Stenian Gargantuan mechs (full stats)

Post by Raptor »

The Elven Lancer Mk.2 is most commonly seen in the hands of high level Hereal Rangers (also know as Mage jockeys from 2nd Age of Walkers), as most of their special abilities are limited to mechs of Gargantuan size or less. While many start out with standard Lancers, the Mk.2 allows higher level characters to take advantage of their greater arcane abilities. And here are the Stats:

Size: Gargantuan
Power Source: Animated
Payload Units: 14
Height: 25 ft.
Space/Reach: 10 ft. by 10 ft./ 10 ft.
Crew: 1 (weapons 3)
Firing Ports: 10
Hit Dice: 32
Hit Points: 176
Critical Thresholds: Not subject to critical hits
Base Initiative: +4
Speed: 60 ft.
Maneuverability: Good
AC: 6
Hardness: 15 (Mithral)
Base Melee Attack: +2
Base Ranged Attack: +4
Unarmed Damage: 1d10+6
Trample: Largest medium; Safe small; Damage 3d6
Saves: Fort 0, Ref +2, Will -
Abilities: Str 22, Dex 18, Con -, Int -, Wis -, Cha -
Mechcraft DC: 36
Base Planning Time: 72 days
Base Cost: 5,232 gp
Total Cost: 81,105 gp
Labor Time: 6,400 man-hours
Construction Time: 80 days (10 avg. laborers + 1 overseer),plus Rituals (3 days) plus magic item creation time
Special: Extra Wpn Mounts (+4 PU)

Payload Usage

Code: Select all

PU       Use 
1        Crew 
14       Onboard Weaponry
Onboard Weaponry - Lancer Mk.2 (Elven)

Code: Select all

Location     Arc of Fire   Weapon(dam, range, Other)                            PU Crew 
Right Arm    Melee         +2 Keen Gargantuan Sword Blade (2d12+8/17-20)         8  1
Left Arm     Melee         Linked +1 Spell-storing Large Lance (2d6+10/x3)       2  1
Left Arm     Melee         Linked +1 Spell-storing Large Lance (2d6+10/x3)       2  -
Head          360          Staff of Fire (CL8, effects below)                    1  1
                               Burning Hands (5d4 fire, DC 11, 30 ft. cone)
                               Fireball (8d6 Fire, DC14, 20 ft. radius spread, 720 ft.)
                               Wall of Fire (Wall 160 ft long or Ring 20 ft Radius x 20 ft high, 180 ft.)
Note that a caster with a higher level than the staff's CL will be able to use their own CL and ability scores to determine the spell effects.
Last edited by Raptor on Sun Jun 29, 2008 5:18 pm, edited 1 time in total.
Raptor
Deft-Handed Cutpurse
Posts: 278
Joined: Sun Apr 17, 2005 4:48 pm
Location: Wichita, KS

Re: Lancer Mk.2: Elven & Stenian Gargantuan mechs (full stats)

Post by Raptor »

So those were the Mk.2 Lancers. I don't seem to be getting any response to the mechs I've been posting, so is everyone tired of them? Or should I continue to post my fevered imaginings, like the Mk.3 & Mk.4 Lancers, Or the Ninja, the hidden mech of the Nameless Clan of the Irontooth. Only you can decide!

Or is it just that I haven't put in any pictures?....
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