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 Post subject: Blackmoor: The Dungeons of Castle Blackmoor
PostPosted: Tue Aug 09, 2005 3:44 pm 
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Tight-Lipped Warlock
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Joined: Mon Apr 05, 2004 6:30 pm
Posts: 1055
Location: In a galaxy far, far, away (Missouri)
Will this "super-dungeon" be useable for generic d20 D&D or Castles & Crusades?

How much will be drawn from the Blackmoor campaign settings?


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PostPosted: Tue Aug 09, 2005 9:17 pm 
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Ill-Fated Peasant

Joined: Wed Sep 15, 2004 8:33 am
Posts: 4
I would say that it definitely *is* usable for generic d20. I am not familiar enough with Castles and Crusades to speak to that product line.

We build the Dungeons of Castle Blackmoor with the original content and levels as designed by Dave back in the First Fantasy Campaign. We were further able to use recently uncovered documentation that Dave brought back to the office to get a really good feel for those levels.

We have been working really hard on this book and I think it's going to turn out to be something very special.

Dustin


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