Frickin' spam

You know... whatever.

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JonHook
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Frickin' spam

Post by JonHook » Fri Jun 12, 2009 7:43 am

:evil: Hate spambots

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Jengenritz
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Re: Frickin' spam

Post by Jengenritz » Fri Jun 12, 2009 3:57 pm

I spoke with a buddy of mine (the guy who fills in the mail order requests for GG) and he's clued me into a new trick that might kill them off ONCE AND FOR ALL!
Co-Author: The Almanac of the Endless Traders, DCC #13, DCC #29, DCC #49, DCC #51, DCC #52, DCC #63

Author: DCC #55: Isle of the Sea Drake, DCC #61: Citadel of the Corruptor, more to come....

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GnomeBoy
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Re: Frickin' spam

Post by GnomeBoy » Sat Jun 13, 2009 10:29 am

I almost didn't click on this posting, since I thought it might be whatof it is that it speaks (...of...(?)).
...
Gnome Boy • DCC playtester @ DDC 35 Feb '11. • Beta DL 2111, 7AM PT, 8 June 11.
Playing RPGs since '77 • Quasi-occasional member of the Legion of 8th-Level Fighters.

Link: Here Be 100+ DCC Monsters

bygrinstow.com - The Home of Inner Ham

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tadk
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Re: Frickin' spam

Post by tadk » Tue Jun 16, 2009 7:50 pm

just cleaned a few posts
Over 30 years spent gaming, all sorts of systems, feel free to ask me anything, no guarantees I will have an answer.

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DCCfan
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Re: Frickin' spam

Post by DCCfan » Wed Jun 17, 2009 3:02 am

will this ever end????? I clicked on a seemingly innocent WOW! in the art section only to have a graphic porn pic pop up while my wife was looking over my shoulder. :oops: I guess I should have known better. However the spammer usually has a run on title like best murk 180 pills booger.
"When creating your character,choose an ethical system that can justify nearly any fit of temper, greed, cowardice, or vindictiveness, for example, Chaotic Violent..."

THE PROTOCOLS, ADVANCED PROTOCOL #10

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GnomeBoy
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Re: Frickin' spam

Post by GnomeBoy » Fri Jun 19, 2009 7:51 am

I may have just realized the solution!

We have an area called Goodman Games General... We just need a section called Goodman Games Private, and all the spam can get posted there! ...hmm, Maybe it should be Goodman Games Corporal...

What do you think, Sirs? :mrgreen:


*sound of crickets*


*only a few crickets, at that*
...
Gnome Boy • DCC playtester @ DDC 35 Feb '11. • Beta DL 2111, 7AM PT, 8 June 11.
Playing RPGs since '77 • Quasi-occasional member of the Legion of 8th-Level Fighters.

Link: Here Be 100+ DCC Monsters

bygrinstow.com - The Home of Inner Ham

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Ramone
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Re: Frickin' spam

Post by Ramone » Sat Jun 20, 2009 7:45 am

The GG boards need a captcha sign-in app fast!

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GnomeBoy
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Re: Frickin' spam

Post by GnomeBoy » Thu Jun 25, 2009 8:15 am

I'm not impressed by this new member called miabiabrief, or whatever. Not findin' worthy contributions there....
...
Gnome Boy • DCC playtester @ DDC 35 Feb '11. • Beta DL 2111, 7AM PT, 8 June 11.
Playing RPGs since '77 • Quasi-occasional member of the Legion of 8th-Level Fighters.

Link: Here Be 100+ DCC Monsters

bygrinstow.com - The Home of Inner Ham

gamerprinter
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Re: Frickin' spam

Post by gamerprinter » Mon Aug 03, 2009 8:26 am

So, I'm guessing you fixed the SPAM problem. Its gone from new SPAM everyday, to no SPAM over the last four days or so. Either that, or SPAMMERS have decided to quit spamming the site (which I doubt.) Either way, hurray! Its much more pleasant now.

GP

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Jengenritz
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Re: Frickin' spam

Post by Jengenritz » Mon Aug 03, 2009 11:56 am

Thanks!
I'm manually screening all would-be members of the board, which means I spend about a half-hour per day deleting spam accounts.
Some very clever ones may slip through, but it should - SHOULD - be a whole lot less.
When we update the board next it should get even easier.
Co-Author: The Almanac of the Endless Traders, DCC #13, DCC #29, DCC #49, DCC #51, DCC #52, DCC #63

Author: DCC #55: Isle of the Sea Drake, DCC #61: Citadel of the Corruptor, more to come....

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tadk
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Re: Frickin' spam

Post by tadk » Tue Aug 04, 2009 7:16 pm

Thank you Jengritz
This explains the lack of spam lately for me to find
Over 30 years spent gaming, all sorts of systems, feel free to ask me anything, no guarantees I will have an answer.

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