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 Post subject: None the Wiser's turn at dungeon cartography...
PostPosted: Thu Jun 11, 2009 2:48 pm 
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Wild-Eyed Zealot
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Joined: Tue Apr 17, 2007 4:41 pm
Posts: 71
Location: Omaha, NE, USA
So my gaming group has been playing through the official WotC published 4E adventures, and for the second module our DM drew all of the maps in MS Word because he's insane (and because he's a cheapskate :wink: :D )! But when he showed me a print-out of a water-feature room from the Pyramid of Shadows module he had attempted to render in MS Word, I finally lost it and said he should let me do all of the maps. He was using the wrong tools for the wrong job! Since it would save him quite a bit of time, he eventually relented, and so I've been pumping out dungeon maps left and right! The main stickler is that we play at half-inch scale and make all of our own counters and moster / power cards. So every map I've linked to here has been scaled at 1/2 inch = 5 feet / one square. Aside from that, if you were to print them at 200 percent, there would be some resolution loss, but it would be negligible (or at least it would be on a laser-jet printer).

I wouldn't have volunteered to make these maps if Fat Dragon Games hadn't recently released their Copper Dragon dungeon tiles at RPGnow! You will also see some Dunjinni freebies and the occasional Paizo scanned object. Most of the organic textures, however, were done entirely with Photoshop filters and layer effects. I now own my own Adobe Suite, so I can work on these in my spare time from home. Always remember: Photoshop can be used for both Good AND Evil. With great power comes great responsiblity. :twisted:

So without further ado, here is a sneek peek of None the Wiser's foray into the Pyramid of Shadows...Photoshop style:

http://misterhook.tripod.com/RPGmaps/Py ... ound_1.jpg
http://misterhook.tripod.com/RPGmaps/Py ... ound_2.jpg
http://misterhook.tripod.com/RPGmaps/Py ... ound_3.jpg
http://misterhook.tripod.com/RPGmaps/Py ... ound_4.jpg
http://misterhook.tripod.com/RPGmaps/Py ... ound_5.jpg
http://misterhook.tripod.com/RPGmaps/Py ... ound_S.jpg

http://misterhook.tripod.com/RPGmaps/Py ... yard_1.jpg
http://misterhook.tripod.com/RPGmaps/Py ... yard_2.jpg
http://misterhook.tripod.com/RPGmaps/Py ... yard_3.jpg
http://misterhook.tripod.com/RPGmaps/Py ... yard_4.jpg
http://misterhook.tripod.com/RPGmaps/Py ... yard_S.jpg

The file names may change in the near future, so if the links stop working, I will either repost them, or (more likely) re-direct you to misterhook.net.

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"When in doubt, play a Cleric. They decide who lives and who dies." -None the Wiser


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 Post subject: Re: None the Wiser's turn at dungeon cartography...
PostPosted: Mon Jun 15, 2009 6:59 am 
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Hard-Bitten Adventurer

Joined: Wed Jun 10, 2009 7:22 pm
Posts: 126
Wow. Those look great.

Great job.


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 Post subject: Re: None the Wiser's turn at dungeon cartography...
PostPosted: Sun Jun 21, 2009 6:22 am 
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Joined: Tue Feb 26, 2008 5:14 pm
Posts: 102
Looking good! You have definately found your calling NtW! :D

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