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Re: Glad's Old School RPG Art...

Posted: Fri Jan 23, 2009 12:13 pm
by Gladiator27
I call this one..."Shhhhhhh."

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Re: Glad's Old School RPG Art...

Posted: Fri Jan 23, 2009 5:48 pm
by ATOM
I really like this piece! Very good depictive scene, very dynamic Umber Hulk, and
great expressions and poses on the characters. Well done again. :D

Re: Glad's Old School RPG Art...

Posted: Fri Jan 23, 2009 11:14 pm
by xredjasonx
That elf looks waaay too much like an old girlfriend. :?

Great art once again though.

Re: Glad's Old School RPG Art...

Posted: Mon Feb 09, 2009 9:13 am
by Gladiator27
Thanks, xred...

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Re: Glad's Old School RPG Art...

Posted: Fri Feb 27, 2009 10:02 am
by Gladiator27
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Re: Glad's Old School RPG Art...

Posted: Thu Mar 05, 2009 12:41 am
by ATOM
Good work Glad!

Re: Glad's Old School RPG Art...

Posted: Thu Mar 05, 2009 7:25 am
by mike wilson
Dude, I really like the work. I'm surprised Joseph (Goodman) hasn't recruited you for his books! (hint hint)

Re: Glad's Old School RPG Art...

Posted: Sun Mar 15, 2009 4:21 am
by Gladiator27
Thanks, fellas.

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Re: Glad's Old School RPG Art...

Posted: Mon Mar 16, 2009 8:38 am
by ATOM
Nice piece once again Glad! :wink:

Man! Every time I set foot in a swamp in a game, I always ended up dying horribly!
Thieves do not work well in swampy environments! :D

(Especially Halfling Thieves)

Re: Glad's Old School RPG Art...

Posted: Mon Mar 16, 2009 10:50 am
by Gladiator27
ATOM wrote:Nice piece once again Glad! :wink:

Man! Every time I set foot in a swamp in a game, I always ended up dying horribly!
Thieves do not work well in swampy environments! :D

(Especially Halfling Thieves)
Thanks, buddy.

Yeah, swamps can be hazardous to an adventuring party's health...especially when they're being attacked by a shambling mound who's being controlled by an even meaner evil leprechaun.

I don't think my halfling thief spotted this particular trap when he went for the pot of gold. :wink:

Re: Glad's Old School RPG Art...

Posted: Mon Mar 23, 2009 8:22 am
by Gladiator27
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Re: Glad's Old School RPG Art...

Posted: Tue Mar 24, 2009 8:04 am
by GnomeBoy
Glad, that is another amazing piece....

...but could I make a tiny contructive critisism? The stalactites look kinda soft-serve-ice-creamy... I think if the edges on them and their shadows were jagged, even just very slightly jagged, the pic would be a lot more gritty... jagged stone suspended above adventurers' heads? Sounds like an appropriate visual metaphor to me...!

Re: Glad's Old School RPG Art...

Posted: Tue Mar 24, 2009 9:50 am
by Gladiator27
GnomeBoy wrote:Glad, that is another amazing piece....

...but could I make a tiny contructive critisism? The stalactites look kinda soft-serve-ice-creamy... I think if the edges on them and their shadows were jagged, even just very slightly jagged, the pic would be a lot more gritty... jagged stone suspended above adventurers' heads? Sounds like an appropriate visual metaphor to me...!
Thanks for the kind words, GnomeBoy!

I often times use reference photos to go by for cave interiors and if there's one thing I've noticed, caves have a huge variation from one cave to another as far as their stalagmites and stalactites are concerned. For this particular drawing, I used this photo as a reference point and these particular stalactites weren't of the "piercer" variety. Maybe I'll use the more jagged versions in my next cave pic.

Thanks again!
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Re: Glad's Old School RPG Art...

Posted: Wed Mar 25, 2009 7:54 am
by GnomeBoy
I totally get you on how many weird things there actually are in the world... I like to paint clouds (what?) and there are clouds I've seen and/or photographed that no one would ever believe in a painting or drawing, no matter how faithfully an artist could render them.

I'm just of the mind that that picture would be more menacing with the edges on those things being a bit slightly teethy.

Now, if you had some kind of slimy creatures threatening the party, those things as drawn would be absolutely perfect.

It's the gestault I'm talkin' 'bout.

It really is a great drawing. Wish I could do that....

Re: Glad's Old School RPG Art...

Posted: Mon Jun 01, 2009 7:25 pm
by Gladiator27
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Re: Glad's Old School RPG Art...

Posted: Wed Jun 03, 2009 7:50 am
by GnomeBoy
Yowsa!

That puts me firmly in mind of those full page illos from the 1st Edition MM, PHB and DMG...

Re: Glad's Old School RPG Art...

Posted: Wed Jun 03, 2009 1:37 pm
by ATOM
Cool piccy Glad! I like this. :mrgreen:

Re: Glad's Old School RPG Art...

Posted: Sat Aug 08, 2009 9:48 am
by Gladiator27
Last stand against the Frost Giant Lich King...

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Re: Glad's Old School RPG Art...

Posted: Sat Aug 08, 2009 10:10 am
by GnomeBoy
whoa...!

That's gotta be one of your best-to-date!

Re: Glad's Old School RPG Art...

Posted: Sun Aug 09, 2009 9:48 am
by mike wilson
dude, I just love your attention to detail. and the variations of your characters are awsome to. they look plausable, like real people would look; i.e.- going bald, wrinkles etc. too many people try to draw superheroes with the perfect physique and square jaw. again Joseph Goodman would be remiss if he didn't hire you.(?)

Re: Glad's Old School RPG Art...

Posted: Sun Aug 09, 2009 11:23 am
by Gladiator27
Thanks for the kind words, fellas...it's much appreciated!

*And thanks for the vote of confidence, MW!

Re: Glad's Old School RPG Art...

Posted: Tue Aug 11, 2009 12:39 am
by ATOM
I agree! Glad should work for Goodman Games! Excellent Artwork.

Re: Glad's Old School RPG Art...

Posted: Wed Aug 26, 2009 11:26 am
by Gladiator27
Here's what will be the cover for the 4th in the "L Series" of modules by Len Lakofka, starting all the way back at L1: Secret of Bone Hill, L4 will be called Devilspawn and will be available soon over at Dragonsfoot.org.

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*My first attempt at acrylics, but I had fun doing it.

Re: Glad's Old School RPG Art...

Posted: Fri Aug 28, 2009 7:25 am
by mike wilson
very nice!

Re: Glad's Old School RPG Art...

Posted: Sun Aug 30, 2009 10:34 am
by Gladiator27
Thanks, MW!

A sketchbook commission that I just completed...

Stirge Encounter!

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