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Buy The Art

Posted: Wed Feb 21, 2007 3:15 pm
by DitheringFool
I just got a couple of pieces Tom Galambos did for the Complete Guide to Treants to add to my collection of Goodman Games Art. People, if you aren't buying this stuff you're doing yourself a serious disfavor! The works are even better than the print versions.

Re: Buy The Art

Posted: Sat Sep 20, 2008 6:18 pm
by DCCfan
I agree. Buy the art people! I got a pencil sketch from DCC#13 and had it framed. This came in a grab bag if you can believe it. It looks great hanging by my computer desk and people ask me about it all the time. I plan on buying more when I can afford it.

Re: Buy The Art

Posted: Mon Sep 29, 2008 5:19 am
by ATOM
Great find DCC fan! Published fantasy artwork is a fine thing to possess! I'm going to buy some too when I have enough money saved up! Its also a worthwhile investment. :D

Re: Buy The Art

Posted: Mon Sep 29, 2008 7:00 pm
by DCCfan
Thanks. I went to your web site and looked at your art. It's good stuff. I enjoy the classic D&D look. I have a ninja character that I would consider getting a portrait of. He was supposed to be a super cool kick but assassin type hero. However thanks to a bunch of crits against him at the worst times and a string of bad skill checks he ended up being the comic relief. I tried so hard to play this guy according to my original vision but the dice just would not cooperate. They have a funny ninja story for every occasion. I will forever be linked to this character with my gaming group.

Re: Buy The Art

Posted: Wed Oct 01, 2008 9:22 am
by ATOM
Good story DCCfan. By the law's of averages you should next
create a total baffoon of a character, dressed in a jesters uniform!
There's a very good chance he will be the most serious & respected
member in the party! :wink:

Glad you like my art. What's you favourite DCC mod?

Re: Buy The Art

Posted: Thu Oct 02, 2008 4:03 pm
by DCCfan
I had a lot of fun taking my kids through #51.5 The Sinister Secret of Whiterock. It was short so I was able to run it in a couple of two hour sessions over a weekend. There were a lot of intense moments in this module. Especially at the end with the rising water. Every roll at the climax seemed to be life or death. Only one party member managed to ride a mushroom top up and out of this deadly little dungeon crawl. I was able to get some more use out of it when the lone survivor decided he wanted to return with help to bring up his friends bodies for resurrection. It ended up being a good way to introduce Chauntessa and The Slumbering Drake Inn. The newly risen heroes are now crawling through Castle Whiterock looking for fame and fortune.