*comes in from outside*
*dusts off sleeves*
For what it's worth, I'm hoping to post something like one of those 'storytime' threads of old next year, when I run my buddies through four or five 3e DCCs as a campaign. But that doesn't even start until April...
The plan (at the moment) is:
Sellswords of Punjar (converted to 3e)
Thief Lord's Vault
Curse of the Emerald Cobra
...then maybe Citadel of Fire, or something else. Depends on what part of the year the first four bring us to... Since we take a hiatus for the first quarter of the year, it's nice to end a campaign in December, or at least have a clean break point.
Gnome Boy (a.k.a. "Jon") • DCC play-tester @ DDC 35, Feb 2011. • Beta DL 2111, 7:00 AM PT, 8 June 11.Playing RPGs since 1977
• Quasi-occasional member of the Legion of 8th-Level Fighters - Holds the power to play gnomes at will!Here Be DCC Monsters...General Yoros, Warrior, Str 13, Agl 8 (10), Stm 17, Per 13, Int 11, Lck 8; Law, HP 39, AC 17, R+2, F+4, W+2, band/shld, warhammer, longsword, longbow, pitchfork
Han Dee, (Weaver) Neutral Thief, Str 10, Agi 13, Stm 11, Per 11, Int 15, Lck 14, AC 13 (Leather), HP 25, Luck Die d6, Backstab 3, Sneak Silently 10, Hide In Shadows 9, Pick Pocket 10, Climb Sheer 10, Pick Lock 9, Find Trap 9, Disable Trap 9, Forge Doc 10, Disguise 3, Read Lang 5, Handle Poison 3, Cast Scroll d14+2, birth augur (Born under the loom) +1 to all skill checks (including thief skills), Banepicks (auto pick lock/disable trap, but lose 1d3 random ability loss, if a 3 then 1 pt is perm)
Last edited by GnomeBoy on Mon Dec 27, 2010 1:55 pm, edited 1 time in total.