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 Post subject: forum issues
PostPosted: Mon Jun 08, 2009 9:13 am 
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Cold-Blooded Diabolist

Joined: Sat Sep 08, 2007 9:32 pm
Posts: 528
Wow, you're having a nasty time with porn spammers. I've never seen that happen as much...

Anyway, is there special software that prevents spam on forums?


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 Post subject: Re: forum issues
PostPosted: Mon Jun 08, 2009 6:59 pm 
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Cold-Hearted Immortal

Joined: Sun Dec 01, 2002 12:41 pm
Posts: 2701
Location: San Jose, CA
This IS the special software. :) We upgraded the forums about 18 months ago to a version with better anti-spam software, and they held strong until the last couple weeks. I guess the spammers have improved their methods...

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Joseph Goodman
Goodman Games
www.goodman-games.com


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 Post subject: Re: forum issues
PostPosted: Tue Jun 09, 2009 1:51 am 
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Cold-Blooded Diabolist

Joined: Sat Sep 08, 2007 9:32 pm
Posts: 528
goodmangames wrote:
This IS the special software. :) We upgraded the forums about 18 months ago to a version with better anti-spam software, and they held strong until the last couple weeks. I guess the spammers have improved their methods...


Yeah, they have more hitpoints now, and upgraded from feats to using per-encounter exploits. :twisted:


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 Post subject: Re: forum issues
PostPosted: Tue Jun 09, 2009 8:04 am 
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Steely-Eyed Heathen-Slayer
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Joined: Sat Dec 04, 2004 7:44 pm
Posts: 631
Fortunately I just finished my Banish Spammer ritual. It had a casting time of about two weeks, and I kept blowing the Computer Use check to make it work, but it's done now.

We should be clean for a while.
If not, I've got some crow pie ready to eat.

_________________
Co-Author: The Almanac of the Endless Traders, DCC #13, DCC #29, DCC #49, DCC #51, DCC #52, DCC #63

Author: DCC #55: Isle of the Sea Drake, DCC #61: Citadel of the Corruptor, more to come....


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 Post subject: Re: forum issues
PostPosted: Wed Jun 10, 2009 7:36 am 
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Cold-Hearted Immortal
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Joined: Fri Mar 10, 2006 1:46 pm
Posts: 3360
Location: Left Coast, USA
FLGS: Bizarro World
Jengenritz wrote:
If not, I've got some crow pie ready to eat.

You just sprinkle a little dried sea drake on that, and it'll go down easier....

_________________
Gnome Boy • DCC playtester @ DDC 35 Feb '11. • Beta DL 2111, 7AM PT, 8 June 11.
Playing RPGs since '77 • Quasi-occasional member of the Legion of 8th-Level Fighters.

Link: Here Be DCC Monsters

PbP Purple Planeteers!

Havarth • Cleric/Zikcub • Animal trainr • L
S11 A11 S9 P15 I9 L7 • AC10, HP12, R0 F1 W2
Glaive+0 1-10
Club+0 1-4
X' chain, sack
Bless, Dtct Ev, Prot fm Evil, Word oCmmnd

Lucius • Cleric/Verlore • Slave • N
S13 A11 S8 P15 I11 L11 • AC10+, HP6, R0 F0 W2
Sword+1 _
Club+1 2-5
Hide armor, flint/steel, green stone, oil 1
Crit table +1
Dark, Holy Sanct, Resist Cold/Heat, Word o Cmmnd

Toby • Squire
S13 A10 S14 P15 I16 L9 • AC10+, hp3, R0 F1 W1
Lg swrd+1 2-9
Scale armor, sack, helm, L’ rope, torch • Com, Chaos, Hobgob

Kelven • Smuggler
S14 A8 S11 P12 I7 L10 • AC9+, hp2(4), In-1, R-1 F0 W0
Sword+1 _
Staff+1 or Sling -1 2-5
Scale armr, waterprf sack, L’ rope, torch, 39cp

RIP
Stinky Pete, Ostler — Spine snapped by tackling Kith


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 Post subject: Re: forum issues
PostPosted: Wed Jun 10, 2009 1:16 pm 
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Steely-Eyed Heathen-Slayer
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Joined: Sat Dec 04, 2004 7:44 pm
Posts: 631
Ah, sea drake. Is there nothing you don't make better?

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Co-Author: The Almanac of the Endless Traders, DCC #13, DCC #29, DCC #49, DCC #51, DCC #52, DCC #63

Author: DCC #55: Isle of the Sea Drake, DCC #61: Citadel of the Corruptor, more to come....


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