Well, okay. Here's a GG Forumite's major concern...
Thanks Arek. Did you attend the D&D Exp and get in on some games?
Like I said, I do have concerns of my own, but I'm eager to give this edition a shot. At first, I was upset to hear about the new edition...then I warmed to the idea...then (after hearing more details) I became worried again...now, I'm somewhere in between. I like the idea of making the combats more interesting, strategic...and maybe even more "boardgame" like. Combats have always been the slow portions of my campaign, so I tended to use them sparingly (and often for climactic, pitched battles).
If I can house-rule the portions that I don't like, while still increasing the gaming experience, I'll be happy.
If not...we'll either continue with 3.5, or make a switch (we've been talking about a 1E/2E/Hackmaster combat rules blend, or giving C&C a try).
But...I'm still hoping that 4E matches what I was looking for.
I live in entirely the wrong part of the country for conventions (Deep South), and really I'm an impecunious college student. However, after I get my bachelors in Geology, I will be in a position to become very pecunious indeed and be able to attend conventions.
To get back on it, the more I look at the rules of 4E, the more I'm starting to hear two words in my head.
Those words are "Final Fantasy".
Seriously. Characters have lower HP but do moderate damage, and monsters have high HP but do low damage. When someone goes down, you can Phoenix Down them right up, or they can get back up on their own.
Killing a monster seems to be mostly achieved by inflicting (in some cases, lots of) damage on it. Wizards are the glass cannons who do damage to all the monsters at once. The classic Save-or-Die spell is noticeable by its absence, or, if it's there, it has a very tiny chance of working.
Don't get me wrong. Final Fantasy games are great and all. But if I wanted to play one, I'd fire up my Gameboy Advance and play Final Fantasy VI, or borrow my cousin's PS1 and Final Fantasy VII.