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 Post subject: SPAM and new members
PostPosted: Wed Apr 18, 2012 12:36 pm 
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Cold-Hearted Immortal
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Joined: Fri Jun 26, 2009 5:42 am
Posts: 2195
Location: Chicago suburbs
New members -- just to let you know we aren't ignoring you. Your first three posts need to be approved and I'll do the best not to lose you.

Every day I log in 1-2 times and clear out the SPAM posts and threads. The board is set up so that regular members don't see this at all, and it happens "behind the curtain." This is nice because the boards look neat and tidy. Unless you're a moderator.

Most days I clear out 30-40 SPAM threads advertising all sorts of things. The moderator software allows me to clear out around 25-30 at a time, so sometimes it's several pages worth of junk. Before today, the most I'd ever seen was 81 SPAM threads. This afternoon I found 261 threads, which was eight pages of SPAM. :shock:

Anyway, for new posters I just want you to know that I'm doing my best to approve you. It's just that when you put one gold nugget in a pile of 260 rocks it's possible that sometimes you won't find the nugget. :oops:

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Marv / Finarvyn
DCC Minister of Propaganda; Deputized 6/8/11
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DCC RPG playtester 2011, C&C playtester 2003,T&T since 2003,
ADRP Since 1993, OD&D player since 1975

"The worthy GM never purposely kills players' PCs, He presents opportunities for the rash and unthinking players to do that all on their own."
-- Gary Gygax
"Don't ask me what you need to hit. Just roll the die and I will let you know!"
-- Dave Arneson


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 Post subject: Re: SPAM and new members
PostPosted: Wed Apr 18, 2012 8:07 pm 
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Cold-Hearted Immortal
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Joined: Fri Mar 10, 2006 3:46 pm
Posts: 2178
Location: Left Coast, USA
Your herculean efforts are greatly appreciated. 8)

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Gnome Boy (a.k.a. "Jon") • DCC play-tester @ DDC 35, Feb 2011. • Beta DL 2111, 7:00 AM PT, 8 June 11.
Playing RPGs since 1977 • Quasi-occasional member of the Legion of 8th-Level Fighters - Holds the power to play gnomes at will!

Here Be DCC Monsters...

General Yoros, Warrior, Str 13, Agl 8 (10), Stm 17, Per 13, Int 11, Lck 8; Law, HP 39, AC 17, R+2, F+4, W+2, band/shld, warhammer, longsword, longbow, pitchfork

Han Dee, (Weaver) Neutral Thief, Str 10, Agi 13, Stm 11, Per 11, Int 15, Lck 14, AC 13 (Leather), HP 25, Luck Die d6, Backstab 3, Sneak Silently 10, Hide In Shadows 9, Pick Pocket 10, Climb Sheer 10, Pick Lock 9, Find Trap 9, Disable Trap 9, Forge Doc 10, Disguise 3, Read Lang 5, Handle Poison 3, Cast Scroll d14+2, birth augur (Born under the loom) +1 to all skill checks (including thief skills), Banepicks (auto pick lock/disable trap, but lose 1d3 random ability loss, if a 3 then 1 pt is perm)


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 Post subject: Re: SPAM and new members
PostPosted: Thu Apr 19, 2012 8:23 am 
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Tight-Lipped Warlock
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Joined: Mon Apr 05, 2004 6:30 pm
Posts: 1029
Location: In a galaxy far, far, away (Missouri)
GnomeBoy wrote:
Your herculean efforts are greatly appreciated. 8)


Yea, but what has he done for us lately? :lol:

Seriously, thank you for keeping the place neat and tidy.


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 Post subject: Re: SPAM and new members
PostPosted: Thu Apr 19, 2012 4:31 pm 
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Steely-Eyed Heathen-Slayer
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Joined: Sun Jun 03, 2007 8:23 am
Posts: 573
Location: Auburndale, FL
Many thanks from me as well. Your doing a great job.

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"When creating your character,choose an ethical system that can justify nearly any fit of temper, greed, cowardice, or vindictiveness, for example, Chaotic Violent..."

THE PROTOCOLS, ADVANCED PROTOCOL #10


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 Post subject: Re: SPAM and new members
PostPosted: Thu Apr 19, 2012 5:36 pm 
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Far-Sighted Wanderer
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Joined: Thu Mar 29, 2012 10:11 pm
Posts: 46
Thank you for your moderation... (I also moderate a forum and we get similar amounts of spam, so I feel your pain.)


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 Post subject: Re: SPAM and new members
PostPosted: Tue Apr 24, 2012 7:15 am 
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Cold-Hearted Immortal
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Joined: Fri Jun 26, 2009 5:42 am
Posts: 2195
Location: Chicago suburbs
Another 180 SPAM threads today. I just don't get it. Why start so many threads to sell baseball jerseys when none of the threads make it past the moderator and onto the boards. They want to sell me jerseys?

It's like they have no idea what this board is, yet they have software that creates accounts and threads for no purpose other than to tick me off.

_________________
Marv / Finarvyn
DCC Minister of Propaganda; Deputized 6/8/11
Image
DCC RPG playtester 2011, C&C playtester 2003,T&T since 2003,
ADRP Since 1993, OD&D player since 1975

"The worthy GM never purposely kills players' PCs, He presents opportunities for the rash and unthinking players to do that all on their own."
-- Gary Gygax
"Don't ask me what you need to hit. Just roll the die and I will let you know!"
-- Dave Arneson


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 Post subject: Re: SPAM and new members
PostPosted: Tue Apr 24, 2012 8:16 am 
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Tight-Lipped Warlock
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Joined: Mon Apr 05, 2004 6:30 pm
Posts: 1029
Location: In a galaxy far, far, away (Missouri)
finarvyn wrote:
It's like they have no idea what this board is, yet they have software that creates accounts and threads for no purpose other than to tick me off.



Gnomeboy, he's on to us!


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 Post subject: Re: SPAM and new members
PostPosted: Tue Apr 24, 2012 11:09 am 
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Cold-Hearted Immortal
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Joined: Fri Mar 10, 2006 3:46 pm
Posts: 2178
Location: Left Coast, USA
JediOre wrote:
finarvyn wrote:
It's like they have no idea what this board is, yet they have software that creates accounts and threads for no purpose other than to tick me off.

Gnomeboy, he's on to us!

*cranks software up to 11*

You are right, Marv -- I do have no idea what the boards are about... :mrgreen:

*plants evidence pointing at Jedi*

_________________
Gnome Boy (a.k.a. "Jon") • DCC play-tester @ DDC 35, Feb 2011. • Beta DL 2111, 7:00 AM PT, 8 June 11.
Playing RPGs since 1977 • Quasi-occasional member of the Legion of 8th-Level Fighters - Holds the power to play gnomes at will!

Here Be DCC Monsters...

General Yoros, Warrior, Str 13, Agl 8 (10), Stm 17, Per 13, Int 11, Lck 8; Law, HP 39, AC 17, R+2, F+4, W+2, band/shld, warhammer, longsword, longbow, pitchfork

Han Dee, (Weaver) Neutral Thief, Str 10, Agi 13, Stm 11, Per 11, Int 15, Lck 14, AC 13 (Leather), HP 25, Luck Die d6, Backstab 3, Sneak Silently 10, Hide In Shadows 9, Pick Pocket 10, Climb Sheer 10, Pick Lock 9, Find Trap 9, Disable Trap 9, Forge Doc 10, Disguise 3, Read Lang 5, Handle Poison 3, Cast Scroll d14+2, birth augur (Born under the loom) +1 to all skill checks (including thief skills), Banepicks (auto pick lock/disable trap, but lose 1d3 random ability loss, if a 3 then 1 pt is perm)


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 Post subject: Re: SPAM and new members
PostPosted: Mon May 07, 2012 8:32 am 
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Cold-Hearted Immortal
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Joined: Fri Jun 26, 2009 5:42 am
Posts: 2195
Location: Chicago suburbs
I had a new experience today. While cleaning out the SPAM I managed to ban a spammer while he was still online. :shock:

I clicked on his name to ban him and noticed his status. He was in the process of leaving more goodies for me to purge and I banned his user name, IP addy, and e-mail. Nuked from orbit.

Gives me a warm feeling inside. :lol:

_________________
Marv / Finarvyn
DCC Minister of Propaganda; Deputized 6/8/11
Image
DCC RPG playtester 2011, C&C playtester 2003,T&T since 2003,
ADRP Since 1993, OD&D player since 1975

"The worthy GM never purposely kills players' PCs, He presents opportunities for the rash and unthinking players to do that all on their own."
-- Gary Gygax
"Don't ask me what you need to hit. Just roll the die and I will let you know!"
-- Dave Arneson


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 Post subject: Re: SPAM and new members
PostPosted: Mon May 07, 2012 8:39 am 
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Cold-Hearted Immortal
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Joined: Fri Jun 26, 2009 5:42 am
Posts: 2195
Location: Chicago suburbs
I also noticed that 99% of the spammers have hotmail e-mail addresses. I wonder what would happen if I just banned all accounts from hotmail. :twisted:

_________________
Marv / Finarvyn
DCC Minister of Propaganda; Deputized 6/8/11
Image
DCC RPG playtester 2011, C&C playtester 2003,T&T since 2003,
ADRP Since 1993, OD&D player since 1975

"The worthy GM never purposely kills players' PCs, He presents opportunities for the rash and unthinking players to do that all on their own."
-- Gary Gygax
"Don't ask me what you need to hit. Just roll the die and I will let you know!"
-- Dave Arneson


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 Profile  
 
 Post subject: Re: SPAM and new members
PostPosted: Mon May 07, 2012 4:25 pm 
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Steely-Eyed Heathen-Slayer
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Joined: Sun Jun 03, 2007 8:23 am
Posts: 573
Location: Auburndale, FL
finarvyn wrote:
I had a new experience today. While cleaning out the SPAM I managed to ban a spammer while he was still online. :shock:

I clicked on his name to ban him and noticed his status. He was in the process of leaving more goodies for me to purge and I banned his user name, IP addy, and e-mail. Nuked from orbit.

Gives me a warm feeling inside. :lol:


Great job Finarvyn! I hope that spammer is at the bar drowning his sorrows with his loser friends telling them about the Goodman Games web site. Telling them how you can't even finish a post before the moderators are shutting you down. :twisted:

_________________
"When creating your character,choose an ethical system that can justify nearly any fit of temper, greed, cowardice, or vindictiveness, for example, Chaotic Violent..."

THE PROTOCOLS, ADVANCED PROTOCOL #10


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 Post subject: Re: SPAM and new members
PostPosted: Tue May 08, 2012 12:52 pm 
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Cold-Hearted Immortal
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Joined: Fri Jun 26, 2009 5:42 am
Posts: 2195
Location: Chicago suburbs
:lol: In reality he probably just signed up for a new hotmail account and double-SPAMmed us with a new name.

_________________
Marv / Finarvyn
DCC Minister of Propaganda; Deputized 6/8/11
Image
DCC RPG playtester 2011, C&C playtester 2003,T&T since 2003,
ADRP Since 1993, OD&D player since 1975

"The worthy GM never purposely kills players' PCs, He presents opportunities for the rash and unthinking players to do that all on their own."
-- Gary Gygax
"Don't ask me what you need to hit. Just roll the die and I will let you know!"
-- Dave Arneson


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 Profile  
 
 Post subject: Re: SPAM and new members
PostPosted: Tue May 08, 2012 9:30 pm 
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Far-Sighted Wanderer
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Joined: Wed May 02, 2012 10:31 am
Posts: 35
Location: 40 miles north of Watertown, NY
finarvyn wrote:
Nuked from orbit.


It's the only way to be sure.

Also, thanks for the heads up re: the three posts need mod approval rule. I didn't know that; didn't see it in the FAQ. Looks like I will soon be free!


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 Post subject: Re: SPAM and new members
PostPosted: Tue May 15, 2012 10:56 am 
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Cold-Hearted Immortal

Joined: Sun Dec 01, 2002 2:41 pm
Posts: 2666
Location: San Jose, CA
Nice job Finarvyn!

BTW, it looks like there is a new version of phpBB that offers better spam control measures. I will look into upgrading the boards soon.

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Joseph Goodman
Goodman Games
www.goodman-games.com


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 Post subject: Re: SPAM and new members
PostPosted: Sat May 19, 2012 6:06 am 
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Cold-Hearted Immortal
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Joined: Fri Jun 26, 2009 5:42 am
Posts: 2195
Location: Chicago suburbs
goodmangames wrote:
Nice job Finarvyn!

BTW, it looks like there is a new version of phpBB that offers better spam control measures. I will look into upgrading the boards soon.

:D :D :D

Killed another 150 SPAM threads again today. Five pages on my moderator screen, all selling designer handbags and fake NFL jerseys. Hmmm. Maybe I should have checked out those jerseys... :wink:

_________________
Marv / Finarvyn
DCC Minister of Propaganda; Deputized 6/8/11
Image
DCC RPG playtester 2011, C&C playtester 2003,T&T since 2003,
ADRP Since 1993, OD&D player since 1975

"The worthy GM never purposely kills players' PCs, He presents opportunities for the rash and unthinking players to do that all on their own."
-- Gary Gygax
"Don't ask me what you need to hit. Just roll the die and I will let you know!"
-- Dave Arneson


Top
 Profile  
 
 Post subject: Re: SPAM and new members
PostPosted: Wed Jun 06, 2012 9:09 am 
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Cold-Hearted Immortal
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Joined: Fri Jun 26, 2009 5:42 am
Posts: 2195
Location: Chicago suburbs
Six pages of SPAM threads today. 153 individual threads and several additional posts. Have these people nothing to do but try to sell fake handbags to moderators of gaming boards?

It's not like anyone else gets to see the ads. (But if you want a good deal on a fake handbag let me know and I can hook you up with a shady vendor. :P )

_________________
Marv / Finarvyn
DCC Minister of Propaganda; Deputized 6/8/11
Image
DCC RPG playtester 2011, C&C playtester 2003,T&T since 2003,
ADRP Since 1993, OD&D player since 1975

"The worthy GM never purposely kills players' PCs, He presents opportunities for the rash and unthinking players to do that all on their own."
-- Gary Gygax
"Don't ask me what you need to hit. Just roll the die and I will let you know!"
-- Dave Arneson


Top
 Profile  
 
 Post subject: Re: SPAM and new members
PostPosted: Wed Jun 06, 2012 5:20 pm 
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Cold-Hearted Immortal
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Joined: Fri Mar 10, 2006 3:46 pm
Posts: 2178
Location: Left Coast, USA
I only buy the ones where the forged brand-name is misspelled in an amusing way... :mrgreen:

_________________
Gnome Boy (a.k.a. "Jon") • DCC play-tester @ DDC 35, Feb 2011. • Beta DL 2111, 7:00 AM PT, 8 June 11.
Playing RPGs since 1977 • Quasi-occasional member of the Legion of 8th-Level Fighters - Holds the power to play gnomes at will!

Here Be DCC Monsters...

General Yoros, Warrior, Str 13, Agl 8 (10), Stm 17, Per 13, Int 11, Lck 8; Law, HP 39, AC 17, R+2, F+4, W+2, band/shld, warhammer, longsword, longbow, pitchfork

Han Dee, (Weaver) Neutral Thief, Str 10, Agi 13, Stm 11, Per 11, Int 15, Lck 14, AC 13 (Leather), HP 25, Luck Die d6, Backstab 3, Sneak Silently 10, Hide In Shadows 9, Pick Pocket 10, Climb Sheer 10, Pick Lock 9, Find Trap 9, Disable Trap 9, Forge Doc 10, Disguise 3, Read Lang 5, Handle Poison 3, Cast Scroll d14+2, birth augur (Born under the loom) +1 to all skill checks (including thief skills), Banepicks (auto pick lock/disable trap, but lose 1d3 random ability loss, if a 3 then 1 pt is perm)


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