Dungeon Crawl Classics Tournament
Posted: Thu Sep 27, 2007 4:19 pm
My group will be headed to GenCon next year. I've been reading posts on the GenCon forums about games that are recommended. One tournament that often comes up is the Dungeon Crawl Classics tournament. Everyone says that its the shiznit.
So, I came here.
I have a few questions. A lot of people say that the event sells out quickly. How quickly? Do I have to register on day one? Are you planning to expand the tournament?
Will the tournament be done as 4E for next year?
How many players?
I'm preparing my group for play in the tournament next year. I have a whole year to prep them for this. I've scored Crypt of the Devil Lich on ebay, and will be picking up any others that I can get my hands on.
If anyone is willing to share, I'd like to hear about tournament tactics that groups use (I'm interested in hearing from the teams that have made the finals). I'd like to hear from all of the finals groups. I'd especially like to hear from two teams - Mike Meanza/Josh O'Connor team and Clan Yeoman. I've looked on the Goodman Games "tournament" section, and these two teams kept coming up in the scores. The Mike Meanza/Josh O'Connor team placed 1st in year 1 and 2. Clan Yeoman placed 1st or 2nd in 3 out of the 4 years that this tournament has been running. Those teams must be doing something right. I've googled you guys and did a forum search, and know that you post here sometimes. So...whats yer secret?
From the tournament GMs - what do the finals teams do differently (or better) than everyone else?
So, I came here.
I have a few questions. A lot of people say that the event sells out quickly. How quickly? Do I have to register on day one? Are you planning to expand the tournament?
Will the tournament be done as 4E for next year?
How many players?
I'm preparing my group for play in the tournament next year. I have a whole year to prep them for this. I've scored Crypt of the Devil Lich on ebay, and will be picking up any others that I can get my hands on.
If anyone is willing to share, I'd like to hear about tournament tactics that groups use (I'm interested in hearing from the teams that have made the finals). I'd like to hear from all of the finals groups. I'd especially like to hear from two teams - Mike Meanza/Josh O'Connor team and Clan Yeoman. I've looked on the Goodman Games "tournament" section, and these two teams kept coming up in the scores. The Mike Meanza/Josh O'Connor team placed 1st in year 1 and 2. Clan Yeoman placed 1st or 2nd in 3 out of the 4 years that this tournament has been running. Those teams must be doing something right. I've googled you guys and did a forum search, and know that you post here sometimes. So...whats yer secret?
From the tournament GMs - what do the finals teams do differently (or better) than everyone else?