There are a couple of things that I need to make you aware of:
- Dragonmeet is a 1-day convention.
- The module will be run with PreGen characters.
- The module must be able to be completed in a 4 hour window.
- A GM can potentially run two modules; one in the morning, one in the afternoon.
Based on this criteria, and given that Dragonmeet cannot provide for multi-round adventures, which module(s) do you recommend using?
Based on your criteria, I'd actually recommend "Legends are Made, Not Born". I believe that it was written specifically for a 4 hour convention time slot. It's a zero level adventure (the PCs are all local villagers). The module is tight and fun. It includes pregens. As a bonus, the one and only Superfan is supposedly mapping some of it....so by the time you run it, maps might be available for it.
The only downside of Legends is that it doesn't contain scoring...whereas the GenCon tournament modules do...
Still...it wouldn't be too much work to create scoring for it.
For a single 4 hour time slot, I'm not sure that I'd recommend the GenCon tournament modules. All of them involve some sort of plot line that you gradually uncover through the course of adventure. You could always run the 1st round...but that seems a little anti-climactic.