Search found 190 matches
- Thu Mar 22, 2007 12:41 pm
- Forum: DragonMech
- Topic: Looking into this.
- Replies: 3
- Views: 8584
- Wed Mar 07, 2007 7:10 pm
- Forum: DCC Modules - 3E
- Topic: DM Screen
- Replies: 26
- Views: 38750
- Wed Mar 07, 2007 4:31 pm
- Forum: DragonMech
- Topic: Steamborgs underpowered?
- Replies: 6
- Views: 13113
Steamborgs remind me of bards, in that you can do a lot with the skill choices and, yes, the intrinsic steam powers to go in a variety of directions with your character, but at lower levels, their abilities don't shines so brightly as those of other classes. (But I think they're the coolest class, t...
- Tue Mar 06, 2007 7:21 am
- Forum: Suggestion Box
- Topic: D20 Future
- Replies: 17
- Views: 33418
- Sat Mar 03, 2007 11:06 am
- Forum: Suggestion Box
- Topic: D20 Future
- Replies: 17
- Views: 33418
I agree something like that would be great -- I was a HUGE Captain Harlock fan 20 years ago -- but the DCCs (like most of the d20-based RPG products) out there have to follow the SRD/Open Game Licence in order to use WotC's rules. And at this point, the d20 Future content isn't publicly available. T...
- Sat Mar 03, 2007 10:42 am
- Forum: DCC Modules - 3E
- Topic: Who is going to GenCon?
- Replies: 34
- Views: 48453
I expect to be there, although something could take priority! My wife and I are in the middle of adopting a child from China, and based on our current guess about when we'll be traveling, Gen Con -- wouldn't you know it? -- falls right in the middle of that window! (At least I'll soon have an excuse...
- Sun Feb 25, 2007 10:17 am
- Forum: Castle Whiterock
- Topic: Castle Whiterock
- Replies: 247
- Views: 331342
Ogrepuppy, You'll see more as things get laid out and more art is developed. I can tell you that it's humongous! Lots of surprises, traps, a few cleverly placed shortcuts (to Pain and Death!), and yes, by Odin, there's even a story that connects the whole thing! :shock: For details beyond that, I re...
- Sat Feb 24, 2007 1:56 pm
- Forum: Castle Whiterock
- Topic: Castle Whiterock
- Replies: 247
- Views: 331342
- Wed Jan 31, 2007 7:07 pm
- Forum: d20/D&D Conversation
- Topic: [cons] Roll Call for Gorilla Con 4 - March 16-18 (2007)
- Replies: 6
- Views: 16319
I won't be able to make that, unfortunately -- partly because I'll be busy the following weekend running a DCC at ConnCon in Stamford, CT. (Prereg for that should start in a couple of weeks.)
--Ken
--Ken
- Wed Jan 17, 2007 3:57 pm
- Forum: Etherscope
- Topic: NPCs and PCs
- Replies: 4
- Views: 13132
- Sat Jan 13, 2007 1:21 pm
- Forum: Goodman Games General
- Topic: Welcome Richard to the team
- Replies: 13
- Views: 22003
- Sun Dec 10, 2006 10:17 am
- Forum: DragonMech
- Topic: what is next for dragonmech?
- Replies: 6
- Views: 12451
Lord Nat, Thanks for the question. The latest release, Almanac of the Endless Traders , covered a lot of fascinating, still-to-be-explored areas of Highpoint, and we hope it'll encourage GMs to create adventures in some of those regions and flesh them out even more. Between it and the other setting ...
- Tue Nov 28, 2006 7:25 pm
- Forum: DragonMech
- Topic: MECH AS PSYCRISTAL
- Replies: 6
- Views: 12873
- Tue Nov 07, 2006 4:22 pm
- Forum: Everything Else
- Topic: Heroes TV show
- Replies: 12
- Views: 20783
Heroes TV show
OK, who else is watching this? I'm loving it so far. Hiro rocks! Good mix of characters, and I like how some characters who seem "good" may be EEEvil.
--Ken
--Ken
- Mon Nov 06, 2006 4:16 pm
- Forum: DCC Modules - 3E
- Topic: Zero Level Characters
- Replies: 9
- Views: 13234
I'm running my group through Halls of the Minotaur now (placing it in the DragonMech setting), and they had the same questions about 0-level characters, i.e., how exactly does this work? I explained things pretty much the same way that Harley has. The simplest thing to say is that the XP table in th...
- Tue Sep 19, 2006 5:48 pm
- Forum: Etherscope
- Topic: Etherscope NJ?
- Replies: 3
- Views: 12900
- Sun Sep 17, 2006 8:03 am
- Forum: Etherscope
- Topic: Etherscope NJ?
- Replies: 3
- Views: 12900
- Thu Aug 31, 2006 2:52 pm
- Forum: DCC Modules - 3E
- Topic: DCC World
- Replies: 601
- Views: 738789
- Tue Aug 29, 2006 5:39 pm
- Forum: DCC Modules - 3E
- Topic: DCC World
- Replies: 601
- Views: 738789
Yeah, Ravenloft rocks! Especially the 3E version. I was able to run a year long campaign before everyone became too tainted etc... Jeff and I have traded plenty of e-mails in recent months about our fondness for the Domain of Dread. DCC #5, Aerie of the Crow God, has served as the turning point for...
- Tue Aug 15, 2006 6:54 pm
- Forum: Etherscope
- Topic: Gencon reports?
- Replies: 4
- Views: 13988
- Wed Jul 26, 2006 5:42 pm
- Forum: Etherscope
- Topic: Anxiously Awaiting
- Replies: 3
- Views: 12311
- Mon Jul 24, 2006 5:24 pm
- Forum: Etherscope
- Topic: New Character Question
- Replies: 2
- Views: 11327
Jamat, To answer your second question first, yes, your character does have a maximum number of skill ranks per level. See Table 7-2: Character-Level Dependent Abilities. Regarding the Fighting Technique skills, you need to make a roll against the DC of the manoevre you're attempting from that fighti...
- Fri Jul 21, 2006 2:47 pm
- Forum: Etherscope
- Topic: CAN THE ETHERSPACE BE USED FOR SPACE TRAVEL?
- Replies: 5
- Views: 15570
Its not that I find Etherscope lacking, in fact I think it has to be one of the best settings out there currently. But to have a world which uses Etherspace as a technology and not have several scientists out there trying to use it to connect to other worlds is improbable. Thanks for the compliment...
- Sat Jul 15, 2006 6:13 pm
- Forum: Etherscope
- Topic: Attacks of Opportunity
- Replies: 2
- Views: 10907
- Wed Jul 05, 2006 6:56 pm
- Forum: Etherscope
- Topic: Upload
- Replies: 17
- Views: 32661
Jamat, Delighted you liked Upload: Etherpunk . As for the advanced classes, no, you can't be a 1st-level character with an advanced class. The prerequisites require a certain number of skill ranks, and you can't get those skill ranks without one or (usually) more levels in one of the standard classe...