lol. No worries.smathis wrote:dkeester wrote:Right. That is why I mentioned both availability and cost.
Sorry. I rolled a "1" on my Search check on that one.
Search found 258 matches
- Thu Jun 23, 2011 8:37 pm
- Forum: DCC RPG General
- Topic: Zocchi DIce Poll
- Replies: 37
- Views: 57858
Re: Zocchi DIce Poll
- Thu Jun 23, 2011 11:59 am
- Forum: DCC RPG General
- Topic: Zocchi DIce Poll
- Replies: 37
- Views: 57858
Re: Zocchi DIce Poll
The impression which I have is that the main complaint on RPG.net is that the dice are hard to get and too expensive. Yes, there were a few "don't want to buy different dice" sorts of responses, but mainly it seems to me that availability and cost are the main factors. I just want to know...
- Thu Jun 23, 2011 8:37 am
- Forum: DCC RPG General
- Topic: Zocchi DIce Poll
- Replies: 37
- Views: 57858
Re: Zocchi DIce Poll
I agree there should be a "DCC RPG Box Set" (or some such) which includes a set of the Zocchi dice. Price it reasonably, say $10 US over the cost of the book alone. I don't remember exactly what I paid, but it was somewhere around $25-30 for each set of Zocchi dice. For the average gamer t...
- Thu Jun 23, 2011 6:13 am
- Forum: DCC RPG General
- Topic: Zocchi DIce Poll
- Replies: 37
- Views: 57858
Zocchi DIce Poll
So, I really don't understand all the hate for the Zocchi dice being expressed over on RPG.net. See: http://forum.rpg.net/showthread.php?578918-DCC-RPG-Free-Beta-Test-Rules-Now-Available-for-Download if you are interested. (If you do read the thread, pay attention to smathis' posts.) I don't see the...
- Mon May 30, 2011 10:57 am
- Forum: DCC RPG General
- Topic: Why I love the DCC RPG
- Replies: 19
- Views: 24616
Re: Why I love the DCC RPG
I have most of the 3.x DCC modules. I am missing the convention ones and a couple of the mass market ones. I don't have the 4e ones because I don't care for 4e, but I may pick them up so I can learn more about Punjar. We shall see how well any of them translate to DCCRPG. This is also part of why I ...
- Mon May 30, 2011 10:44 am
- Forum: DCC RPG General
- Topic: Why Levels?
- Replies: 24
- Views: 29723
Re: Why Levels?
I would guess is that DCC is meant to be a new version of D&D heavily based on Appendix N, not simply an RPG based on Appendix N. Kind of, yes, although Joseph doesn't want to associate too much with D&D simply because too many people bring over their misconceptions and bias about the game ...
- Mon May 30, 2011 10:10 am
- Forum: DCC RPG General
- Topic: Character Creation
- Replies: 5
- Views: 8839
Re: Character Creation
I love the Character Creation Funnel!!!! It is, in my not so humble opinion, one of the most inventive (and wicked cool fun) parts of the game. I have been through the funnel once. It was a total blast. I had to make three new characters half-way through because Harley killed off all three of my sta...
- Wed May 25, 2011 6:14 pm
- Forum: DCC RPG General
- Topic: Levelling from 0 to 1
- Replies: 55
- Views: 64499
Re: Levelling from 0 to 1
I didn't mean to imply that all books in Appendix N start out the same way. And that wasn't my point either really. I'm just hoping the game doesn't "need" the 0-1 transition adventure. My playtest group "The DCC Expendables" (shameless plug :D ) didn't run the 0-level adventure...
- Tue May 24, 2011 6:46 pm
- Forum: DCC RPG General
- Topic: Toad!!! - A.K.A the 5/21/2011 playtest session
- Replies: 13
- Views: 21024
Re: Toad!!! - A.K.A the 5/21/2011 playtest session
I personally would love for SgtPepper76 and mntnjeff to play with us, assuming Harley can handle nine people at one gaming table.
Oh, and we are at 5th level right now. Hopefully we will be going higher.
Oh, and we are at 5th level right now. Hopefully we will be going higher.
- Tue May 24, 2011 6:39 pm
- Forum: DCC RPG General
- Topic: Levelling from 0 to 1
- Replies: 55
- Views: 64499
Re: Levelling from 0 to 1
I like to think about level-0 as "inexperienced" and level-1 as "experienced." To me, you don't need to be a combat veteran to be level-1. Now, above level-1 it's a little different. I like to think that it becomes progressively harder and harder to "work up the pyramid&quo...
- Mon May 23, 2011 9:07 pm
- Forum: DCC RPG General
- Topic: Designer’s Blog #4: Adventuring in DCC RPG
- Replies: 59
- Views: 97573
Re: Designer’s Diary #4: Adventuring in DCC RPG
Well said, and a lot more interesting than my "recycled" attempt at blog entry #4. 8) But you're the minister of propaganda! You can only work with what we give you, what with budget cutbacks and all. :) Self appointed. Don't forget that part. 8) Reminds me of folks talking to Jack Sparro...
- Mon May 23, 2011 8:32 pm
- Forum: DCC RPG General
- Topic: Toad!!! - A.K.A the 5/21/2011 playtest session
- Replies: 13
- Views: 21024
Re: Toad!!! - A.K.A the 5/21/2011 playtest session
Did I mention that I am really enjoying the unique monsters. I like it that I never know what I am going to be facing in a dungeon. I want to know what happens as we run away with the crown and what the hags say when we bring it to them. I am just glad that I survived that last swipe from the Giante...
- Mon May 23, 2011 8:21 pm
- Forum: DCC RPG General
- Topic: Levelling from 0 to 1
- Replies: 55
- Views: 64499
Re: Levelling from 0 to 1
My understanding is that level 0 is the origin story, so to speak. I think Joseph calls it the "Character Funnel" or something like that. Those PCs that survive the 0-level adventure become level 1 and get a class at that time. The character will still have a back story. That is where the ...
- Sat May 21, 2011 8:47 pm
- Forum: DCC RPG General
- Topic: Toad!!! - A.K.A the 5/21/2011 playtest session
- Replies: 13
- Views: 21024
Re: Toad!!! - A.K.A the 5/21/2011 playtest session
Don't forget we also lost the wizard to the white salamander. Everyone's first session of DCC should end in death. :twisted: My only regret was that we didn't have another couple hours. The toads were indeed fun, especially the one exploded from within (best use of enlarge to date). The Sister Nuns...
- Sat May 21, 2011 4:00 pm
- Forum: DCC RPG General
- Topic: Toad!!! - A.K.A the 5/21/2011 playtest session
- Replies: 13
- Views: 21024
Toad!!! - A.K.A the 5/21/2011 playtest session
It was another fantastic GMing job by Harley. If he is GMing you owe it to yourself to play in his game. He also seems to attract good roleplayers. Everyone at the table was fantastic. I hope that "The DCC Expendables" have many more adventures together. I will try not to give too many spo...
- Mon May 09, 2011 8:10 pm
- Forum: DCC RPG General
- Topic: Ah, Nostalgia!
- Replies: 5
- Views: 9875
Ah, Nostalgia!
So, I was down at Black and Read here in Denver the other day. (They have a large selection of OOP D&D books.) I found a copy of the Mentzer Basic books, no box, just the books. I just had to pick them up. $20 well spent, I think. So, now I am here enjoying the Elmore and Easley artwork. It has ...
- Sat Apr 30, 2011 5:46 pm
- Forum: DCC RPG General
- Topic: Economics in DCC...Gold! Gold! Gold!
- Replies: 36
- Views: 43541
Re: Economics in DCC...Gold! Gold! Gold!
Why not replace the multiple coin types with things that can seed more storylines, such as gold, gems, barter, debts/favours, in an attempt to foster a more Appendix N experience. Significant items are to be won/stolen/discovered/fought over - not just bought. For less significant items - why not j...
- Sat Apr 30, 2011 3:25 pm
- Forum: DCC RPG General
- Topic: Economics in DCC...Gold! Gold! Gold!
- Replies: 36
- Views: 43541
Re: Economics in DCC...Gold! Gold! Gold!
My favorite currency system is one where the copper piece is common and gold is really valuable. 10 irons = 1 copper; 1 iron is a lot like 10 cents. 1 copper = roughly a dollar, a yen, a pound, a franc, whatever; this is the common coin carried by most folks. 10 coppers = 1 silver = roughly $10 100...
- Mon Apr 25, 2011 8:03 pm
- Forum: DCC RPG General
- Topic: A plug for two book stores (Appendix N readers take note)
- Replies: 5
- Views: 10809
Re: A plug for two book stores (Appendix N readers take note
Black & Read in Denver, CO is a great store for used paperbacks as well as new and used RPGs.
http://www.blackandread.net/site/
I also like Powell's Books in Portland, OR. They do new, used, and OOP.
http://www.powells.com/
Both of them do online sales.
http://www.blackandread.net/site/
I also like Powell's Books in Portland, OR. They do new, used, and OOP.
http://www.powells.com/
Both of them do online sales.
- Sat Apr 09, 2011 11:11 pm
- Forum: DCC RPG General
- Topic: Wizards versus Warriors. Can Balance be found in Appendix N?
- Replies: 29
- Views: 31584
Re: Wizards versus Warriors. Can Balance be found in Appendi
I like the "Lucky Bleeder" rule with one change. Make it [Stamina level] rounds, not [class level] rounds. It seems to me that physical toughness should determine how quickly someone bleeds out. Yes, I like that, but how about 1d4 plus Stamina bonus rounds (with a minimum of 1) so there's...
- Sat Apr 09, 2011 11:06 pm
- Forum: DCC RPG General
- Topic: [Design Question] DCC RPG and 10 Levels
- Replies: 140
- Views: 138659
Re: [Design Question] DCC RPG and 10 Levels
And by "comparable to D&D", I mean in line with AD&D. In almost every case (except MDAs), I think DCC characters would be LESS powerful than their 3e counterparts. And, again, I think that's a hard sell to prospective players: "You're going to be LESS powerful AND there's onl...
- Sat Apr 09, 2011 9:17 pm
- Forum: DCC RPG General
- Topic: [Design Question] DCC RPG and 10 Levels
- Replies: 140
- Views: 138659
Re: [Design Question] DCC RPG and 10 Levels
Well, let's say I have two spells. One is Magic Missile. I need to roll over a 1 to cast it. And the results will allow me to reasonably (as in rolling a 10 or above) do up to 64 points of damage to up to 4 different targets. But I also have Scorching Ray. Which will allow me to do (with roughly th...
- Sat Apr 09, 2011 9:10 pm
- Forum: DCC RPG General
- Topic: [Design Question] DCC RPG and 10 Levels
- Replies: 140
- Views: 138659
Re: [Design Question] DCC RPG and 10 Levels
I think you are not taking one thing into account. Levels in 1e AD&D will not map directly to levels in DCC. 1e AD&D had 20-30 levels. DCC will have only 10. This basically means that every 1 level in DCC is worth 2-3 levels in AD&D, so you would have to adjust the levels down. A level ...
- Sat Apr 09, 2011 3:32 pm
- Forum: DCC RPG General
- Topic: One or Two Page Character Sheet
- Replies: 6
- Views: 9216
One or Two Page Character Sheet
So far the playtests have used a single page character sheet. This has worked well enough so far, but for those characters which need to keep spell lists a single page might be a bit too cramped. Perhaps the spell lists could be moved to their own page? This would make room for a Notes section on th...
- Sat Apr 09, 2011 3:07 pm
- Forum: DCC RPG General
- Topic: Wizards versus Warriors. Can Balance be found in Appendix N?
- Replies: 29
- Views: 31584
Re: Wizards versus Warriors. Can Balance be found in Appendi
Why not combine the first two: The "lucky bleeder" rule: When reduced to 0 hp, you have [class level] rounds to "bleed out." If magically healed during that time, you can survive, but you permanently lose 1 point of stamina. If the other party members are unable/unwilling to do ...