Search found 105 matches

by Clangador
Thu Aug 08, 2013 12:24 pm
Forum: Characters
Topic: Wizard Threat.
Replies: 3
Views: 11181

Wizard Threat.

Are wizards too powerful to be allowed in "the known worlds?" Must this threat be dealt with post haste? Is it already too late? Do wizards already secretly rule the world(s)?
by Clangador
Thu Aug 08, 2013 11:38 am
Forum: Characters
Topic: Elves, Armor & Weapons.
Replies: 21
Views: 84264

Re: Elves, Armor & Weapons.

Skyscraper wrote:I think elves should dress in leaves and branches.

Just avoid the kinds that itch.
And you can keep thinking that. :wink:

Does the DCC rule book define what mithril is anywhere?
by Clangador
Sun Aug 04, 2013 9:18 am
Forum: DCC Dying Earth
Topic: A Dying Earth setting...
Replies: 5
Views: 18813

Re: A Dying Earth setting...

I don't have a problem with the creative side of things. I have a sandbox-type setting I've been using since 1986. My game world tend to change a little bit from campaign to campaign. I've always liked he old Blackmoor and Greyhawk settings as run by their respective authors. Blackmoor in-particular...
by Clangador
Wed Jul 31, 2013 9:18 pm
Forum: DCC Dying Earth
Topic: A Dying Earth setting...
Replies: 5
Views: 18813

A Dying Earth setting...

It seems that a DCC campaign world would be almost by default be a dying earth type setting. I use my own campaign setting called Loslore (lost lore) which takes place tens of thousands to hundreds of thousands of years in the future of Earth or an earth like world. I have never decided for myself w...
by Clangador
Tue Jul 23, 2013 9:37 pm
Forum: DCC RPG General
Topic: DCC RPG Slipcase edition
Replies: 72
Views: 113352

Re: DCC RPG Slipcase edition

I'll get a copy.
by Clangador
Sun Jul 21, 2013 10:24 am
Forum: DCC RPG Community
Topic: DCC Games in Portland, OR?
Replies: 2
Views: 6101

Re: DCC Games in Portland, OR?

Hello folks! I found out about DCC while browsing 'zines at the local infoshop. Came across the Crawl! zine being offered there, picked up a few copies, and much nostalgia was had! I've been looking for a copy of the core rules at the shops here locally, but more importantly than that, I need to fi...
by Clangador
Sun Jul 21, 2013 10:16 am
Forum: Crawl-By-Post
Topic: A new Wizard in town?
Replies: 5
Views: 17549

Re: A new Wizard in town?

beermotor wrote:You can join my Secret of Bone Hill game if you like.

I've been awol here for a couple weeks, though with work stuff. Things should settle down starting today for a while though, and I'd like to get it started back up.
I'm intersted. Let me knw when you pick it up again.
by Clangador
Sun Jul 14, 2013 9:47 pm
Forum: DCC RPG Adventure Modules
Topic: Solo Adventures?
Replies: 12
Views: 28736

Re: Solo Adventures?

DCC doesn't seem to lend itself to solo adventuring...
by Clangador
Sun Jul 14, 2013 3:48 pm
Forum: Crawl-By-Post
Topic: A new Wizard in town?
Replies: 5
Views: 17549

Re: A new Wizard in town?

Is nobody doing a PBP or even a Hangout game?
by Clangador
Thu Jul 11, 2013 12:51 pm
Forum: Crawl-By-Post
Topic: A new Wizard in town?
Replies: 5
Views: 17549

A new Wizard in town?

I am looking to join a PBP game as a wizard or elf...
by Clangador
Mon Jul 08, 2013 9:32 am
Forum: DCC RPG General
Topic: Introductions Thread - Join the Band!
Replies: 556
Views: 2319091

Re: Introductions Thread - Join the Band!

I am thinking of running a game or two at my Local game store. Unfortunately the don't carry DDC stuff at the store. And, as far as I know, don't have an official game schedule beyond posting your games on their bulletin board.
by Clangador
Sun Jun 30, 2013 8:20 pm
Forum: Judges' Forum
Topic: When PCs die - how do you handle this?
Replies: 31
Views: 49607

Re: When PCs die - how do you handle this?

Raven_Crowking wrote:And yet, my games have had a number of character deaths.

Anyone who wants to put the fear of Crom into 1st level PCs need only run James Raggi's excellent Death Frost Doom.
That sounds scary.
by Clangador
Thu Jun 20, 2013 12:01 pm
Forum: Rules discussion
Topic: "recovering the body"
Replies: 34
Views: 97588

Re: "recovering the body"

I am seriously thinking about having players (and NPCs) make a second successful attack roll to confirm critical hits. I don't like this rule. This is a party pooper. It's like: crit! Oh no, I need to roll. Oh noooo, I miss the crit :( Crits are fun. Let'em have'em! :) They are not that fun when a ...
by Clangador
Thu Jun 20, 2013 11:47 am
Forum: DCC RPG Third Party Publishers
Topic: Mystic Bull Games: Pulp Weird Encounters #1
Replies: 2
Views: 7904

Re: Mystic Bull Games: Pulp Weird Encounters #1

I don't see anything that indicates what level(s) these adventures are for.
by Clangador
Thu Jun 20, 2013 12:55 am
Forum: Rules discussion
Topic: "recovering the body"
Replies: 34
Views: 97588

Re: "recovering the body"

I am seriously thinking about having players (and NPCs) make a second successful attack roll to confirm critical hits.
by Clangador
Wed Jun 19, 2013 12:52 pm
Forum: DCC RPG General
Topic: Who else is working on DCC RPG?
Replies: 7
Views: 12131

Re: Who else is working on DCC RPG?

Does Goodman Games take submissions for module ideas?
by Clangador
Thu Jun 13, 2013 1:44 pm
Forum: DCC RPG Community
Topic: New Podcast.
Replies: 44
Views: 98915

Re: New Podcast.

Thanks, frimbooze! The show is being hosted by myself, Jobe Bittman, and Jeffrey Tadlock. We're not showing up in iTunes yet, but you can download the first episode directly from the website. This is a project that all three of us are quite passionate about. There's been a notable sea change the pa...
by Clangador
Wed Jun 12, 2013 11:35 pm
Forum: Judges' Forum
Topic: Death in DCC -- advice plea.
Replies: 40
Views: 55655

Re: Death in DCC -- advice plea.

Rostranor wrote:Which is why crits are modified for your luck. At any point if the result is dead, i would say there is no rollover of the body.
Grokked.

I just wonder how many PCs are going to make it to 10th level without some crippling and/or deadly crit wiping them out. It seems statistically unlikely.
by Clangador
Wed Jun 12, 2013 8:19 am
Forum: Judges' Forum
Topic: Death in DCC -- advice plea.
Replies: 40
Views: 55655

Re: Death in DCC -- advice plea.

I would say that is up to the judge, and it probably depends very much on how they are killed. If a character is beheaded, for example, no amount of Luck will avail. From what I can tell, recovering the body applies always to being reduced to 0 hp, and that is the only guarantee you have. That seem...
by Clangador
Tue Jun 11, 2013 10:05 pm
Forum: Judges' Forum
Topic: Death in DCC -- advice plea.
Replies: 40
Views: 55655

Re: Death in DCC -- advice plea.

I have my own question now. If a PC is killed by a crit and goes down they can make a roll to see if they are still alive when the body is rolled over? If so, what condition are they in?
by Clangador
Sun Apr 07, 2013 7:24 pm
Forum: DCC RPG General
Topic: DCC Gold Foil wanted
Replies: 6
Views: 10563

Re: DCC Gold Foil wanted

I wish I had one to sell you. :mrgreen:
by Clangador
Tue Mar 26, 2013 1:15 pm
Forum: Judges' Forum
Topic: When PCs die - how do you handle this?
Replies: 31
Views: 49607

Re: When PCs die - how do you handle this?

Speaking of death, my son was playing last week. He had a 1st-level fighter and two 0-level peasants. His fighter accidentally killed one of his 0-level characters with a fumble. It was pretty funny.
by Clangador
Sat Mar 23, 2013 6:05 pm
Forum: Judges' Forum
Topic: When PCs die - how do you handle this?
Replies: 31
Views: 49607

Re: When PCs die - how do you handle this?

I have run DCC four times now. Two character funnels and two "regular" sessions. The thing that does worry me about this game is the mortality rate. My perception right now is that PCs have virtually no chance of reaching 10th level without dying.
by Clangador
Sat Mar 23, 2013 5:59 pm
Forum: Judges' Forum
Topic: When PCs die - how do you handle this?
Replies: 31
Views: 49607

Re: When PCs die - how do you handle this?

Ravenheart87 wrote:
Raven_Crowking wrote:See also Goodman Games' Blades Against Death, and my own upcoming The Revelation of Mulmo, for ways to restore the dead.....maybe........ :twisted:
And page 285 of the DCC RPG rulebook. :twisted:
That's cold... (I like it.)

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