Search found 223 matches

by Charke
Tue Apr 04, 2006 6:23 pm
Forum: DragonMech: Destiny of Steam and Steel
Topic: How to Post Art and Music
Replies: 0
Views: 13022

How to Post Art and Music

I'm using art and music from my website. If you want to borrow from that stuff in your posts - go ahead. Below is the codes I use to post music. The music posts are a little complicated because I'm hiding the link. [url=http://www.charke.ca/DSS/Mohicans.mp3][b][color=blue][u]Music[/u][/color][/b][/u...
by Charke
Tue Apr 04, 2006 6:15 pm
Forum: DragonMech: Destiny of Steam and Steel
Topic: Out of character
Replies: 30
Views: 74039

Sigh, it should be another week before I get my beloved, and very bloody much needed, computer back. Until then I can not work on digital art, but I am getting my writing done. I WILL be at Gen-Con incidently, running Etherscope: Just a Delivery. Its possible that I will be running other games at th...
by Charke
Tue Apr 04, 2006 6:11 pm
Forum: DragonMech: Destiny of Steam and Steel
Topic: Chapter 3: Neddirpik
Replies: 101
Views: 228607

Destiny of Steam and Steel Hammer's Tricks "There is another way." Hammer suggests. He fishes around for a tool and removes a flat head screw driver. He fools with a pannel on the wall for some time, quietly. Eventually it becomes a group effort removing some twenty screws, one needing to...
by Charke
Tue Mar 28, 2006 11:42 pm
Forum: DragonMech: Destiny of Steam and Steel
Topic: Out of character
Replies: 30
Views: 74039

I will get around to experience. Incidently my computer is in the shop and I'm running on my older unit. I've backed everything up but it's all on dvd disks which my old computer doesn't read. So things might be a little more mundane in the posts till I get the main computer back.

Mark Charke
by Charke
Tue Mar 28, 2006 11:40 pm
Forum: DragonMech: Destiny of Steam and Steel
Topic: Chapter 3: Neddirpik
Replies: 101
Views: 228607

Destiny of Steam and Steel Ooze The ladders go through room above the mech bay up into the higher levels. The elevator stops at this level. This room was used to screen visitors. Most people were checked getting onto the mech but this area was to double check that you had a passport to stay on the ...
by Charke
Mon Mar 13, 2006 3:51 pm
Forum: DragonMech: Destiny of Steam and Steel
Topic: Chapter 3: Neddirpik
Replies: 101
Views: 228607

Destiny of Steam and Steel Look and Maps Glod creeps the up the ladders and pauses. The room above you full of creatures. They aren't moving. There is an odd drip, drip, drip. Its quite dark. A blinking light at the far end of the room is the only illumination. If they are moving it could be hard t...
by Charke
Thu Mar 09, 2006 2:43 am
Forum: DragonMech: Destiny of Steam and Steel
Topic: Chapter 3: Neddirpik
Replies: 101
Views: 228607

Destiny of Steam and Steel "The odds depend on where we go and how many have been turned. We want to avoid large open areas where there could be hundreds of them." [Knowledge(arcana) check: 15 +11 = 26, if knowledge(arcana) will cover anything about this type of slime] Crack the Monstrous...
by Charke
Thu Mar 09, 2006 2:39 am
Forum: DragonMech: Destiny of Steam and Steel
Topic: Hemisphere II Stats
Replies: 1
Views: 14455

Artificial Crew - Expanded Information 32 Automator or Discriminator + animators are used as Hemisphere's artificial crew (64 steam powers). Although they are called "crew" they are not humanoid. They are attachments grafted right onto the mech and could easily be mistaken as part of the ...
by Charke
Thu Mar 09, 2006 1:52 am
Forum: DragonMech
Topic: House rules for the masses!
Replies: 10
Views: 21845

I also felt like the lose self ability should be determined by the things that the character does to him- or herself, rather than by a level-based requirement which could be bypassed. I like the idea that any artificial part creates Lose Self but I'm not a big fan of the ability. I agree it's a goo...
by Charke
Wed Mar 08, 2006 12:15 am
Forum: DragonMech
Topic: DragonMech Questions
Replies: 320
Views: 589019

If you jump over to Destiny of Steam and Steel and look at the mech Hemisphere - this mech has reduced crew. It uses artificial crew and I've posted the rules I made to explain how that works. These might be especially useful for an assimilated - if they can afford them.

Mark Charke
by Charke
Wed Mar 08, 2006 12:09 am
Forum: DragonMech
Topic: House rules for the masses!
Replies: 10
Views: 21845

Anyone with more than one artificial part automatically gains the lose self class ability. This was pointed out to me after someone showed me their coglayer/steamborg/steel-bound soul character concept that made a steamborg without the lose self ability, and that never had to risk dying from the st...
by Charke
Tue Mar 07, 2006 11:41 pm
Forum: DragonMech: Destiny of Steam and Steel
Topic: Chapter 3: Neddirpik
Replies: 101
Views: 228607

Destiny of Steam and Steel Sun Rod Music There is a lot of green in the mechbay. The walls are splattered with green slime and those fleshy veins branch out into smaller veins that are into everything. Robert asks "Hammer, do you know exactly what parts Hemisphere needs, and whether the mechba...
by Charke
Thu Feb 23, 2006 2:14 pm
Forum: d20/D&D Conversation
Topic: Most annoying...
Replies: 9
Views: 23516

A spot of venting! Hurray! Maybe I have DM'ed too long to care or perhaps I have finally accepted my players as what they are. I'll figure that out later and complain for now. Every player brings good and bad with them to the table. The bad drives me nuts, the good keeps me coming back. One player d...
by Charke
Thu Feb 23, 2006 1:42 pm
Forum: DragonMech: Destiny of Steam and Steel
Topic: Chapter 3: Neddirpik
Replies: 101
Views: 228607

Destiny of Steam and Steel Options Music Robert cuts it down quickly. The creature gurgles and bubbles on the floor, disolving into a dark liquid. Althought Cognuaght is ready but the fight is over, he remains hidden. Namfoodle remains ready to cast mage armor . Beyond the creature is the ladders h...
by Charke
Sun Feb 19, 2006 12:15 pm
Forum: DragonMech: Destiny of Steam and Steel
Topic: Chapter 3: Neddirpik
Replies: 101
Views: 228607

Destiny of Steam and Steel
Ug

The slime covered creature lunges out at you, stalking forward with a gate much like a zombie...


...just a short post.

Mark Charke
by Charke
Thu Feb 16, 2006 1:39 pm
Forum: Everything Else
Topic: Getting published
Replies: 5
Views: 14276

I've been doing this writing thing serriously for about three years now. In that time I've had about a dozen publications and made about as much money as about 2-3 months of full-time work at a "real" job. Things are picking up but unless I get a full time gig or gain enough crazy to risk ...
by Charke
Sat Feb 11, 2006 10:09 am
Forum: Etherscope
Topic: Ben & Nigel's GenCon trip update
Replies: 3
Views: 11958

Does that mean you'll abe going to GenCon Indy? I went last year and hope to go again this year. I had a chance to meet Joseph Goodman and a number of other people and publishers I've worked for. You guys are one of the few I haven't met yet so I would look forward to meeting you!

Mark Charke
by Charke
Sat Feb 11, 2006 10:07 am
Forum: Etherscope
Topic: Mafia/Mob/Gangsters/Gunslingers in Etherscope.....
Replies: 10
Views: 22321

Yar! Toss me another scope jack matey! The navel fleet was an important part of England for many years and I imagine it still would be in "modern" Etherscope. Naturally that would invite piracy. Of course you'd have to balance sailing vessels against airships. There would probably be compe...
by Charke
Sat Feb 11, 2006 9:48 am
Forum: DragonMech: Destiny of Steam and Steel
Topic: Chapter 3: Neddirpik
Replies: 101
Views: 228607

Chapter 3: Neddirpik

Destiny of Steam and Steel Darkness Music http://www.charke.ca/DSS/WideNedirpikGreen.jpg Art from left to right: Namfoodle and familiar Huginn, Raptor, Cognaught with rifle, Hammer and Glod up top using his steam power. "Where is our room in relation to the engine room? I want to get something...
by Charke
Sat Feb 11, 2006 9:47 am
Forum: DragonMech: Destiny of Steam and Steel
Topic: Chapter 2: Alone
Replies: 42
Views: 92744

I'm starting Chapter 3: Neddirpik.

Mark Charke
by Charke
Fri Feb 10, 2006 2:13 pm
Forum: DragonMech: Destiny of Steam and Steel
Topic: Chapter 2: Alone
Replies: 42
Views: 92744

Destiny of Steam and Steel Drums, drums in the deep ... they are coming. Music Cognaught steps into the darkness with sharp eyes. He spots the man almost immediately. Well, it looks like a man. It's a wet gurgling shape at the far end of the bay standing, perhaps leaning, against the wall. Robert s...
by Charke
Mon Feb 06, 2006 9:15 pm
Forum: Etherscope
Topic: My first Etherscope game
Replies: 1
Views: 8695

I'm delighted to hear about your adventures in Just a Delivery. I could not resist putting a bar in the Etherscope. It's a classic D&D encounter zone everyone is familiar with. I love the cleavage idea. My players (playtesters) simply asked to see it, which worked out well for them. Things got a...
by Charke
Mon Feb 06, 2006 9:11 pm
Forum: Etherscope
Topic: Wealth
Replies: 7
Views: 15652

I wrote "Just a Delivery" and the players (playtesters) wrote up the starting characters in the adventure. There were a number of concerns about starting wealth but even a low wealth can get you reasonable starting gear - but thats been covered by previous posts. Ms Scrann? Somebody snuck ...
by Charke
Mon Feb 06, 2006 7:33 pm
Forum: DragonMech: Destiny of Steam and Steel
Topic: Chapter 2: Alone
Replies: 42
Views: 92744

Destiny of Steam and Steel Nocking on the Door Music The mob hammers against the door. They roar and yell. Some plead. Some demand. They all want in. There are even like-minded individuals such as yourself. They hollar for organization and calm. Its not all five hundred trying to break in. Some eve...
by Charke
Mon Feb 06, 2006 7:01 pm
Forum: DragonMech: Destiny of Steam and Steel
Topic: Out of character
Replies: 30
Views: 74039

Sorry guys, I've just been very busy. It's a little bit too easy to let the online game slide when I'm tied up with other things. I'll kick my butt and make sure I get the posts out a little more regularly.

Mark Charke

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