Search found 9 matches

by Happy Gnome
Wed Oct 22, 2008 9:02 am
Forum: 4E Products
Topic: Master Dungeons M1: Dragora's Dungeon
Replies: 24
Views: 36251

Re: Master Dungeons M1: Dragora's Dungeon

Nevermind. I'm tossing the module. It's cool in parts but the thing isn't finished, is it? Too risky for me. I've only run the assassination, but the assassination's not tied to anything anyway, so no loss there.

That said, you write well Harley. Reading the module was a pleasure.

Jeff
by Happy Gnome
Fri Oct 17, 2008 4:18 pm
Forum: 4E Products
Topic: Master Dungeons M1: Dragora's Dungeon
Replies: 24
Views: 36251

Re: Master Dungeons M1: Dragora's Dungeon

Hah, that's awesome. You've gotta love gaming, eh? My game kicks off Tuesday. Can't wait!

But, stop!! I feel bad draining your productive time for game story. All I'm after are the faction motivations, plots, schemes, etc. A handful of bullet points is more than generous!

Jeff
by Happy Gnome
Tue Oct 14, 2008 6:52 pm
Forum: 4E Products
Topic: Master Dungeons M1: Dragora's Dungeon
Replies: 24
Views: 36251

Re: Master Dungeons M1: Dragora's Dungeon

Harley, have you squeezed out that deadline yet? If you can spare some of those layers of factional plot you had in mind with the Zain-Kin, that'd be awesome.
by Happy Gnome
Tue Sep 30, 2008 9:14 am
Forum: 4E Products
Topic: Dragora's Dungeon: Help me bring the Zain-Kin to life!
Replies: 7
Views: 12623

Re: Dragora's Dungeon: Help me bring the Zain-Kin to life!

Just struck me that the Planet of the Apes might be a good source for ape-ish ideas ...

http://www.youtube.com/watch?v=GKkPlY7m5iA

http://www.youtube.com/watch?v=PQz8dDtAZGI

"Forbidden Zone" = outside world?
by Happy Gnome
Mon Sep 29, 2008 8:02 pm
Forum: 4E Products
Topic: Dragora's Dungeon: Help me bring the Zain-Kin to life!
Replies: 7
Views: 12623

Re: Dragora's Dungeon: Help me bring the Zain-Kin to life!

the party's campsite (near a giant stone head) got up and walked away in the middle of the night! Hah! Great reversal. And a fantasy scale mind hump. Anyway, I had an additional idea about the Zain-Kin. I'm thinking that, rather than being descended from the servant race of the wizards of Pharhok, ...
by Happy Gnome
Mon Sep 29, 2008 12:38 pm
Forum: 4E Products
Topic: Dragora's Dungeon: Help me bring the Zain-Kin to life!
Replies: 7
Views: 12623

Re: Dragora's Dungeon: Help me bring the Zain-Kin to life!

Ah, excellent. I'm in the same boat, with the character generation session happening Tuesday, and the first session probably next week. I hope more people find this forum and kick in ideas. This doesn't much help with Zai-Kin motivation, but it adds texture that somebody might build off... The Zai-K...
by Happy Gnome
Tue Sep 23, 2008 4:41 am
Forum: 4E Products
Topic: Master Dungeons M1: Dragora's Dungeon
Replies: 24
Views: 36251

Re: Master Dungeons M1: Dragora's Dungeon

I may sound like I'm bitching but this adventure's really a breath of fresh air. It blows away the WOTC current 4e offerings of kobolds in cramped quarters. The city has defenses straddling the rivers leading into a bay with ports. So those are relics, right? The rivers lead into the Underdark, but ...
by Happy Gnome
Mon Sep 22, 2008 4:34 pm
Forum: 4E Products
Topic: Master Dungeons M1: Dragora's Dungeon
Replies: 24
Views: 36251

Re: Master Dungeons M1: Dragora's Dungeon

Harley, I'm loving the vibe and vision of this adventure (ditto Aeryn, if you're in earshot). I've only got one beef with the thing: Study the encounters beforehand, and you should have little trouble capturing the multilayered plots of the feuding zain-kin. (p.22) I've been back and forth over the ...
by Happy Gnome
Sun Sep 21, 2008 3:11 pm
Forum: 4E Products
Topic: Master Dungeons M1: Dragora's Dungeon
Replies: 24
Views: 36251

Re: Master Dungeons M1: Dragora's Dungeon

Congrats Harley on the evocative module. I'm doing a second careful read through and have a few questions. Is it ok to post them here?

Jeff

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