Search found 56 matches
- Tue Sep 07, 2010 2:17 pm
- Forum: DCC Modules - Alternate Systems (1E, C&C, etc.)
- Topic: 1E Modules?
- Replies: 11
- Views: 51957
Re: 1E Modules?
Exactly why this module should be at the top of the list for a conversion
- Tue Aug 31, 2010 3:51 pm
- Forum: DCC Modules - Alternate Systems (1E, C&C, etc.)
- Topic: 1E Modules?
- Replies: 11
- Views: 51957
Re: 1E Modules?
That would be awesome!
- Tue Aug 31, 2010 7:06 am
- Forum: DCC Modules - Alternate Systems (1E, C&C, etc.)
- Topic: 1E Modules?
- Replies: 11
- Views: 51957
Re: 1E Modules?
Yes, 1E can fit many different clones and offshoots.
It would be great to see #26 The Scaly God converted to 1E. It's a very cool adventure.
It would be great to see #26 The Scaly God converted to 1E. It's a very cool adventure.
- Mon Aug 30, 2010 4:16 pm
- Forum: DCC Modules - Alternate Systems (1E, C&C, etc.)
- Topic: 1E Modules?
- Replies: 11
- Views: 51957
1E Modules?
What ever happened to the line of 1E modules that Black Blade was supposed to roll out? They looked really promising.
Was that cancelled? If it was I missed the announcement.
Was that cancelled? If it was I missed the announcement.
- Sat Jan 16, 2010 5:21 am
- Forum: DCC Modules - Alternate Systems (1E, C&C, etc.)
- Topic: 1E Conversions
- Replies: 2
- Views: 22163
Re: 1E Conversions
Yes, I've checked that page repeatedly, but still only the one DCC to this point. I have some favorites I'd like to see converted.
- Fri Jan 15, 2010 4:43 pm
- Forum: DCC Modules - Alternate Systems (1E, C&C, etc.)
- Topic: 1E Conversions
- Replies: 2
- Views: 22163
1E Conversions
Sorry if this information was posted elsewhere, but I haven't noticed any of Black Blade 1E conversions other than the first and that was some time ago. Was there any word on how quickly these were going to roll out?
- Mon Jan 11, 2010 5:43 pm
- Forum: Dungeon Crawl Classics - General
- Topic: Supporting multiple systems within the DCC's
- Replies: 59
- Views: 123812
Re: Supporting multiple systems within the DCC's
This may not be as "grand" an idea as some presented here, but if you wanted to support multiple systems perhaps the model provided in T4 Treasure Hunt might be an idea. I'm specifically referencing the "stat block" sheet at the back of the module. I've DMed that module a bunch a...
- Fri Feb 06, 2009 10:53 am
- Forum: DCC Modules - 3E
- Topic: Alternate cover for DCC #27
- Replies: 9
- Views: 17910
Re: Alternate cover for DCC #27
I heard/read the same thing. Can anyone confirm or lay out the story?
- Tue Feb 03, 2009 10:19 am
- Forum: DCC Modules - 3E
- Topic: Alternate cover for DCC #27
- Replies: 9
- Views: 17910
Alternate cover for DCC #27
Hi there,
Does anyone know why new cover art was used for the second printing of DCC 27 Revenge of the Rat King?
Thanks!
Does anyone know why new cover art was used for the second printing of DCC 27 Revenge of the Rat King?
Thanks!
- Fri Jan 02, 2009 6:41 am
- Forum: DCC Modules - 3E
- Topic: DCC#5 Aerie of the Crow God - Map Scale
- Replies: 5
- Views: 26010
DCC#5 Aerie of the Crow God - Map Scale
Hi there,
Just a quick question: is the map scale 1 square = 10 feet?
Thanks!
Just a quick question: is the map scale 1 square = 10 feet?
Thanks!
- Sat Dec 20, 2008 12:26 pm
- Forum: Dungeon Crawl Classics - General
- Topic: Thank you for Dungeon Crawl Classics
- Replies: 13
- Views: 23200
Re: Thank you for Dungeon Crawl Classics
Ultimately, that's correct most of the time. Sometimes you think you have a great adventure and the players don't buy it, other times you think you the adventure is just so-so and it turns out they love it. Happens all the time. It's merely a question of taste.
- Sat Dec 20, 2008 6:33 am
- Forum: Dungeon Crawl Classics - General
- Topic: Thank you for Dungeon Crawl Classics
- Replies: 13
- Views: 23200
Re: Thank you for Dungeon Crawl Classics
I've never played C&C. I have little time for actual playing so when I do play I have been sticking to 3.5 (I was a late-comer to that edition). I have the 4E books and the Goodman modules, but haven't played yet. With great respect to the wonderful creativity of the writers, I haven't been blow...
- Mon Nov 17, 2008 4:41 am
- Forum: 4E Products
- Topic: D&D Logo
- Replies: 4
- Views: 11834
Re: D&D Logo
cheers and thanks
- Sun Nov 16, 2008 3:03 pm
- Forum: 4E Products
- Topic: D&D Logo
- Replies: 4
- Views: 11834
D&D Logo
Hi there,
I have a quick question.
Did I read somewhere that publishers will be able to use the official D&D logo on their 4E products somewhere or am I on cheap crack?
Thanks.
I have a quick question.
Did I read somewhere that publishers will be able to use the official D&D logo on their 4E products somewhere or am I on cheap crack?
Thanks.
- Sun Sep 28, 2008 12:54 pm
- Forum: Castle Whiterock
- Topic: Castle Whiterock Question Level 1
- Replies: 3
- Views: 14544
Re: Castle Whiterock Question Level 1
Ok, wow, that's great to know.
I did notice some of the descriptions being off with the compass, but I've noticed that in other DCCs too and didn't pay it much attention.
Thank you for the head's up!
I did notice some of the descriptions being off with the compass, but I've noticed that in other DCCs too and didn't pay it much attention.
Thank you for the head's up!
- Fri Sep 26, 2008 4:44 pm
- Forum: DCC Modules - 4E
- Topic: DCC Ethos
- Replies: 35
- Views: 56307
Re: DCC Ethos
WOW, that was outstanding work!
- Sun Sep 21, 2008 3:51 pm
- Forum: Castle Whiterock
- Topic: Castle Whiterock Question Level 1
- Replies: 3
- Views: 14544
Castle Whiterock Question Level 1
Hi, I'm reading level 1 of Castle Whiterock in anticipation of playing next month. I have a question: On page 34 (of the red book) it mentions that Area 1-11 has two secret doors (one on the North and West walls). However, on the map I only see one. Can someone confirm for me what the story is - or ...
- Sat Sep 20, 2008 5:34 pm
- Forum: DCC Modules - 4E
- Topic: DCC Ethos
- Replies: 35
- Views: 56307
DCC Ethos
Hi there,
I've noticed the new 4E modules begin with a revised DCC mantra (Remember the Good Old Days...) in comparison to the 3.5 modules.
The changes are subtle, but changes nonetheless.
Obviously someone felt the need to make edits, I'm curious as to the reasoning.
Thanks!
I've noticed the new 4E modules begin with a revised DCC mantra (Remember the Good Old Days...) in comparison to the 3.5 modules.
The changes are subtle, but changes nonetheless.
Obviously someone felt the need to make edits, I'm curious as to the reasoning.
Thanks!
- Thu Sep 04, 2008 3:52 am
- Forum: Dungeon Crawl Classics - General
- Topic: Greyhawk locations...
- Replies: 16
- Views: 29377
Re: Greyhawk locations...
I've been looking at Greyhawk recently re: situating Castle Whiterock. I realize Cillamar is setup as a sort of frontier town, so in that context, does it make any sense to situate CW at the northern tip of the Realstream River in the March of Bissel? Or is that considered too "civilized" ...
- Tue Sep 02, 2008 10:16 am
- Forum: DCC Modules - 3E
- Topic: Campaign Report: DCC#1 Rat King
- Replies: 19
- Views: 36505
Re: Campaign Report: DCC#1 Rat King
Alas my friends, this will be the final posting of the famed Company of the Rat King. In our last session, the remaining adventurers were all killed! That's right, a TPK. The three original characters that were left from our zero level N4 Treasure Hunt, DCC mini-adventure, and DCC1 all bit the dust ...
- Tue Aug 26, 2008 4:57 am
- Forum: DCC Modules - 3E
- Topic: Maps for DCC #27 - Revenge of the Rat King
- Replies: 13
- Views: 44146
Re: Maps for DCC #27 - Revenge of the Rat King
Did this map ever get finished? I'm looking to run this adventure. Can someone give me an update? Thanks!
- Tue Aug 19, 2008 5:28 am
- Forum: Dungeon Crawl Classics - General
- Topic: DCC Tournament Year Five
- Replies: 44
- Views: 73603
Re: DCC Tournament Year Five
I'd just like to echo Dave's sentiments. It was my first exposure to 4E, GenCon, and the DCC Tournament. Nonetheless, Dave and I had a great time. It was a total buzzkill when the other two guys bailed on us, especially when we had made the cut to round two. Oh well, that's the way the skull bounces...
- Mon Aug 04, 2008 5:51 am
- Forum: DCC Modules - 3E
- Topic: Campaign Report: DCC#1 Rat King
- Replies: 19
- Views: 36505
Re: Campaign Report: DCC#1 Rat King
Hi again, We finished off DCC 1 The Idylls of the Rat King. We are continuing our DCC campaign with DCC 3 The Mysterious Tower. Based on the above discussion, I used the scaling information to increase the difficulty of this adventure. Our stalwart band of adventurers includes: Gargar, 3rd Level Hal...
- Fri Jul 25, 2008 7:32 am
- Forum: DCC Modules - 3E
- Topic: Campaign Report: DCC#1 Rat King
- Replies: 19
- Views: 36505
Re: Campaign Report: DCC#1 Rat King
Yes, she was a great NPC. I wrote her up as a 3rd level thief and the consort of the Rat King. She began the combat with her mimic slobber dagger. She entered the lists by slicing and hitting the Sorcerer Mornar - which took him out of the entire combat. So she did well. She met her fate at the end ...
- Fri Jul 25, 2008 4:38 am
- Forum: DCC Modules - 3E
- Topic: Campaign Report: DCC#1 Rat King
- Replies: 19
- Views: 36505
Re: Campaign Report: DCC#1 Rat King
Hi again, At this point there are four characters and an NPC: Gargar, 2nd Level Half-Orc Barbarian Morgrim, 2nd Level Dwarven Fighter Merriton, 2nd Level Halfling Rogue (separated from rest of party) Mornar, 2nd Level Human Sorcerer NPC: Melisana, 2nd Level Human Healer The 3rd level was pretty stan...