I'd like to just re-voice here...
Module: Not sure yet. I'll get back to ya.
Search found 8 matches
- Tue Jul 08, 2008 2:31 pm
- Forum: Goodman Games General
- Topic: GenCon - Dungeon Crawl Wednesday - GMs thread
- Replies: 10
- Views: 20039
- Sat May 31, 2008 4:07 am
- Forum: Castle Whiterock
- Topic: DCC 51 and 51.5 Castle Whiterock
- Replies: 8
- Views: 18534
Re: DCC 51 and 51.5 Castle Whiterock
I'm not trying to bypass the first three levels. I wanted to know if groups that had started in 51.5 saw a way to go up and down.. if they chose to go up and explore for three levels... if they grabbed on to the stories.. if they missed anything. The example you gave was perfect. I've not been readi...
- Fri May 30, 2008 4:01 am
- Forum: Castle Whiterock
- Topic: DCC 51 and 51.5 Castle Whiterock
- Replies: 8
- Views: 18534
Re: DCC 51 and 51.5 Castle Whiterock
I asked as I've ran 51.5 as a one-shot and liked some of it's traps and puzzles. As far as levels... I'm going to have start off with a level of NPC anyway... maybe two if they're lucky. But, doubtful. If I do give two NPC levels.. I'm going to use a slower xp progressions for the first five or so l...
- Wed May 28, 2008 1:22 pm
- Forum: Castle Whiterock
- Topic: DCC 51 and 51.5 Castle Whiterock
- Replies: 8
- Views: 18534
DCC 51 and 51.5 Castle Whiterock
Has anyone used 51.5 to hook the players? Does it lead into the main event fairly well? How has it worked out for you and yours if you did?
- Sat May 24, 2008 3:14 pm
- Forum: d20/D&D Conversation
- Topic: Paizo sticks to 3.5 for Pathfinder
- Replies: 20
- Views: 69822
Re: Paizo sticks to 3.5 for Pathfinder
I would suggest folks to check out the new Alpha 3 they just released. It's not any more different than a splat book imo... Some of the skills they've combined makes sense.. some don't. I like the added features for the classes. They changed some other things, like getting +1 HP if you in your favor...
- Wed May 21, 2008 4:01 am
- Forum: Dungeon Crawl Classics - General
- Topic: GenCon - Dungeon Crawl Wednesday!
- Replies: 91
- Views: 125688
Re: GenCon - Dungeon Crawl Wednesday!
Hmmm... if for the event I might rather run another module.
I offer 13 up the usual multi-round ideal.
I'd be willing to GM ofcourse for any module. I have the benefit of being local so if you want to PM for contact info etc... I can GM at any sort of notice really.
I offer 13 up the usual multi-round ideal.
I'd be willing to GM ofcourse for any module. I have the benefit of being local so if you want to PM for contact info etc... I can GM at any sort of notice really.
- Sun May 18, 2008 10:10 am
- Forum: Dungeon Crawl Classics - General
- Topic: GenCon - Dungeon Crawl Wednesday!
- Replies: 91
- Views: 125688
Re: GenCon - Dungeon Crawl Wednesday!
I'd be interesting in playing. Also, I'd like to put in for running DCC #13 - in the touney mode. Just a group to see how well they would've done. Any interest for that? Noted: At a glance.. it doesn't seem there is any space, tickets etc... for an official event or anything. So - would anyone be in...
- Tue Mar 04, 2008 8:45 pm
- Forum: DCC Modules - 3E
- Topic: DCC: 13 Prophecies
- Replies: 0
- Views: 6873
DCC: 13 Prophecies
In a couple sections it urges the DM to create prophecies to tell to the players.
I was just wondering of some that anyone here had created.
I was just wondering of some that anyone here had created.