Search found 3 matches

by AvatarArt
Wed Feb 06, 2008 11:51 am
Forum: Goodman Games General
Topic: Goodman Games and 4E
Replies: 154
Views: 239070

beyond #52

I don't know, AvatarArt. Stats blocks can take more time than you think. Putting out two versions of something as massive as Castle Whiterock , for example, would be pretty labor intensive. Certainly doing something Whiterock-sized would be a Herculean project. With that in mind, isn't it sensible ...
by AvatarArt
Wed Jan 16, 2008 12:23 pm
Forum: Goodman Games General
Topic: Goodman Games and 4E
Replies: 154
Views: 239070

numbers game

I thought one of the key points for 4th ed was the 'streamlining' of the rules. If you have a lot more monsters, that would seem to slow things down as well. But anywho. Aren't there enough terrain modifiers for 3rd ed? I guess what I'm saying is that given the decent percentage of the D&D fanba...
by AvatarArt
Tue Jan 15, 2008 6:31 am
Forum: Goodman Games General
Topic: Goodman Games and 4E
Replies: 154
Views: 239070

asking: can we have our cake and eat it to?

you will be immediately able to distinguish a 4E DCC from a 3E DCC. I think this is a great idea, not only to help fans figure out whats-what at a glance, but also in keeping with the "flavor" of D&D's history as well. Bravo. I do hope that, in 2009, you guys consider revising the bes...

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